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Top 5 Worst Characters in "Super Smash Bros. 4"

Jeremy enjoys gaming when not working as a manager at the same college he graduated from.

Super Smash Bros. 4 Roster

Super Smash Bros. 4 Roster

Smash Bros. Essentials

Ever since the very first Super Smash Brothers video game on the Nintendo 64, players have been using their favorite characters to participate in chaotic brawls. To fight, you use a variety of throws as well as ground, air, and special attacks to raise your opponent's damage meter. When it gets sufficiently high, land a powerful blow to knock your adversary off the stage and win.

These core mechanics stay the same no matter which combatant you use, but all of the fighters differ wildly in their tactics and arsenals. Some are weak but fast, others are strong but slow, and a few favor projectile attacks. We each have our own favorite battlers and a few we tend to avoid. While I'm sure there are some players who can use the upcoming characters very well, the following are the top five fighters who tend to end clashes with their tails tucked between their legs.

Ganondorf in "Smash 4"

Ganondorf in "Smash 4"

5. Ganondorf

Let's start off with the antagonist from the Legend of Zelda games. Ganondorf suffers from a large frame and slow movement. He has no projectiles, awful speed, and long cooldowns. If you play as Ganondorf, computer characters may blindly run into your moves, but most players can just run circles around you while slowly racking up damage.

Additionally, unlike the swordsmen melee combatants, Ganondorf has no counterattack, and his recovery is predictable. Now, Ganondorf does possess high weight, making him hard to knock around, and his attacks are brutal, but he's just so easy to spam projectiles against. Try using Ganondorf in Melee and Smash Ultimate instead.

Character Stats

  • Speed: Low
  • Jump: Poor
  • Power: Excellent
Olimar and Three Pikmin in "Smash 4"

Olimar and Three Pikmin in "Smash 4"

4. Olimar

In Brawl, Olimar was a powerful force able to wield as many as six Pikmin in battle and rapidly toss them at foes. Well, the latest edition of Smash halves Olimar's Pikimin count. Six posed a large threat; three, not so much. With far fewer allies, Olimar just isn't as effective. His special moves aren't great, he's lightweight, and he's easily knocked off the stage. Olimar isn't the worst, but he's just not the contender he once was.

Character Stats

  • Speed: Average
  • Jump: Average
  • Power: Average
Lucina in "Smash 4"

Lucina in "Smash 4"

3. Lucina

Next, we have sword-wielding Lucina from Fire Emblem Awakening. She copies fellow fighter Marth's moveset; she's classified as a "clone" character. However, there exist a few minor differences between the two. Lucina's blade deals similar damage no matter which portion of the sword strikes; Marth's deals far more damage at the tip than the base. Additionally, Marth's sword is slightly longer.

Neither of these two rank among the best, but almost every player favors Marth. Lucina's sword seems shorter and slower than it ought to be. She's not excellent in power, and has no ranged attacks, leaving her vulnerable at a distance. Additionally, her throws barely damage your opponent. She has a couple decent moves, like her counterattack, but overall, Lucina's just an underwhelming clone.

Character Stats

  • Speed: Average
  • Jump: Average
  • Power: Average
Ike in "Smash 4"

Ike in "Smash 4"

2. Ike

Next up is another blue-haired Fire Emblem character. Ike hails from the GameCube's Path of Radiance and brings his powerful golden sword Ragnell to the fray. Unfortunately, in 1v1, Ike is far too slow to land many attacks. If you fight against computer-controlled battlers, they may dimwittedly run into Ike's moves, but any experienced player knows to maintain a safe distance and wait for an opening.

Ike's sword offers fair reach, but he has no projectiles and moves sluggishly, leaving him open to ranged attacks. Even if he gets up close, if an opponent guards against his strikes, Ike has large cooldown on most attacks, leaving him vulnerable before he can move again. Ike, I like your design and weapon, but you're just way too easy to predict. Thankfully, like Ganondorf, he enjoys a much-needed boost in Smash Ultimate.

Character Stats

  • Speed: Low
  • Jump: Poor
  • Power: Excellent
Zelda in "Smash 4"

Zelda in "Smash 4"

1. Zelda

Zelda's an interesting character. Her magical attacks are powerful, yet she's a lightweight and slow fighter. Zelda's air and ground attacks come out slow; experienced players can usually guard or dodge then counterattack. And with her tall and frail build, she has trouble avoiding moves.

Admittedly, her special moves are decent and her throws are powerful, but it's just not enough to protect her in 1v1 (she stands a better chance in multiplayer matches). Try switching to Sheik for a more agile combatant.

Character Stats

  • Speed: Below Average
  • Jump: Average
  • Power: Above Average

(Dis)Honorable Mentions

Here are a few more fighters that players tend to avoid.

CharacterStrengthsWeaknesses

Marth

Good counter attack, decent reach with sword

No ranged moves, fairly weak

Wario

Powerful

No ranged moves, slow and easy to predict

Villager

Diverse moveset, good air attacks

Low power, many attacks can be reflected

Having Fun in Smash

Competitively, these characters don't typically fare well—but that doesn't mean you should never use them! Try them out, and see if you can find ways to overcome their weaknesses. However you play, make sure you're having fun; that's the whole point of Smash Brothers! Let me know which combatant you'd rather not use, and I'll see you at our next countdown!

© 2015 Jeremy Gill

Comments

Jeremy Gill (author) from Louisiana on June 11, 2015:

You're right; Marth's debut in Melee was impressive, and he was still decent in Brawl. However, in SSB4, he's got very little going for him. No ranged moves, not as fast as before, so-so power, and terrible throws.

Still, I"m sure some players can use him effectively; I'm just not one of them.

Daniel Van der Mallie from Portsmouth, Ohio, USA. on June 10, 2015:

I know that Marth, despite his lack of ranged techniques, was originally a very high-tier character. Did he become that bad in SSB4?