Top 5 Worst Characters in "Super Smash Brothers 4"

Updated on January 16, 2019
Jeremy Gill profile image

Jeremy enjoys gaming when not working as a chemist and business manager.

Super Smash Brothers 4 roster
Super Smash Brothers 4 roster

Smash Brothers Essentials

Ever since the very first Super Smash Brothers video game on the NIntendo 64, players have been using their favorite Nintendo characters to participate in chaotic brawls. To fight, you use a variety of throws as well as ground, air, and "special" attacks to raise your opponent's damage meter. When it gets sufficiently high, land a powerful blow to knock your adversary off the stage and win.

These core mechanics stay the same no matter which combatant you use, but all of the fighters vastly differ in their arsenals. Some are weak but fast, strong and slow, and a couple favor projectile attacks. We each have our own favorite battlers.. and a a few we tend to avoid. I'm sure there are some players who can use the upcoming characters very well, but we're about to countdown the top five fighters who tend to end clashes with their tail tucked between their legs.

Ganondorf in Smash 4
Ganondorf in Smash 4

5. Gandondorf

  • Speed: Low
  • Jump: Poor
  • Power: Excellent

Starting off with the antagonist from the Legend of Zelda games. Ganondorf suffers from a large frame and slow movement. No projectiles, awful speed, long cooldowns. Computer characters may blindly run into your moves, but most players can just run circles around you while slowly racking up damage.

Additionally, unlike the swordsmen melee combatants Ganondorf has no counterattack, and his recovery is predictable. Now, Ganondorf does possess high weight, making him hard to knock around, and his attacks are brutal, but he's just so easy to spam projectiles against. Try using Ganondorf in Melee and Smash Ultimate instead.

Olimar and three Pikmin in Smash 4
Olimar and three Pikmin in Smash 4

4. Olimar

  • Speed: Average
  • Jump: Average
  • Power: Average

In Brawl, Olimar was a powerful force, able to wield as many as six Pikmin in battle, letting him rapidly toss them at foes. Well, the latest edition of Smash halves Olimar's Pikimin count. Six posed a large threat; three, not so much. With far fewer allies, Olimar just isn't as effective. His special moves aren't great, and he's lightweight, easily being knocked off the stage. Olimar isn't the worst, but he's just not the contender he once was.

Lucina in Smash 4
Lucina in Smash 4

3. Lucina

  • Speed: Average
  • Jump: Average
  • Power: Average

Next, we have sword-wielding Lucina from Fire Emblem Awakening. She copies fellow fighter Marth's moveset; she's classified as a "clone" character. However, there exist a few minor differences between the two. Lucina's blade deals similar damage no matter which portion of the sword strikes; Marth's deals far more damage at the tip than the base. Additionally, Marth's sword is slightly longer.

Neither of these two rank among the best, but almost every player favors Marth. Lucina's sword seems shorter and slower than it ought to be. She's not excellent in power, and has no ranged attacked, leaving her vulnerable at a distance. Additionally, her throws barely damage your opponent. She has a couple decent moves, like her counterattack, but overall, Lucina's just an underwhelming clone.

Ike in Smash 4
Ike in Smash 4

2. Ike

  • Speed: Low
  • Jump: Poor
  • Power: Excellent

Next, another blue-haired Fire Emblem character. Ike hails from the GameCube's Path of Radiance and brings his powerful golden sword Ragnell, to the fray. Unfortunately, in 1v1, Ike is far too slow to land many attacks. If you fight against computer-controlled battlers, they may dimwittedly run into Ike's moves, but any experienced player knows to maintain a safe distance and wait for an opening.

Ike's sword offers fair reach, but he has no projectiles and moves sluggishly, leaving him open to ranged attacks. Even if he gets up close, if an opponent guards against his strikes, Ike has large cooldown on most attacks, leaving him vulnerable before he can move again. Ike, I like your design and weapon, but you're just way too easy to predict. Thankfully, like Ganondorf, he enjoys a much-needed boost in Smash Ultimate.

(Dis)Honorable Mentions

Character
Strengths
Weaknesses
Marth
Good counter attack, decent reach with sword.
No ranged moves, fairly weak.
Wario
Powerful
No ranged moves, slow and easy to predict.
Villager
Diverse moveset, good air attacks.
Low power, many attacks can be reflected.
A few more fighters that players tend to avoid.
Zelda in Smash 4
Zelda in Smash 4

1. Zelda

  • Speed: Below Average
  • Jump: Average
  • Power: Above Average

Zelda's an interesting character. Her magical attacks are powerful, yet she's a lightweight and slow fighter. Zelda's air and ground attacks come out slow; experienced players can usually guard or dodge, then counterattack. And with her tall and frail build, she has trouble avoiding moves.

Admittedly, her special moves are decent and her throws are powerful, but it's just not enough to protect her in 1v1 (she stands a better chance in multiplayer matches). Try switching to Sheik for a more agile combatant.

Which fighter is your least favorite?

See results

Having Fun in Smash

Competitively, these characters don't typically fare well - but that doesn't mean you should never use them! Try them out, and see if you can find ways to overcome their weaknesses.

However you play, make sure you're having fun; that's the whole point of Smash Brothers! Let me know which combatant you'd rather not use, and I'll see you at our next countdown!

Questions & Answers

    © 2015 Jeremy Gill

    Comments

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      • Jeremy Gill profile imageAUTHOR

        Jeremy Gill 

        4 years ago from Louisiana

        You're right; Marth's debut in Melee was impressive, and he was still decent in Brawl. However, in SSB4, he's got very little going for him. No ranged moves, not as fast as before, so-so power, and terrible throws.

        Still, I"m sure some players can use him effectively; I'm just not one of them.

      • NecroNeurology profile image

        Daniel Van der Mallie 

        4 years ago from Portsmouth, Ohio, USA.

        I know that Marth, despite his lack of ranged techniques, was originally a very high-tier character. Did he become that bad in SSB4?

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