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"Tekken 6" Review

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This is a review of "Tekken 6" for the PS3.

This is a review of "Tekken 6" for the PS3.

General History of the Game

Since being created by Namco (Bandai Namco Entertainment), the Tekken series has become a major franchise in the video game world. The series is also considered the best series to play in the fighting genre. The original game, Tekken, came out in 1994 and has expanded to include six main installments, followed by updated versions of the games and several spin-off titles. A couple of movie adaptations were also made.

Beginning with the first game, each installment revolves around what is known as the King of Iron Fist Tournament, hosted by the Mishima Zaibatsu corporation. The prize of the tournament, of course, is the control of the company itself, thus allowing the winner to host the next tournament. One could possibly say that this is just the outer 'shell' (for the lack of a better word) of the game.

The game itself focuses on the Mishima Clan curse, which starts off with Heihachi Mishima throwing his then five-year-old son, Kazuya, off of a cliff. Kazuya somehow survives the fall and swears revenge on his father.

Nice way to have father-son time, eh?

Namco has come a long way in the past twenty years. With the improvement of technology, games have become far superior to their older counterparts. That's not to say that their older counterparts aren't great. Older games are fun to play. It's nostalgia and they're classics. When it comes to sequels, I always think they are not as good as the original and don't do the original justice ... but then Tekken came along.

As a child of the late eighties and of the nineties, I didn't really appreciate the work that the designers put into the games (what kid does?). All I really wanted to do was play the game because it was fun and wasn't scary like Mortal Kombat. Now, as an adult, I appreciate all of the work that goes into creating the games. Speaking of, let's get onto our next topic of discussion.

The cover of the game for PS3

The cover of the game for PS3


I'm not going to lie. Tekken 6 is definitely not for everyone, as it is quite dark, much like its predecessors. It depicts war and violence. There actually is a cut scene in Scenario Mode where blood appears to be spilled (I will admit that I almost missed it because the splatter was white ... and that seems to be done on purpose).

For anyone who may be sensitive to that, I would not recommend this game at all—Soul Edge or Soul Blade would be much friendlier fighting games to play, but those are other games for another day.

Anyway, I finished my first play-through of Tekken 6 back in December of 2016, and it is a very beautiful game. I was pleasantly surprised at the gorgeous resolution that I was presented with on my little flat-screen. Everything was crystal clear, allowing me to see all kinds of details within the game, be it the environment or the characters themselves.

I definitely enjoyed how easily the characters moved. You can use the joystick or the control pad on the PS3 (I play on the PS3, mind you) controllers and not worry about having to constantly button mash to get your character to move.

I enjoyed the gameplay, but I will get into this shortly when I list my cons.


Very well done. I can't really find much to complain about. Most of the stages are beautifully designed. I say most because I will admit that there is one stage that is pretty bland, and it's one of the last stages in the game. I won't say what particular stage if you haven't played the game. Overall, though, there was a lot of work put into the designs.

Game Play

I love the gameplay. As I have stated above, I enjoyed how well and how easily the characters moved. The movement was really fluid. As someone who has never experienced the use of a joystick on a controller, it was great ... and I'm almost thirty years old, so please go easy on me (parents and school came first, mind you).

No Button Mashing

I like how I don't have to rely on button mashing these days. When I was younger, I'd always button mash to see if I can pull off a combo (ah, nothing like having one of those classic Nintendo controllers), and, sadly, I would get lucky in doing so. Now, you have the option of reviewing a command list and seeing the series of buttons you need to put in.


I don't know about you, but I kind of like the character customization. I will admit that I didn't like it at first because, come on, why ruin awesome characters by customizing them? Let's just say I began to like it when it came to the last few stages of the game. I learned the hard way to like it.

Anyway, before you start your game, whether it's online or Scenario Mode, you have the option to give your character not only new clothes but weapons and power boosts. Furthermore, when you view the custom items, you are given a description of what items do what (i.e., your health bar is increased or attack is increased).


What are some of the cons of this game? There are two big ones that I can think of right off the bat: the final boss and lag. Surprisingly, the lag in this game is very minor compared to the final boss. Normally, that would bug me more than anything.

Final Boss

Dear god, even on easy mode, the final boss in scenario mode was a pain in the butt. What's the point of having control schemes if the final boss is going to be difficult? I will admit that the game may not have been intended for casual gaming (like Tekken Tag 2), but it can still be really annoying. This also applies to the hidden boss in Scenario Mode.

Once you beat the final boss, you are presented with a message that an additional level (boss) has been unlocked, and now you have to choose between two difficulties: medium and hard.


Surprisingly minor in my playthrough of the game. There were only two points in the last few stages of the game in which I experienced lag. I can't speak for other players of the game, though. If you played scenario mode, please tell me if you experienced lag and how bad it was.

Hidden Boss

I'm not going to name the hidden boss. If you haven't beaten the final boss of Scenario Mode, you might want to skip this for the time being. You're forced into selecting medium difficulty or hard difficulty. I guess I can understand why it would be this way, but you shouldn't really be forced into choosing two difficulties.

You should have an easy option just to get a feel of what you're up against. Then again, the creators of the game also want you to use their customized costumes as they provide power-ups, so to speak. I will tell you now that this particular stage boss can be a major pain.

Loading Time

This is another thing that bugs me but not as much as the final boss. The loading times can be rather slow. I do not know why it is so slow, but it is annoying.

Final Verdict

I think that, overall, Tekken 6 isn't a very bad game. There are improvements that Bandi-Namco can definitely make, such as lowering the difficulty for the final boss in the arcade version of the game.

Check it out if you're a fan of the series and are curious about it. It's not off of my recommendation list, but it's not high up there, either. I'd say it's somewhere in the middle. My rating for the game would be about 3.5 out of 5 stars.


Zyan on July 18, 2018:

Nice game