Updated date:

"Call of Duty: Black Ops 2 – Zombies": The Giant in Buried (aka Sloth, Leroy, and Tiny)

Outside of my day job as a human resource professional, I am an avid gamer with a great passion for "Call of Duty."

the-giant-in-buried-aka-sloth-leroy-tiny-call-of-duty-black-ops-2-zombies

The Giant is one of the most interesting additions to Black Ops 2 – Zombies. He goes by many names: Sloth, Leroy, the Gentile Giant, the Sweet Giant, and many more. I prefer calling him Tiny because he reminds me of Tiny from The Devils Rejects.

As we continue to play Buried it is becoming evident that he is not a one-trick pony. There are many tasks that you can give him. You give him tasks by feeding him Candy or Booze.

Tasks for the Giant

  • Babysit a Crawler
  • Build an item
  • Clear an Obstacle
  • Kill Zombies
  • Anchor The Box
  • Change Box Weapon
  • Switch Your Power-Up

First I will discuss how to free the Giant from his cage, and then go into each task in more detail.

The hanging sign will let you know you have found the Sheriffs Office.

The hanging sign will let you know you have found the Sheriffs Office.

The green skull makes the key easy to spot.

The green skull makes the key easy to spot.

The key is next to the cell door.

The key is next to the cell door.

Triple X Booze

Triple X Booze

The Booze is inside the cell with the Giant.

The Booze is inside the cell with the Giant.

Releasing the Giant From Jail

If you want the Giants help, you will first have to bust him out of Jail. Fortunately, this is a very easy task that can be done on round one without paying to open a single door.

Steps For Releasing the Giant

  1. Locate the Sherriffs Building.
  2. Gain access to the Jail room.
  3. Find the Key.
  4. Open the Cell Door.
  5. Find the Booze.
  6. Feed the Booze to the Giant.

Locate the Sheriff's Office

The Sheriffs Building is in the town section of the map across from the Barn. It is on the same block as the starting location for the Mystery Box. Jugger-Nog is in the passageway beside the Sheriff's Building.

Gain Access to the Jail Room

You can gain access to the room by going up the steps of the building next to the Sheriff's Building. The bottom of the steps is by the start of the location of the Mystery Box. When you get to the top of the steps look towards the broken wall. You will also see the broken wall of the Sheriff's Building. Jump across and then drop down the hole directly on your left in order to enter the room that holds the Giant.

Find the Key

The Key will be on the wall next to the Cell Door. It is easy to spot because of the glowing green skull on the key. Approach the key and press your action button. An on-screen indicator should appear when you are close enough to pick it up.

Open the Cell Door

After you have the Key approach the cell door. Press and hold your action button. An onscreen progress indicator will appear similar to the one that appears when using a Building Station. When the progress is complete the cell will open, but the Giant will be facing the wall and will not leave.

Find the Booze

In order to get the Giant to leave you will first need to feed him Booze. The Booze will be on the table in the Cell. Approach it and press your action button in order to pick it up.

Feed the Booze to The Giant

With the Booze in your inventory walk so that you are face to face with the Giant. Press and hold your action button. An on-screen indicator will show you your progress. This moves faster than the progress for the Building Stations.

Once this is complete the Giant will drink the Booze, throw the bottle on the floor, turn around, and run into the Barrier. This will create a new entrance into this building. The Giant will stay on the ground for a couple of seconds and then get back up and start wandering around the Map.

Have the Giant Hold a Crawler

I can not express how delighted I was to learn that the Giant can hold a crawler. Gone are the days of running a crawler around a circle while another player if off doing whatever. The Giant will pick up the Crawler and hold it like a baby. The Giant will also follow you around, so the crawler will not die from getting too far away from you.

The Steps

  1. Find and Equip Candy.
  2. Make a Crawler.
  3. Feed the Candy to the Giant while he is near the crawler.

How to Start the Round

The Giant will continue to hold the crawler until it dies. If you want to start the round before this happens you can shoot at the zombie. The Giant will take the hint, slam the crawler to the ground and stomp on its head.

the-giant-in-buried-aka-sloth-leroy-tiny-call-of-duty-black-ops-2-zombies
Would you like a breath mint please.

Would you like a breath mint please.

Have the Giant Build Your Equipment

There are a total of Seven Buildable items in Buried. Four are built using Building Stations, two are special devices for the Easter Egg, and the seventh is the Nav Table. Building all of these items can take a lot of time. However, you can task the Giant with building the four items that require Building Stations.

The Steps

  1. Find and Equip Candy.
  2. Feed the Candy to the Giant while he is close to a Building Station.

Tips:

  • The Giant will choose what to build on an empty Building Station. Put on one of the parts if you want something specific build there.
  • The Giant will pick up all the parts and build it at the same time. You don't have to wait for him to walk back and forth for each part.
  • He will kill any zombies in his path. But the zombies he kills will re-spawn.
In this case, X does not mark the spot.

In this case, X does not mark the spot.

Have the Giant Clear an Obstacle

There are various barriers that can only be removed by having the Giant smash through them. By feeding the Giant Booze you will cause him to turn around and charge.

Caution: When the Giant charges, he will down any players that are in his path.

The Steps

  1. Find and Equip Booze.
  2. Aim the Giant.
  3. Feed him the Booze.

Aim the Giant

After the Giant drinks the Booze he is going to do a 180 and charge in that direction. In order to have him smash a barrier, you will want to have it directly behind him. If he hits a non-mobile object, he will fall to the ground and stop charging.

Have the Giant Anchor the Box

The Mystery Box starts in a location that is easy to access. However, once it moves it can end up in various locations, including the tunnels above. However, you can task the Giant with keeping the box at a specific location.

The Steps

  1. Find and Equip Candy.
  2. Stand close to the Mystery Box with the Giant.
  3. Feed him the Candy.

The Giant will pound the top of the mystery box with his fist. Now the box will not leave this location for the rest of the game.

Have the Giant Switch the Gun Offered by the Mystery Box

The Mystery Box has the tendency to offer undesirable weapons. Double your chances of getting a good weapon by bringing the Giant to the box with you.

The Steps

  1. Find and Equip Candy.
  2. Bring the Giant to the Mystery Box.
  3. Activate the Mystery Box by pressing your action button.
  4. If you don't like the weapon it offers, feed the Candy to the Giant.

The Giant will hit the Mystery Box and a second gun choice will appear. You can pick it up at no additional cost.

Create A Max Ammo in Buried Anytime

Have the Giant Switch Your Power-Up

Do you get excited when you see that carpenter hammer . . . no, nobody does. But now you can task the Giant with changing a Power-Up to another power-up.

The Steps

  1. Find and Equip Candy.
  2. Bring the Giant to a Power-Up.
  3. Feed him Candy Near that Power-Up.
I don't think he actually touched them . . . I never seen zombies die of fear before.

I don't think he actually touched them . . . I never seen zombies die of fear before.

Have the Giant Kill Zombies

The Giant does not really kill zombies, instead, he makes them spawn someplace else. However, in high rounds, this can slow down the number of zombies that are rushing you at one time. He will punch and kick, taking out multiple zombies at a time.

Caution: Do not get between a zombie and the Giant after he has eaten Candy. He will inflict damage and possible down you.

The Steps

  1. Find and equip Candy.
  2. Feed it to the Giant when he is not near an unfinished Building Station or a crawler.
What do you mean I have a pretty mouth?

What do you mean I have a pretty mouth?

If a Player Damages the Giant

If a player causes enough damages the Giant he will run back to the Cell, shut the door, and lock himself back in. This does not take much damage and can happen while he is in the middle of a task. Players can damage the Giant using guns, Melee Weapons, Explosives, and Equipment.

In order to get him back out of the cage, you will need to find the key and unlock the cage.

Time-Saver Tip: The Giant will not shut the cage with you in it. So if he is damaged beat him back there. If you give him Booze or Candy you will not need to find a Key.

What You Need to Know

  • If a player is using Vulture Aid and the Giant runs through the green stink he will stop and examine his boots. This can take up a little time.
  • If you shoot the Giant while he is changing a Power-Up he will run to his cage. The Power-Up will remain there until someone grabs it. It will not time out like it normally will.

Comments

Justin muscarelli on November 18, 2017:

When I give Leroy candy near the box he all ways kill zombies instead of getting the box back.

Fin59953 on June 28, 2015:

Is Leroy Robert wadlow

Edward D. Saterstad (author) from PA on July 15, 2013:

I was unable to get the Giant to do anything to the perk machines.

But I did add a video on how to use the Giant to get a Max Ammo anytime. You don't have to wait for a Power-Up to drop.

Kyle on July 15, 2013:

All of this is true however I have not tested the re-rolling of the perk machines will have to try that out

Frank.Again. on July 11, 2013:

Also, he can re-roll perks-a-cola machines, And I believe this is why he can go to the maze.

Edward D. Saterstad (author) from PA on July 11, 2013:

Thanks Frank.

I will test this out tonight.

I need to add: Moving the box, reroll magic, and bringing a crawler to Pack-A-Punch.

I am also looking into freezing him in one place and other ways to utilize him.

Thanks,

Frank on July 10, 2013:

He can also if you give him candy by an empty box spawn bring the box to that spawn

Edward D. Saterstad (author) from PA on July 08, 2013:

Thanks esb, I will go in and check that out today, and add it. I think he does something in the maze also. I went into the maze with Candy and he followed me to Pack-A-Punch. I want to see if I can get him to move a metal door .

esb on July 08, 2013:

He can also reroll magic, (nukes, max ammo, ect.)

Edward D. Saterstad (author) from PA on July 07, 2013:

I added two items to this guide. First was the ability to anchor the box, as locosvilla pointed out. The second is the ability to get the Giant to change the weapon that the Mystery Box offers.

Thanks,

Edward D. Saterstad (author) from PA on July 06, 2013:

Thanks locosvilla. I have not yet seen this and will have to try it today. I will add that into the article, along with something else I learned last night.

Using a Melee weapon against the Giant will cause him to move faster and will not make him run back to his cage.

locosvilla on July 06, 2013:

you can also make the box stay at one place by giving him the candy near it... the box will stay there the whole game