Interview With Talented Freelance Artist/Developer Yaron Granot

Updated on September 4, 2019
CrapShootGaming profile image

Author has always been interested in writing in all forms. Being a voracious reader as a child, writing always seemed the next step.

Hello all, and welcome to this new blog project, Crap Shoot Gaming!

We are starting this off right with an interview from a very talented freelance artist and indie developer.

Yaron Granot is a freelance Conceptual Artist, UI Designer, 2D Animator, and Indie Developer. He has worked with a variety of clients throughout different walks of the entertainment sphere from: Yashinski Studios designing artwork for a Black Eyed Peas music video, to Space Cowboy Studio designing 2D art for their mobile game “Backyard Shootin”, eventually going on to be a concept artist for their AAA project. His current Indie project is called Volcano Tower; an endless platformer telling the story of a remote tribe that is constantly raided by a Volcano God for their goods.

CSG - How did you get started as a freelance artist?

YG - When I was 15 or 16 I got my first freelance job doing pixel art for a mobile games company that contacted me after seeing work I had posted on
After they paid, what seemed to me at the time an enormous amount of money for doing something I liked doing, I immediately fell in love with the idea of being a freelancer. After that I got some other freelance projects rather easily and I did that for a couple of years before I was recruited for the army (as is law in Israel).
When I had finished with the army, it had seemed right to start an office job, so I started as a graphic-designer for a local hi-tech company.
It took me a lot of time and a lot of different jobs for me to realize I needed to get back to freelancing if I wanted to maintain a creative work environment. Having the ability to choose my own projects and having time to develop my indie projects on the side was a huge draw for me.

CSG - What made you transition to Indie Game Developer?

YG - When I was a little child, I remember my father buying me a game creating app that was called "klik&play" (KnP) and I think that app changed my life.
Since I got to play around with it AND being an addicted gamer from an early age I was always engineering games in my head and trying to create them and their graphics in KnP.
As long as I can remember I was always developing games in my free time, even before I considered making it into something more serious in my life, so you can say being a game developer wasn't a transition for me but rather a given state and passion I always had in my life.

CSG - What kind of education does it take?

YG - For me no school-like institution I know could give me the knowledge and skills you need for this profession. I'm not saying it is not impossible, I'm just saying I didn't have it to start my career.
I think it takes a ton of self motivation and a true passion to express yourself in these media’s (games\art) and anyone with an internet connection could learn to be the best if they want to. There are endless Youtube tutorials and websites\forums that provide priceless information about how to craft games well, and eventually it's just something you have to want to learn about and be good at and that's all you really need.

CSG - What project has been the most gratifying?

YG - I find my current project Volcano Tower being the best project I've taken part in, and that's always true at any given time - every project I'm working on is better and I am more experienced than the previous ones.

CSG - What is the most frustrating about what you do?

YG - For me it was to try and find people you can really count on and have the skills to execute tasks efficiently. Being an indie means most of the time working on a wing and a prayer, and not hard cash, meaning all of the team members have to be committed to work based only on faith and motivation.
I found it to be rare ingredients that money doesn’t always solve, and trying to maintain the rhythm of work and faith in the product have always been the hardest thing I encountered in game development.

CSG - Can you tell us about any upcoming projects?

YG - Unfortunately I'm so busy with finishing Volcano Tower and providing for myself with the freelance projects that I don't have time to start something new. There are a lot of ideas and sketches though I'm always cooking up :)

CSG - What would you say to others just starting their careers?

YG - Always try to understand what it is that you love doing, because the world is going to throw a lot of labels on you and in your rushed quest for money you will come across many different jobs that may not be optimal for you.
Try to understand what it is you are good at, where it's needed and evaluate how truly valuable you are with your skills in that specific market.

CSG - What is your take on violence in video games?

YG - Let me start answering that by saying I'm a vegan, and being a vegan I'm exposed to countless ways our culture makes us believe we are better than other living beings or smarter, and that those attributes give us the right to do whatever we want.
Having said that I would never say that seeing an animal slaughtered in a movie\game or telling a story that involves killing an animal justifies killing animals - it's just a story, it's all conceptual.
So games or movies or TV shows that contain violence don't actually teach us violence in my opinion, they tell stories and it's for us to judge them as we see fit.
I would never believe someone who would claim that he\she hurt or murdered someone because they saw it in a video game or a movie.. violence in video games comes rather more easily than violence in real life, and having participated in a ****ing war in real life AND playing tons of war games I can assure you that they don't share a thing in common in the way you experience them.

Thank you so much for your time Yaron.

Visit his website to view his artwork and to learn more information about his upcoming title, Volcano Tower.

Note: All Images in this post are the sole property of Yaron Granot and used for this blog with his permission.

What Indie Games are your go to?

See results


    0 of 8192 characters used
    Post Comment

    No comments yet.


    This website uses cookies

    As a user in the EEA, your approval is needed on a few things. To provide a better website experience, uses cookies (and other similar technologies) and may collect, process, and share personal data. Please choose which areas of our service you consent to our doing so.

    For more information on managing or withdrawing consents and how we handle data, visit our Privacy Policy at:

    Show Details
    HubPages Device IDThis is used to identify particular browsers or devices when the access the service, and is used for security reasons.
    LoginThis is necessary to sign in to the HubPages Service.
    Google RecaptchaThis is used to prevent bots and spam. (Privacy Policy)
    AkismetThis is used to detect comment spam. (Privacy Policy)
    HubPages Google AnalyticsThis is used to provide data on traffic to our website, all personally identifyable data is anonymized. (Privacy Policy)
    HubPages Traffic PixelThis is used to collect data on traffic to articles and other pages on our site. Unless you are signed in to a HubPages account, all personally identifiable information is anonymized.
    Amazon Web ServicesThis is a cloud services platform that we used to host our service. (Privacy Policy)
    CloudflareThis is a cloud CDN service that we use to efficiently deliver files required for our service to operate such as javascript, cascading style sheets, images, and videos. (Privacy Policy)
    Google Hosted LibrariesJavascript software libraries such as jQuery are loaded at endpoints on the or domains, for performance and efficiency reasons. (Privacy Policy)
    Google Custom SearchThis is feature allows you to search the site. (Privacy Policy)
    Google MapsSome articles have Google Maps embedded in them. (Privacy Policy)
    Google ChartsThis is used to display charts and graphs on articles and the author center. (Privacy Policy)
    Google AdSense Host APIThis service allows you to sign up for or associate a Google AdSense account with HubPages, so that you can earn money from ads on your articles. No data is shared unless you engage with this feature. (Privacy Policy)
    Google YouTubeSome articles have YouTube videos embedded in them. (Privacy Policy)
    VimeoSome articles have Vimeo videos embedded in them. (Privacy Policy)
    PaypalThis is used for a registered author who enrolls in the HubPages Earnings program and requests to be paid via PayPal. No data is shared with Paypal unless you engage with this feature. (Privacy Policy)
    Facebook LoginYou can use this to streamline signing up for, or signing in to your Hubpages account. No data is shared with Facebook unless you engage with this feature. (Privacy Policy)
    MavenThis supports the Maven widget and search functionality. (Privacy Policy)
    Google AdSenseThis is an ad network. (Privacy Policy)
    Google DoubleClickGoogle provides ad serving technology and runs an ad network. (Privacy Policy)
    Index ExchangeThis is an ad network. (Privacy Policy)
    SovrnThis is an ad network. (Privacy Policy)
    Facebook AdsThis is an ad network. (Privacy Policy)
    Amazon Unified Ad MarketplaceThis is an ad network. (Privacy Policy)
    AppNexusThis is an ad network. (Privacy Policy)
    OpenxThis is an ad network. (Privacy Policy)
    Rubicon ProjectThis is an ad network. (Privacy Policy)
    TripleLiftThis is an ad network. (Privacy Policy)
    Say MediaWe partner with Say Media to deliver ad campaigns on our sites. (Privacy Policy)
    Remarketing PixelsWe may use remarketing pixels from advertising networks such as Google AdWords, Bing Ads, and Facebook in order to advertise the HubPages Service to people that have visited our sites.
    Conversion Tracking PixelsWe may use conversion tracking pixels from advertising networks such as Google AdWords, Bing Ads, and Facebook in order to identify when an advertisement has successfully resulted in the desired action, such as signing up for the HubPages Service or publishing an article on the HubPages Service.
    Author Google AnalyticsThis is used to provide traffic data and reports to the authors of articles on the HubPages Service. (Privacy Policy)
    ComscoreComScore is a media measurement and analytics company providing marketing data and analytics to enterprises, media and advertising agencies, and publishers. Non-consent will result in ComScore only processing obfuscated personal data. (Privacy Policy)
    Amazon Tracking PixelSome articles display amazon products as part of the Amazon Affiliate program, this pixel provides traffic statistics for those products (Privacy Policy)
    ClickscoThis is a data management platform studying reader behavior (Privacy Policy)