"EVE Online" Advanced Military Arc Guide: The Swap & Angel of Mercy (Missions 1 & 2)
The Swap (Mission 1)
Objectives
"Clear the area of any hostile vessels."
Enemies (Caldari)
- Room 1:
Entered via unguarded acceleration gate.- Group 1: Pithi Arrogator x 1 (3k)
Destroying this spawns group 2 - Group 2: Pithi Arrogator x 2 (6k)
Destroying these spawns group 3 - Group 3: Pithi Arrogator x 3 (9k)
- Group 1: Pithi Arrogator x 1 (3k)
Total Bounty: 18,000 Isk
Overview
The first mission of the Advanced Military career arc starts you back off with the basics, fighting a few waves of piddly pirate ships. Any basic tech 1 fitting of a combat oriented frigate will do well here and for the most of this arc with a few special exceptions.
You can also just continue to use whichever ship you had fitted for the previous chain, since the combat in this and the following missions is actually much lighter than what you faced in Cash Flow for Capsuleers. These missions tend to take the route of introducing special tactics not normally covered in agent missions that help guide players to the much more complicated battles that take place against other capsuleers as opposed to much less deadly AI operated ships, making an exception for sleepers.
Warping to the mission encounter will first take you to an acceleration gate which in turn leads to a singular room with a moderately sized nebulae and some asteroids. There will be a single pirate ship of the very weak variety, Pithi Arrogators for Caldari. Take out the lone pirate to spawn a group of two of the same ship, then again to spawn a group of 3, which eliminating causes the mission objective to complete.
Rewards:
- + 0.2963 % corporation standing
- 1 x Propulsion Jamming (skill book)
- 64,000 Isk bonus (2 hours, 42 minutes)
EVE Online Career Arc Guide Navigation
Career Arc Main Index
- Advanced Military Career Arc:
- Missions 1-2 <- You Are Here
- The Swap & Angel of Mercy - - Mission 3
- Your Undivided Attention - - Mission 4
- A Friend in Need - - Mission 5
- The Stand - - Mission 6
- Don't Look Back - - Missions 7-8
- Weapon of Choice & The Pacifist - - Missions 9-10
- Glue & The Exam -
Angel of Mercy (Mission 2)
Click thumbnail to view full-sizeThis guide and video walkthrough will cover the Advanced Military Career arc mission, Angel of Mercy in the video game MMO, Eve Online. Within you will find information on completing the mission objectives along with rewards and any other relevant details. This is the second in a chain of ten missions.
Objectives
"Fly the frigate your agent gave you into the pirate base, Once the explosive charges inside have been set off, your assignment will be complete."
Enemies (Caldari)
- Room 1:
Entered via unguarded acceleration gate.- Group 1: Pithi Arrogator x 1, Pithi Imputor x2 (10.5k)
There is no actual combat in this mission. This group will be destroyed in the blast from the space station.
- Group 1: Pithi Arrogator x 1, Pithi Imputor x2 (10.5k)
Total Bounty: 10,500 Isk
Overview
With your introductory back into the principles of basic combat out of the way, the second mission in the Advanced Military career arc will introduce you to an important and inevitable experience in Eve Online, losing your ship. For this purpose, you will be granted a frigate with which you are to take into the mission encounter and fly it into an enemy space station, destroying the station and your ship intentionally.
Before you undock for this mission, a few tips to keep in mind. You need to fly the ship your agent gave you for this mission, however it does not need to be the exact copy. For example, you are granted a Condor in the Caldari version, however you can fly any Condor you have in your possession as there is nothing special about the hull given to you. Also, since you are guaranteed to have your ship destroyed, you should make sure to get Platinum Insurance which grants the biggest Isk payout in the event of the loss of your ship and make absolutely sure you have no modules fitted or items in your cargo.
Once you are set, fly out to the mission encounter and through the acceleration gate that takes you to the target room. Inside you will find a Starbase Control Tower guarded by a trio of enemy ships. Select the station and hit approach, ignoring the enemy ships. Once you get close to the base, about 1km or so, it will trigger the destruction of your ship, along with the Starbase which subsequently destroys the pirate ships in the blast. You will also get the insurance payout immediately deposited into your wallet.
On Ship Loss, Pods and Clones
The lesson here is that losing your ship, does not mean the end for you, as you will eject out of your ship in what is known as a pod or capsule. These are essentially a small craft that houses your body, sitting within the ship you are currently piloting. When said ship is destroyed, you are always ejected into your pod. Since your Pod has warp travel with an almost instant align time, you still can move around quite well, although your regular engines are slow and should not be relied on to escape danger.
You will never have to worry about losing your pod to the AI, which will be covered more later, but you pod can and often will be destroyed by other players if they have the opportunity, particularly in a situation where they are free of Concord reprisal. Thus it is always important to spend as little time as possible just floating through space as a pod, making sure to rely heavily on your warp drives. Finally, if your pod is destroyed, you will be "reborn" into a new clone of yourself, wherever your current medical clone is stationed, losing any implants equipped and potentially skill points if you do not have an adequate clone to save all the SP you have accrued at the point of your death.
Rewards:
- + 0.2494 % corporation standing
- 1 x Tech 1 Frigate (Granted)
- Amarr: Crucifier
- Caldari: Condor
- Gallente: Atron
- Minmatar: Slasher
- 58,000 Isk
- 65,000 Isk bonus (2 hours, 16 minutes)
Questions & Answers
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