Cash Flow For Capsuleers (4 of 10) - Eve Online Mission Guide

Updated on August 18, 2012

This guide and video walkthrough will cover the Military Career arc mission, Cash Flow For Capsuleers (4 of 10) in the video game MMO, Eve Online. Within you will find information on completing the mission objectives along with rewards and any other relevant details.


  • Explore the provided location.

"Warp to the Deadspace area. Find the stargate and approach it."


The fourth part of the Military Career arc of Eve Online is a pretty quick mission, involving no combat whatsoever, just you flying out to the target location in a ship and flying towards the stargate structure found there. Occasionally you will receive missions like these from the other generic mission agents, although can often include large, sometimes overwhelming pirate forces that can surprise you at a given moment. These surprise forces when found in the normal missions are generally not part of the objective and can be evaded, ignored or pursued for bounty.

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Approaching the stargate.A trap is triggered, dealing periodic damage.
Approaching the stargate.
Approaching the stargate.
A trap is triggered, dealing periodic damage.
A trap is triggered, dealing periodic damage.

You can optionally take a shuttle to make this mission go by a little faster, since you do not need any fitted modules.

When you reach the mission location you will find the stargate nestled within a lattice like asteroid/rock formation. You can either select it and approach, or just fly towards it, as though you were going through the hole in the center of the formation. Try to avoid flying into any of the geometry where your ship can get caught on, as you will need to warp out shortly.

Once you reach the gate and start to pass it, the mission objective completes while a green cloud surrounds the gate in a wide radius, doing 15 damage periodically to your ship. This is essentially an environmental trap which can be found in other missions from time to time, thus a hazard you should be potentially prepared for. Just warp out as soon as you can, heading back to your agent's station to turn in the mission. You can linger for a short time in the mission area without losing your ship, but it is not a good idea to do so for much longer than that.

As a final note, like your agent will explain upon completion, the Afterburner and likewise, the Micro-Warpdrive can be used to increase your ships speed, making it easier to "blitz" missions, otherwise known as bypassing as many enemies as possible in order to speed through a mission to complete it's objective, forgoing bounty in favor of the reward isk, standings and loyalty points.


  • + 0.1157 % corporation standing
  • 1 x 1MN Afterburner I
  • 60,000 Isk bonus (1 hour, 2 mins)

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