Dominate Old School RuneScape
Welcome to my updated combat guide for Old School RuneScape (07 'Scape). This guide will show you all of the best methods to help you achieve 99 in Attack, Strength, Defence and, as a result, Hitpoints.
Melee is one of the most important skills in the game, as most money-making methods require PVM to be effective, and a lot of social events are melee-based too. Here are a few basic training tips before the main guide:
- The best way (most efficient overall) to train all combat stats is through Slayer. This will level Slayer and Melee skills as well as Ranged and Magic if you utilize monsters' weaknesses, using Magic for burst tasks such as Dust Devils and Nechryaels.
- Always use the best weapons available to you, generally a Scimitar, until you can use an Abyssal Whip or Ghrazi Rapier (if you can afford it). However, be aware that certain monsters have weaknesses that may make lower-leveled weapons better for killing that particular monster, such as stab weapons for dragons, etc.
- Try and use potions whenever possible, as these will speed things up significantly, though some can be very expensive, with a Super Combat Potion currently costing around 15k gold each. An alternative, which is particularly useful for Ironmen, or poorer players, is to use the Dragon Battleaxe special attack, which has the same effect as a super strength potion but lowers your other combat stats at the same time. Using this in conjunction with super attack potions provides a cheaper alternative to Super Combat potions.
- Use prayers to give yourself offensive bonuses too. Piety gives insane melee bonuses which can improve kill speeds by around 40%—a huge bonus for melee training. Though this may cost a lot, it can be negated by "Pray Flicking"—a way of not using any prayer points!
When choosing a weapon, it's important to consider a few things: firstly, using the best weapon possible for you is nearly always the best option, but in some cases, a monster's weakness may mean this is not the case. Secondly, using a weapon with an attack speed 6 is nearly always better than equivalent alternatives; at lower levels, a scimitar of the highest tier is usually the best choice.
For armor, it is a similar story; the highest tier is always the best. However, some armors have quest or money requirements, so cheaper alternatives may be better. Both armor and weapons are shown in the table below.
The most important part of maximizing experience per hour when training combat is your Melee Strength Bonus—this controls how high you can hit, and for each armour slot, the second table below shows the maximum strength bonuses for each.
There are also some more key mentions:
- Black Mask/Slayer Helm: This gives a 16.67% Attack and Strength boost against your Slayer Task
- Ring of Suffering: This has massive defensive bonuses compared to the Berserker Ring, but usually not worth losing the Strength bonus of the Berserker Ring.
- Leaf Bladed Battleaxe: This has a +92 Strength bonus but is a slower attack speed. It is far better against Turoths and Kurasks due to an increased damage bonus.
Best Equipment at Each Level
Highest Strength Bonus Equipment
|HEAD||Slayer Helm/Black Mask (on task) (+16.67%)||Serpentine Helm (+5)||Helm of Neitiznot (+3)|
Infernal Cape (+8)
Fire Cape (+4)
Mythical Cape (+1)
Amulet of Torture (+10)
Amulet of Strength (+10)
Amulet of Fury (+8)
Ghrazi Rapier (+89)
Abyssal Tentacle (+86)
Abyssal Whip (+82)
Fighter Torso (+4)
Bandos Chestplate (+4)
Obsidian Platebody (+3)
Avernic Defender (+8)
Dragonfire Shield (+7)
Dragon Defender (+6)
Bandos Tassets (+2)
Obsidian Platelegs (+1)
Fremmenik Kilt (+1)
Ferocious Gloves (+14)
Barrows Gloves (+12)
Dragon Gloves (+9)
Primordial Boots (+5)
Dragon Boots (+4)
Spiked Manacles (+4)
Berserker Ring (i) (+8)
Berserker Ring (+4)
Brimstone Ring (+4)
Now that you've got your weapons and armor sorted, you should be ready to start training.
One thing to note is that you can change your attack style to train Attack, Strength or Defence. You should always prioritise Strength/Attack over Defence. The usual pathway to maxing your combat stats is to do a lot of quests early on to get combat experience.
Completing the following:
- The Grand Tree
- Fight Arena
- Waterfall Quest
- Tree Gnome Village
- Vampire Slayer
Completing those experiences will give you mid 30's stats in both Attack and Strength. After this, the best strategy is to train:
- Attack to 60, buy a Dragon Scimitar
- Strength to 60
- Attack to 70, buy an Abyssal Whip
- Defence to 60, get a Dragon Defender at the Warrior's Guild
Next, note that the Abyssal Whip cannot train Strength exclusively, so you can either train Attack to 75, get a Ghrazi Rapier and train Strength to 99, Attack to 99, then Defence to 99, OR, you can train on 'controlled' with the Whip, giving equal experience in all three combat stats.
Note that it is nearly always faster and more efficient to train Strength up to higher levels before attack.
This pathway is the fastest and most efficient, but note that as you train on higher-leveled monsters, the need for better armour to reduce food/prayer costs may become a necessity, so train your skills in the order you see fit. But remember to prioritize offensive skills.
As for the training methods, I'll jump right in!
Completing the Waterfall Quest will get you instantly to level 30 in both Attack and Strength. It is highly recommended to do this; if not, the methods below will give alternatives.
From levels 1 to 10, you should train on chickens found in eastern Lumbridge in the Farmer's pen. This won't take very long at all, and chickens drop feathers too, which can be picked up for a slight profit!
Here you should train at Ammonite Crabs on Fossil Island. These have 100 Hitpoints and low Defence and Attack. You will use barely any food here—none at all if high enough Defence level. It can get quite crowded sometimes, but there are many AFK spots with 2/3 crabs.
You can also find Sand Crabs in Zeah, on the Hosidious Coast, or on Crab-Claw Island, though this requires 5,000 coins to reach and only have 60 Hitpoints, but is often less crowded.
At this point, you should train all the way to 99 using the Nightmare Zone. This is a safe minigame that rewards overloads or absorption potions in exchange for killing creatures that have already been encountered in quests. This gives very, very good exp per hour and is considered the best training in the game.
A very good strategy for Nightmare Zone, and currently the meta for melee training, is to use a Dwarven Rockcake to lower yourself to 1 Hitpoint and use a Dharok's Armour Set for the massively increased damage while using the Absorption Potions, which the minigame provides! This can yield around 140K combat experience per hour, not including the Hitpoints experience! It will also give you loads of Nightmare Zone Reward Points, which can be used to purchase Herb Boxes and make a large amount of money!
Alternatively, using full Obsidian Armour with an Obsidian Sword and a Berserker Necklace will give very high experience rates with no repair costs like in the Dharok Method. It is also viable to just use the best melee gear available to you here.
The monsters you should choose to fight are the following:
- Trapped Soul
- Count Draynor
- Sand Snake
- King Roald
- The Kendal
- Skeleton Hellhound
- Tree Spirit
- Khazard Warlord
- Black Knight Titan
- Black Demon
If you do not wish to use the Nightmare Zone, then you can train on Yaks, found in Neitiznot, or by playing the Pest Control minigame, which also offers a cash reward and the ability to purchase the Void Knight Armour set and Helms, a very useful set of gear for later in the game—useful for most high leveled PVM content!
There are two other melee training methods to talk about. Firstly, Slayer.
I mentioned above that Slayer is the best way to train Melee. Not only this, but it also makes a lot of money and can train up your other stats too, such as Magic, Ranged and Prayer. Unless you have a reason not to want to level Slayer, it should be your main priority.
In contrast to this, if you do not have much time or need to study or anything like that, there is a very, very simple AFK method of training your melee stats—this is AFKing Bandits in the Bandit Camp. This is a 100% AFK method of training and requires Guthan's armour set and Spear to work. Staying here for long periods of time and using the armour's passive healing effect keeps the player alive and gives exp without needing to do anything! Here is a video on the method below!
Thank you for reading my Melee 1–99 guide! I hope it helps you achieve max stats and if you have any questions, please feel free to ask them below. Check out some of my other guides, too, if you're stuck!
© 2017 Paul Laselle