Order and Chaos Mount Spawn Times
Spawning Mounts In Haradon
Order and Chaos mount spawn times are directly related to the capture of the mount that comes before it.
I know this sounds confusing, but it will not once we change how we think about the way mount spawns.
All areas exccept for Arcadien Forest and Tear Cost have mount spawn points. There are at least four spots in each area, some areas have six or more places that mounts spawn.
There is always one mount spawned in each area. For example, if there is a mount up in Arkans Field then there will be no other mounts up in the Swamp of Wyrms. Once the mount in Arkans field is caught, another mount will spawn somewhere in the Swamp of Wyrms.
It is at this point that you would need to visit all of the mount locations in the area. Since there is one up, you will find it if you understand every area.
Mount Spawn Areas (Maps and More):
- Eternal Frostland
How Mounts Spawn in OAC
How Mount Spawn Times Work In Order And Chaos Online
In reality, mounts do not have set spawn times. They only spawn because a mount somewhere else was caught or swiftly ran away. This can cause a wide variation of spawn times for mounts.
Someone might run across a mount upon spawn, catch it with one bond stone causing another to spawn somewhere else.
A recent poll shows that over 40% of players have caught a mount with one stone.
Alternatively, a mount might not want to be caught at all. In my opinion, there is variation in the amount of time it takes mounts to run swiftly.
If my clock is right, then it seems to average about 45 minutes. That means a mount will only stay up for 45 minutes. After that it will just run away, causing much sadness and anger.
You will know it is going to run away because a broadcast will be sent to everyone close to the mount. You will get a warning at 5 minutes, and then a few more until you will see the message "Mount has swiftly run away" in the chat screen.
How To Sawn Epics
How to Spawn a Mount
Catching mounts in different areas have no relationship between each other. For example, if a mount is caught in Frostlund, it has no effect on the mount in the Swamp of Wyrms, or any other area.
Epic mount spawn times are the most random thing in the game. You can force spawn mounts; however, you still do not know when the specific mount you want it is going to show its pretty little head.
There is one important piece of information we do know about epic mounts. They always spawn in the same place (unless there's a technical problem).
None epic mounts spawn all over the world of Haradon. Each location has a preset list of mounts which span in that location.
However, epics only hang out in the digs that they like the best. For example, the Buskin Howler Lion will always spawn in either Buskin Island or Vega.
Another example would be that the Watermelon Seed Chinchilla would always spawn at Mato, near Exiles Village in the Under Realm. (This also a good spot to catch a pet, such as Vicky or Stan.)
Epic mounts do not really have spawn times. They just randomly spawn when a lot of other mounts have been caught. Only Gameloft knows how many catches it takes to spawn an epic mount.
Spawn Points and Multiple Spawns
Mounts can spawn in the same locations twice in a row. Sometimes even more times in a row! I have even seen the same mount spawn more than once twice in a row.
Once, I even saw the ghost horse spawn multiple times. The reason this is important is because you might find yourself in a situation where the mount you want is caught by someone else.
That means you have to go look for another mount. The biggest mistake people make is leaving the current location too quickly.
I have seen someone catch a level 1 deer and run off to other spots as soon as they picked up the mount. Then a level 3 deer appear in the same location. That guy had to run all the way back and missed his chance at the Glimmermoor Stag.
The point is, once you catch a mount it is important to check your current location again, to make sure it did not respawn in the same place. If it is not there in 60 seconds or so, you are probably safe to move to the next location.
More by this Author
On Order and Chaos, mount catching in the Great Desert results in the spawn of an epic chinchilla ghost mount and the epic dust storm detecting undead dog. There are six spawn points in the desert, scattered near to far.
On Order and Chaos Online gems are used to reinforce gear. Each type and level of gem adds either base or secondary attributes to the charachter. Using gems helps a toon accel in the world of Haradon.
Out of all of the Order and Chaos Players, the epic ones are the most powerful ones in the game. Everybody who plays wants to get epics, and they have a choice on which epics they want.
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