The Rare Blood and Hunter Achievements in "Order and Chaos"
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Guide to the Rare Blood Achievement in Haradon
It's not too rare to run across someone trying to finish the Rare Blood Achievement. Hopefully, you won't bump into any of them, seeing as you need last hit for it to count for the achievement. In this guide, you will find information about the Rare Blood and Hunter Achievements, as well as a list of all rare blood enemies and their spawn locations.
Answers to Common Questions About Rare Blood
- Rare blood consists of 28 enemies across eight lands.
- Every region has rare blood enemies except the Tanned Land.
- The first 24 are not world bosses and can be done alone or with two players.
- The last four are world bosses and will need a well-equipped full team.
- Each Rare Blood Achievement covers a region.
- Each Rare Blood Achievement rewards you with gold.
- When all Rare Blood Achievements are finished, the reward is the Hunter Achievement and title.
- The Hunter Achievement rewards you with the Stone of Great Honor, an epic trinket.
- The Hunter Achievement is globally broadcast.
- Only the person with the killing blow (last hit) gets credit for the achievement.
- The title for the Hunter Achievement is Monster Slayer.
- Polynia world bosses don't count for the achievement.
What Is the Rare Blood Achievement?
There are between 2 and 6 rare elite enemies lurking in each land. A few are part of a quest line, but most are off the beaten path and not easily found.
You may bump into a few, but finding them all is a real challenge. Even if you learn the location, be prepared to return to it.
Why It's Challenging to Complete
- Spawn Timers: These special epic enemies are on a 2- to 3-hour (sometimes longer) spawn time. When you take one down, it will not return for quite some time.
- Competition: Someone else may take down the one you need, meaning you will have to come back. Even after you get the achievement for the enemy, you might come back again for the drops.
- World Bosses: In the Underworld and Frostlund, the Rare Blood Achievement are world bosses. This means you will need to team up to take them down.
- PVP Zones: Did I mention that many rare blood, including all world bosses, are in PVP zones? That adds another challenge.

This is a part of the Hunter Achievement list. There is more; this is just an example for Rare Blood.
Gameloft. Order and Chaos. 2014. 2.18 Android 4.3 Jelly Bean.
How to Get the Hunter Achievement
The Hunter Achievement is obtained when you finish Rare Blood, and it will reward you with your epic trinket. When you finish all Rare Blood Achievements, the Hunter Achievement will broadcast globally. Expect congratulations for this feat. Some rare blood are easy, and others are world bosses that will take a well-equipped team or two.
The Rare Blood Achievement in Order and Chaos is a fun way to see your name in lights as it dances across the global chat in the form of a broadcast. Many max-level toons find themselves backtracking to try to complete the achievement.
This is because many sources say that this achievement doesn't really do anything. Wow, that is so untrue! There are many reasons to do Rare Blood. You can see your Rare Blood stats in your achievements tab.
Why It's Worth Doing
Here are just a few of the benefits:
- Epic trinket
- Gold
- Rare drops and symbols (colonel, master sergeant, etc.)
- Soul signets (from the Elemental King only)
- Achievement name tag
- Being cool.
- Learn the map, see new sights.
- Getting noticed in global.
Any one of those would be enough reason to work on becoming a Hunter. Plus, some of the rare blood enemies drop (quest reward) those soul signets and the Fragment of God you need for your epic T1 gear.
Rare Blood Achievement Guides
The spawn timer starts once a rare blood enemy is down. This means all rare bloods could be taken down at different times, and they spawn at different times as well.
Now you are armed with enough information to become a Hunter and claim your own epic and pretty sweet trinket.
Read More From Levelskip
Here are links to more in depth, zone by zone, rare blood guides:
- Rare Blood in The Arcadian Forest
- Rare Blood in The Swamp of Wyrms
- Rare Blood in The Great Desert
- Rare Blood in Sinskaald Rift
Spawn Times and Locations
Enemy | Spawn Time | Locations |
---|---|---|
1. Sharp Teeth King | 2-5 Minnutes | Arcadian Forest, Quest Line, Near Waterby Farm |
2. Gray She Wolf | 2-3 Hours | Arcadian Forest, Walks West of Silence |
3. Bloody Tusk | 3-4 Hours | Arcadian Forest west of road between Messa Camp and Road to Cliff Watch |
4. Lonley Smasher | 1-3 Minnutes | Arcadian Forest Between Silence and Fallen Leaf |
5. Wolf-Heart Jack | 2-3 Hour | Arcadian Forest, West of Windmill Farm |
6. Thunder-Hand Nancy | 2-3 Hour | Arcadian Forest, West of Windmill Farm |
7. Cassandra | Instant | Tear Coast, Quest Line, in Darknet Wood |
8. Hakhia | 3-4 Hour | Tear Cost, beach South East of Salty Wind |
9. Dagger Teeth | 2-3 Hour | Tear Coast, Along Cliff line on the east of the map, Coast line West of The Old Oak Mine |
10. Poison Tounge | 2-3 Hour | Tear Coast, Along Eastern Cliff line, North of Salty Wind |
11. Swamp Giant | 2-3 Hour | Swamp of Wyrms, Runs in the swap surrounding Glimmermoor |
12. Swamp Fish King | 3-4 Hour | Swamp of Wyrms East of Wyrgast's Library |
13. Dark Fog | 2-3 Hour | Swam of Wyrms, Bordhill near well and giant skeleton. Also a mount spawn location. |
14. Karla | 2-3 Hour | Swamp of Wyrms, Island East of Camp of Hemir |
15. The Forest Giant | 2-4 Hour | Whispering Islands, North of the Hall of Reverie |
16. Ocean Fury Summoner | 2-3 Hour | Whipsering Islands, Island South of Sea Shore |
17. Iron Jaw | 2-3 Hour | Whispering Islands, in a cove in between 3 islands North East of Fallen Star Strait |
18. The Desert Water Lord | 3-5 Hour | The Great Desert, South of Camp of Sacrathar |
19. Desert Wolf King | 2-3 Hour | The Great Desert, Cliff face to the far South-East of Sdukar |
20. Iron Tail | 3-5 Hour | The Great Desert, East of Wind's End |
21. Oasis Peace Breaker | 3-5 Hour | The Great Desert, in a Lake West of Sudkar |
22. Salina Rover | Instant | The Great Desert, in a shallow lake east of The Crimson Tower: Antoria |
23. Elemental King | 3-4 Hour | Sinskaald Rift, in Vita Spring Twilight |
24. Aventhal | Instant | Sinskaald Rift, Daily Quest, Island near Black Beach |
25. Gelinu | Random, Annouced in Global Chat | Under Realm, in the blue area South-East of Coldring |
26. Mato | Random, Announced in Global | Under Realm, North-East of Exiles' Village |
27. Palu the Slayer | Random, Announced in Global | Eternal Frostland, in the Heart of the Moor |
28. King of the Ice Beast | Random, Announced in Global | Eternal Frostand, in the Icefield Gullet |
© 2014 Jade Griffin
Comments
Xiola on April 24, 2016:
FYI the link to the Whispering Islands guide needs to be fixed :)
Your guides are fantastic and I really appreciate them!
Johne540 on July 16, 2014:
Im not that much of a online reader to be honest but your blogs really nice, keep it up! I'll go ahead and bookmark your site to come back later. Cheers cafgdfkekddb
Jade Griffin (author) from Ohio on April 07, 2014:
Thanks Sol! Your information is accurate and useful! I am sure there are many people who will appreciate that info!
Solution on April 07, 2014:
@Ellix - if you still hadn't figured it out
From the 'Team' options in the main menu you can leave your team or change the team settings.
The most common use for teams is to kill an "Elite" monster for a quest or just for the drop. Another use for teams is completing dungeons.
The leader of the team also has the option to change the loot settings. It can be either:
Leader Allotment - When the leader of the team decides who receives the drop.
Team Allotment - When a dice will be rolled for each member of the team, and the team member with the highest roll number wins the drop.
Free Loot - This is a first come, first served policy, meaning whoever gets to the drop first and picks it up, receives the drop.
Ellix on March 23, 2014:
That sucks, but it makes sense why we were getting inconsistencies with that. Thanks!
Jade Griffin (author) from Ohio on March 22, 2014:
Not at the moment I am afraid. Rare Bloods are last hit enemies. That means that when on a team, only the person who delivered the hit that killed the boss will get credit for it.
Ellix on March 22, 2014:
We've got a weird bug where only one person on the team is getting credit for these. Is there any known way around that?