The highly anticipated sequel to one of the more impressive iOS titles, Infinity Blade 2 is a much deeper version of its predecessor. There’s a more profound storyline, more paths to choose, gems to upgrade your gear, and entirely different weapon trees. Here’s a guide to help you along your journey…
If you’re not familiar with the series, then it would be worth it to pick up the first game, although it’s not entirely necessary. Basically, the premise of this game is that your character must reach his goal by fighting through a series of 1v1 battles. In these battles, you control your hero by swiping your screen to attack, or pressing other buttons to defend yourself. It’s a pretty basic concept, but has been developed rather remarkably.
“What build should I go with?”
The first step in determining what weapons to use and which stats to add is to define your individual play style. There are three play styles – blocking, dodging, and parrying. Blocking is the easiest of the three, but also not very reliable. You simply hold the block button and hope that your enemy doesn’t break it. Dodging requires more reaction time, and takes up “stamina”, which is shown in the dodge arrows. If the arrows are empty, and you dodge, you may be too exhausted to, resulting in damage. Parrying is very dangerous but also very rewarding – after a successful group of parries, your enemy will be stunned and vulnerable.
“What stats do I add?”
Before investing into any stats other than attack and health, play through the game for a couple rebirths. If you never rely on blocking, then obviously, don’t add any points into the “block” stat. If you love using magic, then add into that. My take on adding stats in this game is to keep pouring points into attack, and only adding the others if you need it. Basically, if you start dying, add a point or two into health. If you mess up later in the game, you can re-spec for 100,000 gold.
Note: Another build you can try is just pumping points into magic instead of attack. This makes magic very powerful (obviously) and lowers re-cast time.
“What’s the best weapon type?”
Chair Entertainment/Epic Games did a great job on including different weapon types in this game. Each has its own perks – there isn’t a definitive best weapon type.
-- Sword and Shield is a bit cut and dry, maybe because it was the only combat type available in the first game. The combo is right, left, right, or vice versa, which is way less flashy than the other weapons. Single swords also usually have the lowest attack, but most versatile defenses (you can block and dodge). If you like to be able to block but still have the mobility to dodge, go for the sword and shield. You can invest in as much block as you feel necessary, which is much more freedom than the other weapons.
-- Dual weapons are combo-ing and stun-locking machines. The combo for the dual weapons is slash, slash other direction, and slash first direction again – the same as the sword and shield. The difference is that every slash after this continues your combo attack, while the sword and shield resets. This sometimes stun-locks your enemies until they either stagger back or die, which gives some big damage. Another advantage to dual weapons is that you get way more finishing EXP than the other weapons, because you can use your combo over and over again.
-- Heavy weapons are the most different from the basic sword and shield combat. Combos are triggered by slashing the same way twice, and then following an arrow on-screen for the precise slash. You don’t get to dodge at all; you get a block for each direction (left, right, and middle). Heavy weapons do the most damage, but are a bit tricky to use. You also have to invest quite a lot of stat points into blocking, as it’s your only mechanism of defense.
- A pretty big problem people run into is the timing for the combat. While attacking, it’s better to not spam your attack! Many people try to swipe their combo as fast as they can, which is doesn’t work out. If you’re having trouble doing combos, simply do them slower, along with your hero’s swipes.
- Always pan around your camera before, during, and after every cut-scene. There are goodies everywhere, in the form of chests, potions, and money. Randomly tapping in some of the shady spots of the screen usually results in money bags, which quickly, quickly add up. Also, the money bags respawn in the same places, so once you find the tricky ones, you’ll have secured more money for the rest of your rebirths.
- Save your super attacks and offensive magic spells for sticky situations, such as when you want to dodge but are “exhausted”. Using it ensures that you won’t take damage.
- Don’t always go for the best weapon or armor that you can afford! Mastering gear is very important, as that’s what gives you skill points. If you buy the best gear you can, you’re forgoing all the skill points of the gear below it. I usually only skip one or two weapons every time I buy a new one, to be efficient.
- Once you master an item, switch it out for something else. You won’t gain EXP for using mastered items.
- Even when you’re not using a shield, you somehow get EXP towards mastery of your equipped shield every battle. If it’s mastered, be wary to equip a different one.
- When you’re prompted to tap your screen, use two fingers. It helps.
- Get to a decent level before starting New Game+ (around 40-50).New Game+ takes away all your gold and items… everything. All you are left with is your stats, and the beginning of New Game+ is very hard (it’s the very beginning of the game without any of the strong gear you’re given the first time). With all your leftover gold, master un-mastered gear for more levels/skill points.
- As opposed to New Game+, starting again from Bloodline 1 retains all your gear, levels, and gold.
DragonWriter on June 25, 2012:
Dual weapons are definitely the Way to go, especially long term. Dodging is far superior to blocking and doesn't require stats to be allocated. It also takes a lot longer to become exhausted when using dual weapons versus sword & shield. Simply pour your stats into attack, some into health and 1 into magic for every 4 points you put into health, as heal is the most useful and reliable spell in the game. Points into attack go a longer way with dual weapons than others especially heavy weapons, because you hit many more times. A majority of a heavy weapon users attack comes from the weapons themselves which long term ends up becoming much weaker once stats become ridiculously high, especially since they must put a lot into defense. Although this only really matters if you plan on going through the game multiple times and participating in the tougher mob clashes.
Tuft64 on January 24, 2012:
What build would you recommend to an Infinity Blade newbie like me? I know that slayer tanks work well in Zenonia 4, but I'm not sure if this necessarily translates over into Infinity Blade. Do you have a personal favorite that you like to start with? And if so, could you also give me a stat build? Like adding only to atk or def or block or magic, etc. And by the way, I really appreciate all of the work you put into helping people, even if it is for something like video games or fantasy basketball, and your writing is absolutely fantastic, and you're being way too modest on your homepage.
Ttocs L (author) on December 14, 2011:
Thanks, if you liked the first Infinity Blade, this one's a huge improvement
Anurag Ghosh on December 14, 2011:
Great tips! Would be fun to play the sequel on my iPhone.