Mobile Legends: Karrie Item Build Guide

Updated on July 26, 2018
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Mobile Legends Karrie Item Build Guide
Mobile Legends Karrie Item Build Guide | Source

Do you like using Karrie in Mobile Legends: Bang Bang? If your answer is yes, then this guide is for you!

As the Lost Star, Karrie needs to be equipped with the proper items in order for her to surpass her limits. Fortunately, this guide provides item build ideas for you to use so you can lead Karrie to victory.

Without further ado, here are three item builds that synergize well with Karrie’s nimble techniques. You can follow them perfectly or even tweak them a little bit. Do whatever it takes to be a legend!

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Quick Silver Item Build

The presence of attack speed-boosting items here in this build indicates that the focus is on Karrie’s speed. Thus, it is important that you spam her basic attack as much as you can. Moreover, the Golden Staff in this build aids in increasing the occurrence of Karrie’s Lightwheel Mark passive skill. The faster she spams her basic attack, the higher the number of lightwheel marks that will pierce and damage the enemies.

The primary foundation of this build is Karrie’s Lightwheel Mark passive skill. Hence, the focus on speed. With this build, it doesn’t matter if Karrie’s Speedy Lightwheel ultimate skill drastically reduces her attack speed. The attack speed boost from the core items of this build is enough to counterbalance her ultimate skill’s side-effect.

With the Quick Silver Item Build, there’s no need to think about anything else other than being on the offensive side. Just spam Karrie’s basic attack, and her Lightwheel Mark passive skill will do the rest of the job!

1. Demon Hunter Sword

  • +35 Physical Attack
  • +25% Attack Speed
  • Unique Passive (Devour) – Deals bonus physical damage equal to 10% of the current HP of an enemy with each basic attack. The extra damage caps at 60 points against monsters.
  • Unique Passive (Devour) – Grants an extra 4% Lifesteal for 3 seconds with each basic attack. This effect can stack up to 5 times.

2. Swift Boots

  • +15% Attack Speed
  • +40 Movement Speed (Unique)

3. Corrosion Scythe

  • +50 Physical Attack
  • +5% Movement Speed
  • +25% Attack Speed
  • Unique Passive (Corrosion) – Grants a 50% chance of decreasing the Movement Speed of enemies by 40% with each basic attack. This effect only provides a 20% decrease in Movement Speed for long-ranged basic attacks.
  • Unique Passive (Impulse) – Deals damage to enemies with each basic attack and increases Attack Speed by 8% for 3 seconds. This effect can stack up to 5 times.

4. Golden Staff

  • +65 Physical Attack
  • +30% Attack Speed
  • Unique Passive (Swift) – Converts every 1% Critical Chance into 1% Attack Speed.
  • Unique Passive (Endless Strike) – Adds a stack of Endless Strike for every basic attack that the hero performs. Once the hero accumulates 2 stacks of Endless Strike, the next basic attack triggers its effect 3 times.

5. Windtalker

  • +40% Attack Speed
  • +20 Movement Speed
  • +10% Critical Chance
  • Unique Passive (Typhoon) – Causes basic attacks to hit 3 enemies and deal 100 points of magical damage every 3.5 seconds. This effect has a cooldown that decreases depending on the cumulative ascending amount of the hero’s critical chance, damage, and attack speed.
  • Unique Passive (Activate) – Increases the hero’s Movement Speed by 5% for a short amount of time after triggering Typhoon.

6. Blade of Despair

  • +170 Physical Attack
  • +5% Movement Speed
  • Unique Passive (Despair) – Raises the hero’s physical attack damage by 30% for 2 seconds after attacking enemies that have less than 50% HP.

Thunder Strike Item Build

Honestly, there’s very little difference between the Quick Silver Item Build and the Thunder Strike Item Build. The only difference here in this build is that the Windtalker no longer exists as a core item; but instead, the Malefic Roar replaces it as a core item.

This build is slightly slower than the Quick Silver Item Build. However, this build possesses more physical attack and physical penetration. In the end, it all boils down to what you personally prefer. Do you want more speed or damage? If you prefer the latter, then the Thunder Strike Build might be the best fit for you!

1. Demon Hunter Sword

  • +35 Physical Attack
  • +25% Attack Speed
  • Unique Passive (Devour) – Deals bonus physical damage equal to 10% of the current HP of an enemy with each basic attack. The extra damage caps at 60 points against monsters.
  • Unique Passive (Devour) – Grants an extra 4% Lifesteal for 3 seconds with each basic attack. This effect can stack up to 5 times.

2. Swift Boots

  • +15% Attack Speed
  • +40 Movement Speed (Unique)

3. Golden Staff

  • +65 Physical Attack
  • +30% Attack Speed
  • Unique Passive (Swift) – Converts every 1% Critical Chance into 1% Attack Speed.
  • Unique Passive (Endless Strike) – Adds a stack of Endless Strike for every basic attack that the hero performs. Once the hero accumulates 2 stacks of Endless Strike, the next basic attack triggers its effect 3 times.

4. Corrosion Scythe

  • +50 Physical Attack
  • +5% Movement Speed
  • +25% Attack Speed
  • Unique Passive (Corrosion) – Grants a 50% chance of decreasing the Movement Speed of enemies by 40% with each basic attack. This effect only provides a 20% decrease in Movement Speed for long-ranged basic attacks.
  • Unique Passive (Impulse) – Deals damage to enemies with each basic attack and increases Attack Speed by 8% for 3 seconds. This effect can stack up to 5 times.

5. Malefic Roar

  • +60 Physical Attack
  • +40 Physical Penetration
  • Unique Passive (Armor Buster) – Causes basic attacks to ignore 20% of the defensive armor of turrets.

6. Blade of Despair

  • +170 Physical Attack
  • +5% Movement Speed
  • Unique Passive (Despair) – Raises the hero’s physical attack damage by 30% for 2 seconds after attacking enemies that have less than 50% HP.

Critical Star Item Build

Unlike the Quick Silver Item Build and the Thunder Strike Item Build, the Critical Star Item Build is totally different! While there’s still some attack speed boost from this build, the focus is more on attack power. After all, there’s no use for extraordinary speed if Karrie’s basic attack only deals zilch!

Critical power is a priority for this build. Since Karrie’s attacks are quite fast yet are lacking in strength, the core items here help in improving her overall offensive power. With this build, every attack from Karrie gains a decent boost in strength, which helps her obliterate her enemies quickly.

As for the existence of the Raptor Machete in this build, it is meant to help Karrie farm experience and gold faster by jungling. Once you complete the core items in this build, you are free to exchange the Raptor Machete for a Blade of Despair for more damage.

1. Raptor Machete

  • +30 Physical Attack
  • +15 Physical Penetration
  • +30% Damage to Monsters (Unique)
  • Unique Passive (Greed) – Gains 30% extra experience when jungling. Also, regains 4% of total HP and 10% of total Mana after killing a jungle monster.
  • Unique Passive (Gorge) – Increases Physical Attack by 4 points every time a jungle monster is killed. This effect can stack up to 10 times. Also, the “Retribution” battle spell becomes applicable to enemy heroes by having the effect of reducing their Movement Speed by 70%, which gradually decays within 3 seconds. Using “Retribution” also deals a small amount of true damage against enemy heroes.

2. Swift Boots

  • +15% Attack Speed
  • +40 Movement Speed (Unique)

3. Demon Hunter Sword

  • +35 Physical Attack
  • +25% Attack Speed
  • Unique Passive (Devour) – Deals bonus physical damage equal to 10% of the current HP of an enemy with each basic attack. The extra damage caps at 60 points against monsters.
  • Unique Passive (Devour) – Grants an extra 4% Lifesteal for 3 seconds with each basic attack. This effect can stack up to 5 times.

4. Berserker’s Fury

  • +65 Physical Attack
  • +25% Critical Chance
  • +40% Critical Damage (Unique)
  • Unique Passive (Doom) – Increases the hero’s Physical Attack by 5% for 2 seconds after landing a critical hit.

5. Scarlet Phantom

  • +30 Physical Attack
  • +20% Attack Speed
  • +25% Critical Chance
  • Unique Passive (Frenzy) – Increases Attack Speed by 30% and Critical Chance by 5% for 2 seconds after landing a critical hit.

6. Malefic Roar

  • +60 Physical Attack
  • +40 Physical Penetration
  • Unique Passive (Armor Buster) – Causes basic attacks to ignore 20% of the defensive armor of turrets.

Which Item Build do you prefer for Karrie?

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Questions & Answers

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      • profile image

        roksiusgod 

        3 weeks ago

        in my opinion, a balance of CDR and attack speed is best for karrie for her burst capability is something any squishy hero should fear, making karrie a marksman with assassin-like capabilities, even with karrie lacking the attack speed, proper utilization of the second skill would make you an unstopable force in the battlefield.

        my cdr/tank builds are:

        1.) demon boots

        2.) endless battle (as karrie’s great capability to kite with her low-cd 2nd skill, following up with basic attacks can make melting tanks much easier for an assassin-type playstyle, and a very helpful 10% cdr)

        3.) bloodlust axe (since karrie’s passive is considered as skill damage, this item can help you sustain damage much more efficiently, and a 10% cdr would help you utilize your 2nd skill much more frequently and effectively)

        4.) blade of despair/golden staff

        a. blade of despair would give you much more damage, and it makes it easier for you to delete squishies, with your above average health cap with karrie, and karrie’s great sustainability with the last two items mentioned, blade of despair is great for mid-game ganks

        b. the lack of attack speed items may deem you useless against tanks, but a low-cdr build and an item that greatly enhances karrie’s passive would make the golden staff a great fit for a cdr build, as your auto-attack speed counter resets for every time you cast your 2nd skill, this item can really hurt squishies and enemy tanks

        5.) thunderbelt (as the late game approaches and the enemies have more items, the thunderbelt is a great way for you to sustain more damage and still be efficient in team plays while having the option of repositioning much more frequently with its extra 10% cdr)

        6.) brute force breastplate (another defense item, this item will greatly enhance your capabilities, since casting a skill, increasing your movement speed and physical attack at every attack)

        now let’s talk about the machine gun karrie build (my own personal build)

        this build primarily on melting tanks and sustaining damage (recommended build for legends and mythics playing in a five-man lobby with a reliable tank user)

        1.) swift boots

        2.) endless battle (gives you the capability to utilize your 2nd skill more frequently and a great follow-up for the basic attack after casting any skill with it’s handy 10% cdr, great starting item for a marksman who looks to jungling with a support or even solo)

        3 and 4.) demon hunter sword and golden staff is a deadly combination, karrie users often use this to melt tanks much quicker, deeming them invaluable in a team fight. with the golden staff’s passive, the demon hunter sword’s already overpowered tank-melting passive is enhanced)

        5.) bloodlust axe (karrie is incomplete without her mobility, her ability to kite, poke and burst with her 2nd skill should be properly applied in your game, and the bloodlust axe’s 10% cdr gives you the opportunity to deal damage and be mobile, keep your distance and even chase down enemies)

        or

        corrosion scythe (an item for the pure machine gun karrie build, you may not be able to more efficiently chase down enemies with a lower cd 2nd skill, but it’s 20% slow and your decently low-cd second skill definitely gives you an upper hand when it comes to chasedowns, not to mention that you have your ss for the speed boosh)

        6.) any tank item, but most preferably thunderbelt, athena’s shield, dominance ice or brute force breastplate (and of course, karrie’s sustainability is a must if you want to play aggressive, karrie’s passive deems all forms of armor useless and damage is explicitly unbelievable, that even the tankiest of heroes are melted with ease, and extra hp and armor wouldn’t hurt because the attack items mentioned are already more than enough to give karrie users a fun time in late game)

        i hope y’all enjoy this

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