Ultimate Artemisia I Talent Tree Build Guide in "Rise of Kingdoms" - LevelSkip - Video Games
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Ultimate Artemisia I Talent Tree Build Guide in "Rise of Kingdoms"

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Artemisia I Profile Page

Artemisia I Profile Page

Artemisia I is a powerful AOE nuking archer commander in Rise of Kingdoms. With her joining the game, we will definitely gonna see more variety of archer commanders and pairings in the game. And also, considering that she has different talent trees as compared to other archer commanders, this will make the game more competitive. However, like all commanders, she must have the right talents to fully utilize her full potential. Well, we will certainly cover all of that in this Artemisia I Talent Tree Build Guide.

How to Unlock Artemisia in "Rise of Kingdoms"

Ways to Unlock Artemisia I in "Rise of Kingdoms"

Ways to Unlock Artemisia I in "Rise of Kingdoms"

Before we get to the Artemisia I Talent Tree Build Guide, let’s first discuss how to unlock Artemisia I in Rise of Kingdoms. She is available in kingdoms which have been opened for more than 310 days. Basically, you must be in an older kingdom to unlock her. If you are in an older kingdom, here are ways on how to unlock her:

  1. The Mightiest Governor – Artemisia I is available as a reward in The Mightiest Governor Event. If you are able to place a significant rank in the event, then you may be able to acquire enough Artemisia I Sculptures to summon her.
  2. Card King Event - If you were not able to unlock Artemisia I in The Mightiest Governor, then you should be able to acquire her through the Card King Event. Like other commanders, she should be available in the event sometime soon.

Guide on Artemisia I's Skills

Artemisia I Skill Page in "Rise of Kingdoms"

Artemisia I Skill Page in "Rise of Kingdoms"

It would be difficult to build the right talents for Artemisia I without even checking out her skills. Knowing her skills gives us a better idea on where she specializes and where she is be utilized. Anyway, here are Artemisia I's Skills:

  1. Battle of Salamis – Deals damage to all troops led by this commander (Damage Factor 300), and at the same time deals direct damage to up to 3 target troops in a forward-facing fan-shaped area (Damage Factor 1800)
  2. Bow and Mount - Archer units led by this commander gain 20% increased defense and 20% increased health.
  3. Ally of Xerxes – While this commander is leading the garrison of your own city or a stronghold, all incoming normal attacks deal 10% reduced damage. At the same time, garrison troops’ normal attacks have a 10% chance to Disarm their target for 1 seconds.
  4. Queen of Caria – When this commander’s rage meter reaches 80%, there is a 50% chance to Silence her troops for 3 seconds and at the same time grant her troops 50% increased damage for 5 seconds.
  5. Rules of Survival (Expertise) – Normal attacks have a 10% chance to deal additional damage per second (Damage Factor 400) and caused the target to deal extra 15% skill damage for 3 seconds.

Unlike Yi Seong-Gye, Artemisia I’s skills don’t focus too much on damage. It is a combination of attack and defense. Well, it means she’s not as powerful as compared to Yi Seong-Gye in terms of nuking damage, but she has better damage sustainability as compared to YSG. This is what makes her different from YSG. She may not deal as much as damage as YSG, but she'll be able to output more damage in the battlefield through her excellent damage sustainability. Plus, she is capable of dealing powerful nuking AOE damage without any skill damage reduction, so she’ll really be a game-changer in the open-field. Just imagine how much she’ll be able to deal damage to multiple marches by just continuously staying on the battlefield.

Apart from Artemisia I’s powerful AOE nuking skill, she does have excellent archer buffs for both offense and defense especially when she is leading in a garrison. Yes, her skills do not only maker her exceptional in the open-field, but she is also excellent even in garrison defense. She is an archer garrison commander which you should definitely utilize in Kingdom vs Kingdom or Ark of Osiris events.

So far, Artemisia I's greatest strength is her ability to deal huge AOE damage while having excellent damage sustainability. Most archer commanders excel mainly in offense and almost doesn’t have anything on defense. With her coming to Rise of Kingdoms, she’ll be able to create a powerful AOE nuking march whilst having excellent damage sustainability. However, all of her exceptional skills won’t do much in the game without having the right talents. Thus, this Artemisia I Talent Tree Build Guide will go over the right talents for this commander to unlock her maximum potential.

Recommended Talents for Artemisia I Talent Build Guide

Artemisia I is excellent both in garrison defense and in open-field battles. Thus, it would be difficult to recommend only one type of talent build for her. Instead, we will be recommending fundamental talents which will be a prerequisite for all of the specializations/talent builds available for Artemisia I. We will be suggesting the recommended talents first before the situational talents.

Recommended Talents for Artemisia I's Defense Tree

Recommended Talents for Artemisia I's Defense Tree

Defense Tree

  • Master Armorer
  • Burning Blood
  • No Weaknesses
  • Spiked Armor

For Artemisia I's basic talent build, we will focus on specializing her as a Garrison Defense Commander. To start off, we will start unlocking the talents from the Defense Talent Tree. Unlock the following talents: Balance, Master Armorer, Testudo Formation and No Weaknesses for increased Defense ability, Spiked Armor for increased counterattack damage and Burning Blood for increased rage restoration.

Recommended Talents from Artemisia I's Archer Tree

Recommended Talents from Artemisia I's Archer Tree

Archer Tree

  • Venomous Sting
  • Razor Sharp
  • Thumb Ring
  • Armed and Armored

Next, unlock the following talents above from Artemisia I’s Archer Talent Tree. From this Talent Tree, unlock Venomous Sting, Razor Sharp, Thumb Ring, & Armed and Armored.

Situational Talents for Artemisia I Talent Tree Build Guide

As I've mentioned earlier, Artemisia I specializes both in garrison defense and in open-field battles. To best utilize her on depending on the situation, here are the situational talents you can build for Artemisia I.

Anti-Nuking Garrison Defense Talent Build

Anti-Nuking Garrison Defense Talent Build for Artemisia I

Anti-Nuking Garrison Defense Talent Build for Artemisia I

Garrison Tree

  • Impregnable
  • Empty Fortress Strategem
  • Impenetrable Fortifications
  • City Guardian
  • King's Guard

Defense Tree

  • Balance
  • Loose Formation

If you're planning to use Artemisia I as a garrison defense commander against powerful nuking rallies, then you definitely have to try this talent build for her.

Anti-Atilla Takeda Garrison Defense Talent Build

Anti-Atiila Takeda Rally Talent Build for Artemisia I

Anti-Atiila Takeda Rally Talent Build for Artemisia I

Garrison Tree

  • Empty Fortress Strategem
  • City Guardian
  • Impenetrable Fortifications
  • King's Guard

Defense Tree

  • Balance
  • Testudo Formation

If you're planning to use Artemisia I as a garrison defense commander against Atiila and Taked Combo, then these situational talents are recommended. It's a bit similar to the Anti-Nuking Garrison Defense Talent Build for Artemisia. The main difference is that we're dropping the skill damage reduction talents because Atilla and Takeda don't deal any nuking damage. And unlock Testudo Formation and Balance instead of the skill damage reduction talents.

Open-Field Battle Talent Build for Artemisia I

Archer Talents for Artemisia I's Open-Field Talent Build

Archer Talents for Artemisia I's Open-Field Talent Build

Archer Tree

  • Arrows Nocked
  • Full Quiver
  • Phoenix-Tail Arrows
  • Rapid Fire

For Artemisia’s Talent Tree Build specializing for open-field battles, we will be skipping on the Garrison Tree and focus on her other talent trees. First, you'll have to unlock the following Archer Talents mentioned above.

Defense Talents for Artemisia I's Open-Field Talent Build

Defense Talents for Artemisia I's Open-Field Talent Build

Defense Tree

  • Medicinal Supplies
  • Loose Formation

To further improve Artemisia I's damage sustain ability, unlock Medicinal Supplies and Loose Formation.

We will drop the Artemisia’s Garrison Talent Tree since we don’t need it in open-field battles and go directly to her Archer Talent Tree. Again, get Venomous Sting, Razor Sharp and Arrows Nocked.

Once you have completed the recommended talent points in this Artemisia Talent Tree Build Guide, Artemisia is definitely ready to go in the open-field and deal huge AOE nuking damage.

Recommended Pairings for Artemisia I

Artemisia I’s Talent Tree Build Guide is definitely not enough if she is not paired with the right commanders. To make sure she is able to reach her full potential, here are a few commanders that are great to be paired with Artemisia I:

Yi Seong-Gye Profile Page

Yi Seong-Gye Profile Page

1.) Yi Seong-Gye – You definitely want to maximize her ability to deal powerful AOE nuking damage by pairing Artemisia I with YSG. Plus, their archer-only troop will greatly benefit from their pairing's offensive and defensive archer buffs.

Ramesses II Profile Page

Ramesses II Profile Page

2.) Ramesses II – Both Ramesses and Artemisia I got into Rise of Kingdoms at the same time. Usually, this means that both of these commanders do an excellent synergy with each other. In this case, both Artemsia I and Ramesses II are great archer commanders who deal excellent nuking damage and at the same time, have excellent defensive skills. Through their combo, their march can certainly sustain damage high amounts of damage whilst dealing significant archer damage to their opponents.