Dragon Quest IX: VUST - Thief's Acquisitiveness
VUST stands for Vocation Unique Skill Tree, and is a series of Dragon Quest IX articles I will be creating as time passes for each of the vocations. This is the eighth article of the series, which will be touching upon the Thief's unique skill tree, Acquisitiveness.
This skill tree is made for those of a roguish predilection, as it provides stat boosts to Deftness and Agility (which are crucial skills for the aspiring bandit). Deftness increases the Thief's chance of stealing an item from the target and Agility allows the Thief to act sooner in combat. Besides that, Acquisitiveness allows the character to use a variety of interesting abilities that help you loot dungeons and evade enemies, among other things. It's a more situational tree than others I've mentioned, but it's pretty darn good at the situations it does cover.
Acquisitiveness Skill Tree Rundown
I am going to list the perks you get for leveling up this skill tree. The format will be:
Skill points required. Skill name here MP Cost (if applicable)
Ready your fingers, Thieves! :)
4. Natural Deftness +20
The first perk gained via investment in this VUST is a 20 point boost to Deftness. As mentioned in the introduction, Deftness improves your chance to "acquire" valuables from enemies in battle. Of course, you don't have any abilities that allow you to do that just yet. Which leads us to precisely that...
10. Half-Inch 0 MP
The first ability of the Thief's VUST grants him/her the ability to steal items from opposing monsters. The more Deftness you have, the easier it is to do so. Of course, rarer items are harder to steal than more common items. Keep all of that in mind, don't get frustrated, and you have a potentially lucrative career ahead of you. ;)
16. Natural Agility +20
stat boost. This one boosts the Thief's Agility, allowing him/her to act sooner in combat. This boost is a life-saver for any type of character. The fact that Thieves also have a high Agility by virtue of their vocation is just icing on the cake.
22. Pitfall 0 MP
Now, here's one of the craziest abilities this whole game has to offer. As the name implies, Pitfall allows the character to lay a trap. Now, here's the funny part: It's an out of combat ability. By activating Pitfall, the Thief lays down an invisible hole in the terrain, which both your party and any wandering monsters can fall into (don't forget where you put the pit!). This is good for stopping those monsters that give chase till they catch you (since you can't outrun them via conventional means). I rate this ability highly, if only for the fun factor.
32. Natural Maximum HP +20
The third stat boost of this VUST is an HP increase. It may sound weird to have an HP boost in the middle of a skill tree that rewards stealth over resilience or brute force, but I can't say I mind too much. The more HP you have the better, I always say! Definitely a good reason to invest points into this skill tree.
42. Nose for Treasure 0 MP
This next ability builds upon the rogue theme intended for Acquisitiveness. Essentially, your Thief takes a nice long whiff and sniffs out any treasure in the immediate area, telling you how many chests you still haven't looted yet. It doesn't help me much as I'm a compulsive completionist and miss nothing anyway, but if you have a nasty habit of running from place to place as quick as possible, this will be pretty good for you. The best part is that it costs no MP. ;)
55. Natural Deftness +40
So, you already know what Deftness does. I feel like I don't have to repeat myself. Wait a minute! Where are you going with my gold pouch? :o
68. Eye for Trouble 0 MP
Here comes an overly situational ability that you'll probably want to use a few times during your Dragon Quest IX playthrough anyway. What it does is simple, but elegant: It reveals the target's monster data for your viewing pleasure in the Defeated Monster List.
Special thanks to the dude for pointing out that I had this ability's description written incorrectly. :)
82. Natural Agility +40
This tree's final stat boost will make your Thief a force to be reckoned with. Okay, maybe I'm exaggerating. But, 40 points in Agility are usually the difference between landing that final blow on a boss or getting killed in the same turn. Besides, stat boosts are good (except when they're not, but that's not the case here).
100. Treasure Eye Land 2 MP
ultimate perk of the Acquisitiveness skill tree cements the Thief's role in a party as resident liberator of valuables and loot finder. Upon usage, this ability allows the Thief to detect the location of all treasure chests and mark them on the dungeon map. It doesn't do me much good as I explore every nook and cranny, but it's good if you just want to grab the chests and get the heck out of your current location. :)
So, this marks the end of my eighth VUST article. This also means that there's four more before I'm done with the lot of them. So, now you have been trained in the arts of item liberation and loot acquisition. Go out into the world and reap the rewards, Thief!
Feel free to comment on the Thief vocation in the comments section. I'm not one for stealth usually, but at times it's quite useful. :)
Until the next time, take care and have fun! ;)