Elder Scrolls Online (ESO): Beginner Crafting Guide

Updated on January 16, 2018
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Saarith has been playing MMORPG's since 2004. Starting, like so many others, with World of Warcraft and then branching into other MMO games.

Crafting in Elder Scrolls Online (ESO) is not as simple as it is in other games. While you certainly need the correct crafting bench, the required materials and sometimes the correct recipe, there are many other things to consider. In this Elder Scrolls Online beginner's crafting guide, I will go over the basic information that you need to understand as you begin your crafting career.

A crafting area where you can typically find two or three different crafting benches.
A crafting area where you can typically find two or three different crafting benches. | Source

Raw Materials

To start any crafting, you first need some raw materials. Raw materials can either be bought from other players or gathered in the game world. There are 10 tiers of raw materials, which do not need any special tools or skills to gather. However, you do need to upgrade your skills to refine and craft from raw materials each tier above the first. This applies to each of the crafting disciplines you wish to pursue.

If you have an ESO Plus membership, all your raw materials will be placed in a special craft bag with unlimited bag slots instead of your inventory and bank. For a dedicated craftsman, that is a huge advantage.

Crafting Disciplines

There are six crafting disciplines. These are blacksmithing, woodworking, clothier, enhancing, alchemy and cooking. The first part of the guide deals with the first three disciplines as they are nearly identical. The later parts deal with the other three disciplines individually.

Each of the crafting disciplines has a skill tree with abilities, which need to be upgraded to access higher tier crafting and improve your crafting results. A quick reading of the skills should give you a good idea of what they do. To access your skill tree you can press the K button.

This is the blacksmithing skill window. It is similar as the other two weapon and armor crafting disciplines.
This is the blacksmithing skill window. It is similar as the other two weapon and armor crafting disciplines. | Source

The Weapon and Armor Crafting Interface

The weapon and armor crafting interface is split into 5 distinct parts. These are refining, construction, deconstructing, improvement and research. The sixth one is used for furniture crafting.

Refining

In this tab, you can refine the raw materials you have either gathered or bought into materials used for crafting. For each refining action, you need ten of the raw material you intend to refine.

Construction

In this tab, you can craft an item if you have all the ingredients.

First, you need to choose the type of item you wish to craft, such as a sword or staff.

Next, you need to choose the material you want to make the item from. By moving the material window, you can see the names of the materials you can craft from, with the red ones needing higher skill ability before you can craft from that material.

Then you need to choose the style of the item, at the start you only have your own racial style, but by gathering or buying recipes you can learn different racial styles.

Finally, you can select a trait for your weapon or armor if you have researched it and have the required gemstone for that trait.

For example, if I wanted to create a Dwemer sword made from orichalcum with the sharpened trait, I would need to select the sword type, the orichalcum metal, the Dwemer style and a fire opal for the sharpened trait.

After that, I just press R and craft the item.

Deconstruction

In this tab you can choose to deconstruct items, effectively destroying them. When you deconstruct an item, you can gain considerable experience and materials from deconstructing it. However, you gain no experience in deconstructing items you make yourself. Some items even have a special trait that gives more experience when the item is deconstructed.

Improvement

Here you can improve your weapons and armor, meaning that you move the item to a higher color grade. You select a weapon or armor you wish to improve and select how many improvement items (such as tempers) you wish to use for the attempt. When ready just press R and if successful you will get an improved version of the weapon or armor you used.

Research

Here you can select a weapon or armor that has a trait you wish to learn. To be able to add a trait to weapons and armors you craft yourself, you need to have researched the trait from another weapon or armor. Note that each known trait for a particular weapon or armor increases the time needed to research the next one. At the beginning, you can only research one trait at a time. However, there are skills that allow you to research two or three items at once in addition to reducing the research time for each trait. Therefore, you should try to research the traits you most desire first and later fill the rest in.

This is the blacksmithing screen. It shows the items required to make an axe. It is similar to that of the other weapon and armor crafting disciplines.
This is the blacksmithing screen. It shows the items required to make an axe. It is similar to that of the other weapon and armor crafting disciplines. | Source

The Cooking Discipline

Cooking in Elder Scrolls Online is easy. You just need to have a recipe and the required materials. To be able to cook you need to find a fireplace that allows you to access the cooking menu. Fireplaces are all over the game and should be easy to find.

When cooking you can choose between food and beverages to make. Also, you can select a couple of boxes at the top of the cooking screen to show only the recipes that you have the ingredients for and/or the required skills. To cook, just select the item you wish to make and press R.


This is the cooking screen. You see a list of items you can craft and by checking in the boxes you limit the list to the recipes you can complete.
This is the cooking screen. You see a list of items you can craft and by checking in the boxes you limit the list to the recipes you can complete. | Source

The Enhancing Discipline

Enhancing is somewhat more complex than the previous disciplines. The goal of enhancing it to create a glyph, which is used to enhance weapons, armor and jewelry. To create a glyph, you need to place three runes, one of each type, in the rune phase box at the bottom of the screen. For a successful glyph making you need to place the correct runes together.

The runes are grouped in three categories: potency runes, essence runes and aspect runes. Potency runes, which are boxlike, decide the level of the item the glyph can be fastened to and they decide whether the essence rune uses the additive or subtractive effect. The essence runes determine the effect of the glyph and the aspect runes determine the potency of the rune.

After each attempt, you gain an understanding of the rune used and slowly you should start to learn how to create a specific glyph.

This is the enchanting screen. You can see that you need three runes, one of each type to create a glyph.
This is the enchanting screen. You can see that you need three runes, one of each type to create a glyph. | Source

The Alchemy Discipline

Much like the enchanting discipline, alchemy requires some degree of experimentation. You first need to select a solvent and then add to that two plants that you have gathered or bought. At first, you will get potions that have both positive and negative effects, but as your skill increases, you will be able to suppress the negative parts and even make multiple potions from each batch.

This is the alchemy screen. You can see that for each batch you need a solvent and two plants.
This is the alchemy screen. You can see that for each batch you need a solvent and two plants. | Source

Daily Crafting Quests

Each day you can choose to perform a crafting quest which will reward you with some silver, materials and even recipes.

You can usually find the daily quest on a billboard in every major town in the game. The daily quests are called "Consumable Crafting Writs". Generally, you need to craft a certain number of items and then place them in a container which will then take the items and replace them with a quest reward.

One thing to consider. Whenever you upgrade your crafting ability to a higher tier, the daily crafting quests reflect this by offering only quests for that tier. So you should hold out on upgrading your skills until you are ready and able to access higher tier materials.

So that's it. If you found this Elder Scrolls Online beginner crafting guide to be useful then please share it with your friends and allies in Elder Scrolls Online.

© 2018 Levictus Marcus Saarith

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