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Fire Emblem: Awakening Units - Miriel Info

Updated on April 14, 2016
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Introduction

This hub is going to talk about Miriel, the first of two Mages that you will get in Fire Emblem: Awakening. Mages, as their name suggests, cast spells (through the use of tomes that deplete much like weapons; magic points do not exist as a stat in Fire Emblem: Awakening) to deal damage to their foes. Mages are quite effective because their attacks target the enemy's Resistance stat, a stat which is lower for most classes than their Defense would be.

During the course of this hub, I will give an overview of Miriel, her base stats, her base growths, skill list and other aspects.

So, let's get started!

Overview

So, who is Miriel?

Miriel is one of the members of Chrom's Sheperds and perhaps the most serious and uptight. She follows a stringent scientific method for all that she does, even interpersonal interactions (an approach that would be somewhat jarring in today's society, let alone in the medieval societies the Fire Emblem series takes place in). To her, everything that someone says and does must be backed by pure facts. There is no room for "baseless speculation" in her book. In game terms, she is the first Mage you recruit in Fire Emblem: Awakening.

Where can I get Miriel?

She appears a few turns after the start of Chapter 2 carrying, among other things, Vaike's Iron Axe. She instantly joins your army upon arrival, so no need to worry about recruiting her.

Why should I use Miriel?

Well, that's a really tricky question. I personally did not use Miriel in my playthrough because Mages aren't required in the first few chapters. Furthermore, by the time she would've actually have been a significant contributor in my battles, Ricken (Awakening's other Mage; available in Chapter 5; pardon the minor spoiler, but it's actually slightly important for this discussion) was also available. I personally prefer Ricken to Miriel, but your mileage may vary. If you add and compare the total of Miriel's growths to Ricken's, you'll see that Ricken has 15% more in total. However, one thing that keeps Miriel viable in the face of all this is the fact that she has more Speed than Ricken. If the random number generator decides to rain on your parade with your Ricken as it did to mine, you'll suddenly find yourself with a Mage that gets doubled by everyone and their mother. Miriel is more resistant to that issue.

Should I use a Second Seal on Miriel?

That's an interesting thought. You could, in theory, class change Miriel to a Dark Mage. As compared to a normal Mage, she would take 5% growth penalties to Magic, Skill, and Speed, but get a whopping 15% growth boost to HP and a 5% boost to Defense. it makes her tankier and allows her access to perhaps the nastiest type of magic in the game (Dark Magic). Here's a few hard facts that deserve to be spoiled because they'll help you decide what's best in the long run for your army composition (and treasury as well):

  • There are two Dark Mages that you can recruit during the course of Fire Emblem: Awakening. One of them has to be recruited manually (which means they could die before Chrom reaches said Dark Mage). The other Dark Mage (who is arguably better) forces themselves into your army at the start of a later chapter.
  • Class changing drops you back to Level 1, but only halves your effective Level. So, if you class change Miriel as soon as she hits Mage 10, she'll become a Dark Mage 1 (with an effective level of 5 for experience gain purposes).
  • The innate Dark Mages, for obvious reasons, don't have that minor hiccup because they don't have to class change.

Really, Dark Mages are better than regular Mages and it's hard to make a case in the latter's defense. About the only counterargument is that gold doesn't grow on trees (especially early) and you might not be able to spare the extra Second Seal to reclass Miriel.

Summary: It could work, if you make her a Dark Mage.

Miriel Stat Growth Information at a Glance

Class
HP
Str
Mag
Skl
Spd
Lck
Def
Res
Mage/Sage
70
15
60
60
60
50
25
40
Dark Knight
85
30
55
55
55
50
30
35
Dark Mage
85
20
55
55
55
50
30
40
Sorcerer
80
15
60
55
55
50
30
40
Troubadour/Valkyrie
70
15
60
50
60
50
25
45
War Cleric
80
30
55
50
55
50
30
40
This is a list of the stat growths of every single class that Miriel can become. [Source: Serenes Forest]

As mentioned in the previous section, Dark Mages actually have better overall growths than Mages do. However, it can be quite costly to class change Miriel to a Dark Mage, especially early in the game when resources are scarce. With that said, she is still quite usable as a Mage. Do note the curiosity that the Mage/Sage line has the worst growths of any of her possible class choices.

Miriel Skill Information at a Glance

Skill
Effect
Class
Level
Magic +2
Magic +2
Mage
1
Focus
Critical +10 when no allies within a 3 tile radius
Mage
10
Rally Magic
Magic +4 to all allies within a 3 tile radius for one Turn
Sage
5
Tomefaire
Magic +5 when equipped with a Tome
Sage
15
Slow Burn
Hit rate and Avoid increases by 1 each Turn, up to the 15th Turn
Dark Knight
5
Lifetaker
User recovers 50% HP after they defeat an enemy during the user's Turn
Dark Knight
15
The skills that Miriel can potentially learn as a Mage and depending on which path she takes on promotion. [Source: Serenes Forest]

Mages have access to two skills, the first of which is a pretty decent stat boost and the latter is just eyebrow-raising. Why in the world would you want a bonus to anything as a Mage that triggers when you are at least 3 tiles away from all of your allies? Unless you're attacking a lone straggler, that seems like an easy way to die.

Thankfully, the promoted skills (no matter which path you take) are substantially better. Going Sage gives you Rally Magic, which definitely has its uses (to secure kills mostly), and Tomefaire is one of the various "-faire" skills that grant +5 damage with the weapon of choice (Tomes). Going Dark Knight gives you one of the slowest acting skills in the entirety of Fire Emblem: Awakening. Slow Burn takes fifteen turns to reach its maximum effect! Most of the chapters in this game last less than that (unless you're stuck fighting off the vast reinforcements enemies can put out in the later half of the game). However, it also gives you one of the nastiest skills in Lifetaker. Kill an enemy on your turn and you restore up to 50% of your maximum HP. No strings attached. Careful unit management can make it so that your units with Lifetaker never (or rarely) need external healing again. Lifetaker is definitely in my top 5 of favorite skills in Fire Emblem: Awakening.

Tips and Tricks for Using Miriel

  • Mages have the only type of weapon that can attack at both one or two tiles, without sacrificing damage for the latter (Hand Axes and Javelins do reduced damage as compared to Iron Axes and Iron Lances respectively). This is useful for staying out of melee range but, it also has a devious niche in attacking Archers head on where they can't retaliate.
  • If you're not in dire need of healing, having Lissa Pair Up with Miriel is a good way to boost your Magic by a few points in the early going. It also keeps Lissa safe (since Lissa is squishiness embodied).
  • Mages are particularly effective for picking off units with low Resistance, such as enemy Fighters and Knights. Especially Knights.

Below you will find a list of Miriel's possible suitors and supports, if you don't mind minor spoilers. Otherwise, skip that table and read the conclusion to this hub!

Miriel's Possible Supports (*possible spoilers*)

Possible Husbands
Other Possible Supports
My Unit [Male], Frederick, Virion, Stahl, Vaike, Kellam, Lon'qu, Ricken, Gaius, Donnel, Gregorr, Libra, Henry
My Unit [Female], Sully, Cherche
A full list of all possible supports for Miriel. Miriel will marry the first eligible male unit with whom she reaches an S Rank Support level. All other possible supports go up to A Rank. [Source: Serenes Forest]

Do you use Miriel on your team? (Or do you use Ricken?)

See results

Conclusion

In conclusion, Miriel is one of the two Mages you will get in Fire Emblem: Awakening. She brings enough to the table to be used as soon as you get her, but will possibly outstripped in the later going by the Dark Mages that you will be able to recruit. Mages prove an effective counter to units with low Resistance and can help tip the scales with their high Resistance if you're facing off against enemy Mages as well.

Feel free to talk about Miriel and things related to her in the comments section. Also, don't hesitate to ask questions if something in this hub is unclear!

Until the next time, take care and have fun! ;)

-Winterfate

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    • profile image

      CatLady 4 years ago

      I was just wondering who's the best father or Laurent? :)

    • Winterfate profile image
      Author

      Darrin Perez 4 years ago from Puerto Rico

      In my opinion, that would be Ricken.

      As for my hub on Laurent, have at thee: https://levelskip.com/rpgs/Fire-Emblem-Awakening-L...

    • profile image

      Riot! 3 weeks ago

      I just absolutely adore Miriel. Having her use Mjölnir or an Arcthunder with her Focus skills helps a lot when you have frailer units, and works like a charm during those pesky desert chapters, as she can abuse her movement and skill securing some kills and cleaning the way for those coming behind. She and Henry made my playthrough quite easy!

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