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"Fire Emblem: Awakening" Units - Ricken Info

I've been playing video games since the tender age of four. As a result, most of my articles are related to video games.

Introduction

Ricken is the second of two Mages you can recruit in Fire Emblem: Awakening. One of Ricken's first tasks is showcasing how painful Wind magic can be against enemy fliers, seeing as how his debut chapter has him near a bunch of Wyvern Riders.

In terms of usability, I personally prefer Ricken to Miriel, although Ricken's Speed growths leave something to be desired. However, since Ricken has superior HP and Defense growths, he will be able to take a little more punishment than Miriel, so it all balances out in the end.

Miriel, that Other Mage

Perhaps you're looking for the other Mage you can recruit during your playthrough of Fire Emblem: Awakening (Miriel)?

If that is the case, you can read about her here!

Overview

So, who is Ricken?

One of the youngest, if not the youngest, of Chrom's Sheperds. He is a young Mage who seems over-eager to prove himself. Certain support conversations reveal why this is the case (if you're really curious, try pairing him up with Maribelle to unlock their support conversations). In game terms, he is the second Mage you can get in Fire Emblem: Awakening and contrasts with Miriel mainly by having less Speed and Resistance, but somewhat more physical durability (mainly more HP and Defense, as well as more Luck).

Where can I get Ricken?

Both Ricken and Maribelle are available in Chapter 5. They are under your control but surrounded by several enemy units. Rescue Staff usage highly recommended.

Why should I use Ricken?

Well, at Normal and Hard difficulties, the minor difference (on average) in Speed between Miriel and Ricken works out in Ricken's favor, since he gets a whopping 15% higher HP growth than Miriel to compensate. Since the most important aspect of Speed is making sure you can double enemies (or at least making sure you're not getting doubled), the 1 or 2 points that Miriel will have over Ricken won't mean as much as the extra HP or Defense that Ricken will have.

Of course, no one said you couldn't use both Mages, but if you had to pick one, I'd personally pick Ricken.

Should I use a Second Seal on Ricken?

See, here's the thing: Ricken cannot become a Dark Mage. In my personal opinion, it's Dark Mage or bust on someone who starts as a Mage, so I wouldn't use a Second Seal on Ricken. Just leave him as it is.

Thought: The above Q&A is an interesting point in favor of Miriel.

Ricken Stat Information at a Glance

ClassHPStrMagSklSpdLckDefRes

Mage/Sage

85

20

55

50

50

65

35

35

Dark Knight

100

35

50

45

45

65

40

30

Cavalier

95

40

35

50

50

65

40

30

Paladin

95

40

35

50

50

65

40

35

Great Knight

100

45

35

45

45

65

45

30

Archer

95

35

35

60

45

65

40

30

Sniper

95

35

35

60

45

65

45

30

Bow Knight

100

40

35

55

50

65

35

30

Surprisingly, Ricken has very high HP growths for a Mage. He's probably the only one out of the four potential casters (casters meaning both regular and Dark Mages) that would make sense as a Dark Knight, low Strength Growth and weakness to weapons that deal effective damage to beasts be darned. Miriel can become a Dark Mage, and the other two casters are already Dark Mages, so . . .

If you want a backup healer, you can make Ricken a Sage. Otherwise, Dark Knight is probably the better choice.

Ricken Skill Information at a Glance

SkillEffectClassLevel

Magic +2

Magic +2

Mage

1

Focus

Critical +10 when no allies within a 3 tile radius

Mage

10

Rally Magic

Magic +4 to all allies within a 3 tile radius for one Turn

Sage

5

Tomefaire

Magic +5 when equipped with a Tome

Sage

15

Slow Burn

Hit rate and Avoid increases by 1 each Turn, up to the 15th Turn

Dark Knight

5

Lifetaker

User recovers 50% HP after they defeat an enemy during the user's Turn

Dark Knight

15

I discussed the skills Mages and their promotions can get in Miriel's hub, but here's a summary of my thoughts on the subject:

  • Magic +2 is a stat boost, and stat boosts are always at least decent. Considering that Magic governs tome damage and staff healing, it's a good boost to have.
  • Focus is dumb, in my opinion. A situational 10 Critical where the situation involves you leaving the Mage (relatively) alone.
  • If we go down the Sage route, both of the skills are useful, but not spectacular. Rally Magic is good in a pinch to secure kills and Tomefaire increases the damage you do with tomes. Functional, but not flashy.
  • On the other hand, a trip down the Dark Knight route gives one of the slowest acting skills in the game and one of the best skills, in my opinion. Healing for up to half of your maximum HP when you kill an enemy unit on your turn is incredibly awesome if timed right. Slow Burn, on the other hand, is only really at its finest when the chapter drags past fifteen turns, which isn't a common occurrence.

Tips and Tricks for Using Ricken

  • Have Ricken Pair Up with someone that gives Magic (such as Lissa or Miriel) for extra damage.
  • Make sure to use Wind tomes against enemy fliers for the bonus damage that you get.
  • Mages are highly effective against enemy Knights and Fighters. Both of the aforementioned classes tend to have subpar Resistance.

Below you will find a list of Ricken's possible wives and other supports.

Ricken's Possible Supports

Possible WivesOther Possible Supports

Lissa, Sully, Miriel, Maribelle, Panne, Cordelia, Nowi, Tharja, Olivia, Cherche, My Unit [Female]

My Unit [Male], Gregor, Henry

Conclusion

In conclusion, Ricken is the second Mage you can recruit in Fire Emblem: Awakening. The final decision on whether to use Miriel or Ricken (or both; or neither) is up to you. However, I prefer Ricken to Miriel because he's somewhat sturdier. Just keep in mind that Ricken cannot become a Dark Mage, so there is that consideration to make as well if you only want to use one Mage in your army composition.

Feel free to talk about Ricken and things related to him in the comments section. Also, don't hesitate to ask questions if something in this article is unclear!

Until the next time, take care and have fun!

Comments

The Lunatic on April 07, 2014:

Tomefaire is not just "flashy". If you have a Tome equipped while using a Staff, the Staff's effect gets the Mag+5 bonus. So it basically means that you can Rescue/Heal/whatever from far away. That's why Sages are so imba - while Falcon Knights can do the same thing with Lancefaire + Shockstick, they're limited to that weapon alone. Sages can do it with any silly book, even a Wind one.