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"Grim Dawn": Beginner's Guide Gun Wielding Inquisitor Build

Arc is a self-help author/speaker and AI thinker. He also make apps as a side hustle.

Dual Pistol Inquisitor, Copyright Crate Entertainment

Dual Pistol Inquisitor, Copyright Crate Entertainment

Most people that I know that play Grim Dawn have a gun wielding Inquisitor on their list of characters. Especially one that is wielding a dual pistol. Aside from the fact that it really looks cool, a gun wielding Inquisitor’s main strength is its ability to deal a high amount of damage in range.

This article contains different builds of a gun wielding Inquisitor that will keep you shooting until ultimate difficulty.

1. Elemental Pierce Gunner Purifier

This is the basic gunner build for the Inquisitor that can deal a huge amount of both magical and physical damage. The good thing about having multiple damage types is that it eliminates some problems in dealing with enemy resistance.

I will present two variants for this mentioned build. The first variant will be the dual pistol type.

Attributes

  • Physique – 45 Points
  • Cunning – 30 Points
  • Spirit – 30 Points
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Inquisitor Skills

  • Mastery Bar (50 Points)
  • Ranged Expertise (10 Points)
  • Bursting Round (10 Points)
  • Chilling Rounds (10 Points)
  • Storm Spread (10 Points)
  • Word of Renewal (12 Points)
  • Deadly Aim (12 Points)
  • Aura of Conviction (12 Points)
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Demolitionist Skills

  • Mastery Bar (50 Points)
  • Fire Strike (12 Points) – Static Strike (12 Points) – Brimstone (12 Points)
  • Blast Shield (12 Points)
  • Flame Touched (12 Points)
  • Flash Bang (4 Points) – Searing Light (4 Points)

Devotion

  • Chaos Crossroads
  • Eldritch Crossroads
  • Spider
  • Quill
  • Scholar’s Light
  • Owl
  • Harpy
  • Hydra
  • Rhowan’s Crown
  • Blind Sage
  • Attak Seru, the Mirage

Put the three remaining points to Empty Throne based on your preferred resistance.

Equipment

In general, I won’t recommend any specific equipment, except that you need to dual wield a single hand range weapon with bonuses to either elemental, fire, cold, lightning, or pierce damage.

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Two-Handed Range Weapon Variant

I mentioned earlier that I will present two variants for this build. The second one is using a two-handed range weapon. Aside from changing the weapon, there will also be slight changes to skills and some major changes to devotions.

Below are the changes:

  • Equip two-handed range weapon with bonuses to either elemental, fire, cold, lightning, or pierce damage.
  • Regarding skills, remove two points from Flashbang and another two points from Searing Light. Assign three points to Searing Might of demolitionist and one point to Word of Arms of Inquisitor.
  • When it comes to devotions, remove Chaos Crossroads, Eldritch Crossroads, and Attak Seru, the Mirage. As replacement, choose Order Crossroads, Ascendant Crossroads, Kraken, Amatok the Spirit of Winter, and Bard’s Harp. Then put the single remaining devotion points to reduced stun duration of Empty Throne.

2. Elemental Gunner Mage Hunter

This gunner build focuses more on dealing elemental and its duration type of damage.

Attributes

This has the same attributes as the Elemental Pierce Gunner Purifier build.

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Inquisitor Skills

  • Mastery Bar (50 Points)
  • Ranged Expertise (10 Points)
  • Bursting Round (10 Points)
  • Chilling Rounds (10 Points)
  • Storm Spread (10 Points)
  • Word of Renewal (12 Points)
  • Deadly Aim (12 Points)
  • Inquisitor Seal (12 Points) – Arcane Empowerment (12 Points)
  • Aura of Conviction (12 Points)
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Arcanist Skills

  • Mastery Bar (25 Points)
  • Iskandra’s Elemental Exchange (12 Points) – Overload (12 Points) – Elemental Balance (12 Points)
  • Mirror of Ereoctes (9 Points)
  • Maiven’s Sphere of Protection (12 Points)
  • Inner Focus (12 Points)

Devotion

This build has the same devotions as the Elemental Pierce Gunner Purifier build.

Equipment

Equip items that increases elemental (fire, cold, lightning) and its duration type of damage (burn, frostburn, electrocute).

Recommended component for weapons are Shard of Beronath, then Beronath’s Fury as your default weapon attack. Don’t waste this build’s ability to produce a lot of energy via Iskandra’s Elemental Exchange. Equip items that lets you cast some additional skills.

The rest of the details that are not mentioned will be left up to you.

3. Elemental Pierce Gunner Tactician

Basically, this build is an alternative to the purifier one of this article. We are using soldier instead of demolitionist, then the default weapon attack is Cadence transmuted to Discord so that it deals elemental damage instead of physical.

By the way, this build is a dual wield type.

Attributes

This has the same attributes as the Elemental Pierce Gunner Purifier build.

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Inquisitor Skills

  • Mastery Bar (50 Points)
  • Ranged Expertise (10 Points)
  • Bursting Round (10 Points)
  • Chilling Rounds (10 Points)
  • Storm Spread (10 Points)
  • Word of Renewal (12 Points)
  • Deadly Aim (12 Points)
  • Inquisitor Seal (12 Points)
  • Aura of Conviction (12 Points)
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Soldier Skills

  • Mastery Bar (32 Points)
  • Cadence (16 Points) – Discord (2 Points) – Fighting Form (12 Points) – Deadly Momentum (12 Points)
  • Field Command (12 Points) – Squad Tactics (12 Points)

Devotion

This has the same devotions as the Elemental Pierce Gunner Purifier build.

Equipment

This has the same equipment as the Elemental Pierce Gunner Purifier build.

4. Physical Gunner Tactician

This is a purely physical version of the gun wielding tactician. This one uses two-handed range weapon to maximize the capability of Kraken devotion and to be able to use Valdun’s Rifle.

Attributes

  • Physique – 45 Points
  • Cunning – 39 Points
  • Spirit – 21 Points
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Soldier Skills

  • Mastery Bar (50 Points)
  • Cadence (16 Points) – Fighting Form (12 Points) – Deadly Momentum (12 Points)
  • Markovian’s Advantage (12 Points)
  • Zolhan’s Technique (12 Points)
  • Field Command (12 Points) – Squad Tactics (12 Points)
  • Oleron’s Rage (12 Points)
  • Decorated Soldier (8 Points)
  • Scars of Battle (4 Points)
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Inquisitor Skills

  • Mastery Bar (25 Points)
  • Ranged Expertise (10 Points)
  • Bursting Round (10 Points)
  • Word of Renewal (12 Points) – Word of Arms (1 Point)
  • Deadly Aim (12 Points)
  • Inquisitor Seal (12 Points)

Devotion

  • Order Crossroads
  • Falcon
  • Tortoise
  • Empty Throne
  • Assassin’s Blade
  • Hydra
  • Kraken
  • Assassin
  • Unknown Soldier

Put the remaining four devotion points to get Ghoulish Hunger of Ghoul.

Equipment

Valdun’s Betrayal is the most suited set for this build. The set is compose of Valdun’s Rifle, Valdun’s Hat, Valdun’s Jacket, and Valdun’s Bounty. Then get mythical the version of those mentioned items when you reach level 94 and above.

The rest of gear to fill is up to you.

5. Storm Gunner Vindicator

One of shaman’s main characteristics is its skills for wielding two-handed weapons. This build will maximize that characteristic.

Tip: For faster leveling from 1 to 40, you may first use Primal Strike with Thunderous Strike as your main damage dealer.

Attributes

This has the same attributes as the Elemental Pierce Gunner Purifier build.

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Shaman Skills

  • Savagery (16 Points) – Might of the Bear (3 Points) – Tenacity of the Boar (12 Points) – Storm Touched (12 Points)
  • Brute Force (12 Points) – Feral Hunger (10 Points) – Upheaval (10 Points)
  • Storm Caller’s Pact (12 Points)
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Inquisitor Skills

  • Chilling Rounds (10 Points)
  • Storm Spread (10 Points)
  • Word of Renewal (12 Points) – Word of Arms (1 Point) – Steel Resolve (10 Points)
  • Inquisitor Seal (12 Points)
  • Deadly Aim (12 Points)

Devotion

  • Tsunami
  • Quill
  • Wraith
  • Tempest
  • Amatok the Spirit of Winter
  • Kraken
  • Hydra
  • Rhowan’s Crown
  • Behemoth
  • Ultos, Shepherd of Storms

Equipment

The mandatory item for this build is a two-handed range weapon. Then pick item affix that increases lightning and electrocute damage. You may also choose items that increases cold, elemental, or physical damage.

Happy shooting!

© 2017 Arc Sosangyo

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