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Guide to Farming Infusion Gems in "Dark Souls III"

Matt Bird writes all sorts of nonsense, but he dedicates a large chunk of his time to writing game walkthroughs.

All images copyright FromSoftware.

All images copyright FromSoftware.

Infusion Gems are a handy addition to Dark Souls III. Allowing you to customize your weapons and shields with an array of special effects, Gems can adjust your strategy for virtually every situation in the game. True, they come at the cost of a loss of the weapon's base damage, but depending on when you use the resulting weapon, you may wind up doing a lot more damage anyway.

This guide will help you farm each of the Gem types in Dark Souls III. They're all dropped by enemies, giving you an infinite amount of Gems to experiment with on your weapons. Blacksmith Andre can put the Gems to work, assuming you have the right Coal for the job.

One important note before we begin: There are some restrictions to weapon infusions. You cannot, for starters, infuse these ranged weapons: Bows, Crossbows, Chimes, Greatbows, Staves, Talismans, or Pyromancy Flames. Melee weapons only. You also cannot infuse weapons that are upgraded via Twinkling Titanite or Titanite Scales, as these are typically special weapons that already have special effects equipped. Last, infused weapons cannot be given temporary elemental boosts via magic or items.

Shriving Stone

Coal Required: None

The first Gem we'll look at isn't a Gem at all. The Shriving Stone is an important do-over item, allowing you to remove infusions from a weapon. Handy for the experimentation we hinted at earlier, or for removing an infusion if you decide it's not for you.

Shriving Stones can be farmed from the following enemies:

  • Corvians, the hunched-over, self-stabbing creatures that grow wings when attacked. Corvians can be found on the Road of Sacrifices' first half and near the end of Farron Keep.

Raw Gem

Coal Required: None

Next up is the Raw Gem. Unlike every other Infusion Gem on this list, Raw Gems do not lower your weapon's base damage. Instead they boost base damage and remove any scaling with a particular stat. This makes Raw Gems quite good early on in the game, when you can first infuse weapons, but not as good later on when the bonuses from stat scaling outstrip Raw damage.

Raw Gems can be farmed from the following enemies:

  • The Hollow Soldiers throughout the High Wall of Lothric have a very low chance of dropping Raw Gems. The same soldiers in Lothric Castle have a slightly higher chance, though by then you probably won't find Raw damage very useful.
  • The Large Hollow Soldiers (carrying axes and halberds) have a higher chance. These are found in the same locations as the Hollow Soldiers, albeit more rarely.

Refined Gem

Coal Required: None

Despite being available as an infusion option early in the game, Refined Gems aren't all that handy until much later. Refined Gems add Strength and Dexterity scaling to a weapon, or in the case of weapons that already have those attributes, bump the scaling up one level. Unless you've maxed out both stats you'll get more of a power boost from a Sharp or a Heavy weapon.

Refined Gems can be farmed from the following enemies:

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  • The red-eyed Lothric Knight wearing a blue cape, just outside the church on the High Wall of Lothric, is guaranteed to drop a Refined Gem when first killed, and can be farmed for more Gems (albeit at a much reduced rate).
  • Cathedral Grave Wardens in Untended Graves can drop Refined Gems, and are nice and close to a bonfire.
  • The red-eyed Lothric Knights in the Grand Archives can drop Refined Gems. By far the best place to farm them here is on the long leadup to the Twin Princes boss fight. Beat the Twins and you can use the bonfire to respawn four red-eyed Knights, as well as consistently get the drop on them as they walk down the stairs.

Fire Gem

Coal Required: None

The earliest elemental Gem you can use in Dark Souls III is the Fire Gem. Reducing Strength and Dexterity scaling along with base damage, the Fire Gem adds a healthy dollop of fire damage onto your weapon. Since you can get a Fire Gem as a burial gift the fire infusion is a pretty great early-game addition to one of your weapons, as it works well against the many undead Hollows in the first two areas. You'll want damage scaling later on, however, making the Fire Gem an undesirable choice after the first few areas.

Fire Gems can be farmed from the following enemies:

  • The many Peasant Hollows of the Undead Settlement have a low chance of dropping a Fire Gem.
  • Smouldering Rotten Flesh blobs in Smouldering Lake have a decent chance of dropping Fire Gems, and there are lots of them to kill in the Demon Ruins.

Heavy Gem

Coal Required: Farron Coal

The item of choice for players who want a Strength-based weapon, Heavy Gems raise Strength scaling at the cost of base power. It takes very little for Heavy damage to outweigh regular damage, making this a great choice for players running Strength builds who don't want to consider individual enemy weaknesses.

Heavy Gems can be farmed from the following enemies:

  • The plain ol' Hollows on the High Wall of Lothric have a very low chance of dropping a Heavy Gem. So low that it's not worth bothering with them.
  • All of the goat-like Ghrus in Farron Keep can drop Heavy Gems, including the large, tree-wielding Elder Ghrus.
  • The Rotten Slugs of Farron Keep also drop Heavy Gems, and given their numbers they are your best bet for farming these Gems. Near the Keep Ruins is a small tower with a bunch of Slugs nestled inside; keep murdering these and you'll have a Heavy Gem in no time.
  • Millwood Knights in the Painted World of Ariandel DLC drop Heavy Gems with fair regularity. They are so durable and strong, however, that this is not a recommended method for farming Heavy Gems. (Unless you're overwhelmingly strong yourself, anyway.)

Sharp Gem

Coal Required: Farron Coal

The flip side of the coin from Heavy Gems, Sharp Gems grant your weapon Dexterity scaling and remove Strength scaling along with some base power. Very good for those lighter weapons that require high speed and accuracy.

Sharp Gems can be farmed from the following enemies:

  • Dropped by the many variations of red-eyed Carthus Skeletons in the Catacombs of Carthus. Your best bet here is to destroy the two patrolling the hallway just before the Catacombs of Carthus bonfire.
  • The Corvian Knights of the Painted World of Ariandel DLC also drop Sharp Gems, and at a much higher rate. These enemies are quite dangerous, however, and can maul you badly if you're not careful. Parrying works well on Corvian Knights.

Poison Gem

Coal Required: Farron Coal

The first of the status-based Gems we'll look at, Poison Gems reduce base damage and physical scaling in exchange for adding poison buildup. Strike an enemy enough times and they will be poisoned. Given how much you need to hit an enemy to trigger poison status, however, this infusion is not recommended on most weapons, and if you do use it you'll want magic or other items to speed up the poisoning.

Poison Gems can be farmed from the following enemies:

  • Dropped by the Ghrus of the Farron Keep, including the Elder Ghrus with trees for weapons. The three Ghrus that guard the Keep Ruins bonfire are ideal candidates for quick farming.
  • Dropped by the Rotten Slugs of Farron Keep. As with Sharp Gems, your best bet is the tower full of Slugs, also near the Keep Ruins bonfire.
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Crystal Gem

Coal Required: Sage's Coal

The infusion of choice for players with high Intelligence. Crystal Gems reduce base damage, as well as Strength and Dexterity scaling, and instead scale the weapon with Intelligence. Crystal Gems also infuse the weapon with Magic damage. You're likely to get more out of this infusion if you put it on a lighter weapon that can hit more in a short period of time. A good choice if you're already using Sorceries.

Crystal Gems can be farmed from the following enemies:

  • The magic-wielding Hollows on the Road of Sacrifices can drop Crystal Gems. Once you've defeated the Crystal Sage you can use its bonfire to access the ruined corridor leading up to the boss fight, where two magic-using Hollows reside. Kill, refresh, repeat.
  • Wax-headed Grand Archives Scholars in the Grand Archives can drop Crystal Gems. They're probably the easiest enemies to fight for Gems.
  • The Hollow Slaves in the Grand Archives can also drop Crystal Gems, though they're much more dangerous than the Scholars.

Blessed Gem

Coal Required: Sage's Coal

Drawing on Faith, the Blessed Gem is great for players who staunchly oppose the undead. Blessed Gems reduce base damage, Strength and Dexterity scaling in exchange for Faith scaling, as well as slight HP recovery while the weapon is held. Blessed weapons are especially useful against undead enemies like Skeletons, and will prevent silver-eyed foes from reforming after they've been taken down. A decent infusion, especially if you've got a shield. Make it a Blessed shield and your HP will be slowly regenerated between fights.

Blessed Gems can be farmed from the following enemies:

  • The Winged Knight hanging out by the fountain in the High Wall of Lothric can drop Blessed Gems. Not a bad farming spot if you also want the Knight's armor.
  • Evangelists in the Undead Settlement or the Cathedral of the Deep can drop these items. A risky battle each time, though you can easily backstab the one that drops from an upper level near the Dilapidated Bridge bonfire in Undead Settlement.
  • The Lothric Priests in Lothric Castle can drop Blessed Gems. The easiest Priests to kill are at the top of the shortcut into the Consumed King's Garden, and can quickly be refreshed via the Dancer of the Boreal Valley bonfire.
  • The Hollow Clerics that crawl around the Ringed City DLC have a small chance of dropping a Blessed Gem.

Deep Gem

Coal Required: Sage's Coal

The element of the forces of evil. Deep Gems reduce Strength and Dexterity scaling along with base damage, but add dark-elemental damage to your weapon's attacks. Deep is another element that is best used early in the game, but unlike fire you won't get to infuse Deep Gems onto weapons until such a point that dark isn't much use. Grab the Deep Battle Axe from the Mimic on the High Wall of Lothric if you want to give this infusion a try, though it may work best as an additive to a shield.

Deep Gems can be farmed from the following enemies:

  • The Hollow Slaves in the Cathedral of the Deep can drop Deep Gems.
  • The Deacons of the Deep that appear in the Cathedral of the Deep, Irithyll of the Boreal Valley, and Anor Londo can all drop Deep Gems. You can quickly farm several Deacons from the Deacons of the Deep bonfire, though you'll need to contend with two Cathedral Knights on each farming run. (Note that the normal enemy Deacons are distinctive from the boss of the same name.)

Dark Gem

Coal Required: Profaned Coal

The more devoted twin of the Deep Gem. Dark Gems reduce Strength and Dexterity scaling along with your weapon's base damage, though in doing so add Faith and Intelligence scaling along with dark damage. If you're determined to use dark damage on your weapon the Dark Gem is better than the Deep Gem, as you can heap on more damage via Faith or Intelligence.

Dark Gems can be farmed from the following enemies:

  • Pus of Men can drop Dark Gems at a low rate, as early as on the High Wall of Lothric. (Though the Consumed King's Garden is a better farming spot.) Fire is your best bet for taking one down, though make sure the Hollow actually transforms into the Pus of Man before attacking.
  • The Rotten Slugs in the Consumed King's Garden drop Dark Gems. Given that the swamp is toxic you'll probably want to hit them from a distance.
  • The hefty, hole-faced Harald Legion Knights in the Ringed City DLC drop Dark gems, though they're dangerous enough that this method isn't recommended unless you're very sure of yourself.

Blood Gem

Coal Required: Profaned Coal

Another status-based Gem, and one that probably won't come into play often. Blood Gems reduce base damage along with Strength and Dexterity scaling in exchange for adding a bleed effect to your weapon. Hit an enemy enough times and they will bleed, instantly losing a big chunk of health. On paper bleed is a great status ailment, but unless you have a weapon that hits fast - and preferably already inflicts bleed damage - you won't get too much out of this Gem.

Blood Gems can be farmed from the following enemies:

  • The Irithyllian Slaves of Irithyll of the Boreal Valley drop Blood Gems. You can find a ton of Irithyllian Slaves throughout the area, though you'll find the greatest concentration in the darkened basement near the Church of Yorshka bonfire.

Hollow Gem

Coal Required: Profaned Coal

One of the more unique Gems. Hollow Gems reduce Strength and Dexterity scaling along with base damage, but add Luck scaling to the weapon. In addition, if your character is Hollow (gained by dying while holding Dark Sigils from Yoel of Londor), you'll gain an extra bonus to Luck. Luck is useful for the application of poison and bleed damage, so if you like either status ailment - or just getting item drops more often - then the Hollow Gem isn't a terrible idea.

Hollow Gems can be farmed from the following enemies:

  • The Corvian Storytellers on the Road of Sacrifices and in Farron Keep can drop Hollow Gems. You can quickly kill and refresh one via the Halfway Fortress bonfire.
  • Ringed City Slaves from the Ringed City DLC will also drop Hollow Gems.
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Lightning Gem

Coal Required: Giant's Coal

The flashiest of the elements, if not always the most useful. Lightning Gems lower base damage along with Strength and Dexterity scaling in exchange for adding Faith scaling to your weapon. Lightning weapons become infused with lightning damage, which is not resisted by a ton of enemies compared to some of the other elements.

Lightning Gems can be farmed from the following enemies:

  • The blue-caped, red-eyed Lothric Knights guarding the Twin Princes boss battle in the Grand Archives drop Lightning Gems every now and then. The Twin Princes bonfire makes farming them pretty easy.
  • The Serpent-Men of Archdragon Peak can drop Lightning Gems, which is handy since they're vulnerable to lightning damage.
  • Ringed City Slaves in the Ringed City DLC will also drop Lightning Gems.

Simple Gem

Coal Required: Giant's Coal

The late-game brother of the Crystal Gem. Simple Gems are functionally identical to Crystal Gems in that they raise and lower the same stats and add Magic damage, albeit with two major caveats: First, the Intelligence scaling is slightly lower from a Simple Gem, and, second, they provide gradual FP recovery while the weapon is carried. The FP recovery can be a major boon if you like to use spells or weapon arts often, and works well with shields if you'd prefer a more conventional weapon.

Simple Gems can be farmed from the following enemies:

  • The Jailers that haunt the halls of Irithyll Dungeon all drop Simple Gems. They are at their most plentiful just before the Pronfaned Capital bonfire, where a crowd of them are slowly wandering around a central pillar.

Chaos Gem

Coal Required: Giant's Coal

The late-game equivalent to the Fire Gem. Chaos Gems reduce Strength and Dexterity scaling along with base damage, adding Faith and Intelligence scaling to compensate. Chaos Gems also add a nice amount of fire damage. The extra scaling from Faith and Intelligence makes the Chaos Gem a more-than-adequate replacement for the Fire Gem if you want to continue setting enemies ablaze.

Chaos Gems can be farmed from the following enemies:

  • The big, four-armed Smouldering Ghrus in Smouldering Lake drop Chaos Gems. You can quickly refresh a Smouldering Ghru near the Old King's Antechamber for farming.

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