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How to Find Anchor of Fog in "God of War" (2018)

A lot of my writing, these days, seems to be related to video games. It’s what gets the clicks and the coins on this site so . . .

The entrance to Ivaldi's Workshop.

The entrance to Ivaldi's Workshop.

Yes They DO Spawn

One of the optional Realms in God of War (2018) is Nilfhelm "the Realm of Fog", which sounds quaint . . . but so does Northern Florida until you have actually been there in the spring. Much like that place the air is toxic and the skinny things will try to kill you, there's also a matter of the other creatures in this realm as well.

I highly recommend being Level Seven or higher before tackling this realm. The creatures will range from Levels Six through Eight. I won't tell you HOW to fight them as everyone has a different playstyle (and mine probably sucks in practice) but the focus will be to get you your Anchors of Fog to complete the Ivaldi's Curse Favor/Side Quest and earn the Darkness and Fog trophy.

The objective in Nilfheim is to collect Echoes of Mist, a form of currency. With them you can purchase special armor that will allow Kratos and Atreaus to last longer in Ivaldi's Workshop. Echoes of Mist are also required for opening the chests and Realm Tears in the Center Chamber/Pitcher's Mound. The time will be represented by a pink bar, with an hourglass symbol, at the top of the screen. There will be a lot of grinding in this Realm to unlock all of the armor upgrades. Those upgrades are worth it however since the longer you can make that bar last the better.

Pretty much a map of Ivaldi's Workshop. Just bare with me here . . .

Pretty much a map of Ivaldi's Workshop. Just bare with me here . . .

What Ivaldi's Workshop looks like from the main map.

What Ivaldi's Workshop looks like from the main map.

Exploring the Toxic Mist

Ivaldi's Workshop is a randomly generated "Playing Field." Every time you exit, to visit Sindri or climb up to the Center Chamber (pitcher's mound), the area will be reset. However the "map" structure is always the same. Picture a baseball diamond, no really picture that because it will make both our brains connect on the visualization thus making my job easier . . .

  • Pitcher's Mound: The Central Chamber with the locked loot chests and Realm Tears. Coming back to this area will exit you out of Ivaldi's Workshop allowing Kratos and Atreus to breath. This area, just like exiting back to Sindri's shop, will reset the Playing Field and the breathing meter.
  • Home Base: The entrance to Ivaldi's Workshop. This is the area where you need to use the Entry Stone to open the Central Chamber/Pitcher's Mound. Every time you see that pedestal, and nearby corpse, you know where you are.
  • First, Second, and Third Base: These are standard areas of enemies and chests. Enemy types vary the most annoying being Revenants. Keep in mind you can't loot any chests until you defeat the enemies in the area.
  • Right and Left Outfield: These are the side rooms where you'll find Anchors of Fog in the golden loot chests. Only after certain perquisites are met though! First you'll need to fight the Valkyrie Hildr in one of the Outfields. The other Outfield will have a tough "mini-boss" type enemy such as an Ogre or Traveler mixed in with some common mobs. You'll know you're in an area that leads to an Outfield when you get to a "T Intersection".
  • Foul Line/Base Line: These are in-between rooms that can sometimes have a Nornir Chest, with bell seals up on the nearby hills. You will need to ring all three bells, by throwing the Leviathan Axe, in rapid succession to unlock the chest. Doing so will net you about 1,000 Echoes of Mist.
The Golden Loot chests that have Anchor of Fog, along with other uncommon materials.

The Golden Loot chests that have Anchor of Fog, along with other uncommon materials.

Sometimes there is a glitch that allows you to "open" the chest twice on a second runthrough of the Workshop.

Sometimes there is a glitch that allows you to "open" the chest twice on a second runthrough of the Workshop.

Fighting The Valkyrie

As part of the Favor/Side Quest "Council of Valkyries" there will be eight of these bitches throughout the game world you'll need to fight and one of them is in Ivaldi's Workshop. You'll see her symbol on the map before you cycle through the area. Once you have a full Rage Meter make your way toward her "room" in the workshop.

When fighting a Valkyrie charge up your Leviathan Axe as you approach, this will kick off the fight in your favor. Immediately after perform Rune Attacks as she's dropping to the floor. Do every power move in your arsenal before activating Spartan Rage. Always purchase a Berserker Resurrection Stone from Sindri before heading into the Workshop. Regardless of whether you're fighting just the Valkyrie a Resurrection Stone is a must have item.

Once Hildr is defeated leave the Workshop, and re-enter, to reset the Playing Field.

After you fight the Valkyrie, and do a new reset of Ivaldi's Workshop, you will start to collect Anchor of Fog from the golden loot chests.

After you fight the Valkyrie, and do a new reset of Ivaldi's Workshop, you will start to collect Anchor of Fog from the golden loot chests.

Collect Approximately 3,000 Echoes of Mist

Note: You need to collect 3,000 Echoes of Mist on a single "home run" of Ivaldi's Workshop. I don't mean hoard 3,000 Echoes of Mist, just to be clear.

Once you have defeated Hildr you will now have a greater chance of spawning Anchors of Fog. Though in my experience not unless you have 3,000 or more Echoes of Mist collected. To do this avoid going to the Outfields until you've cleared the bases of enemies. Loot every chest you come across, not just for the Echoes of Mist but also to extend your time. Once you've cleared every other room of enemies THEN go to the Outfields and clear those rooms. Or clear ONE room depending on how much time you have left on your air meter.

Saving the Outfields for last will increase your chances of finding an Anchor of Fog in the golden loot chest. Especially if you have accumulated 3,000 or more Echoes of Mist while going through Ivaldi's Workshop. Don't go to the Outfields until you have cleared the other Bases of enemies, this will increase your spawn chances for Anchor of Fog. If you go straight to the Outfields to fight the tough enemies you're not likely to get Anchor of Fog to spawn (trust me I've been there several times).

Accumulating Extra Echoes of Mist:

Sometimes you will notice a Nornir Chest in the Home Base. Make a literal note of the symbols (like with an old school pen and paper) and be on the lookout for those pedestals that you can throw the Leviathan Axe at. They will be posted throughout the Playing Field, sometimes in a Base room and other times in the Foul Lines. Activating all of them with the correct symbols will unlock the Nornir Chest back at Home Base. Exiting Ivaldi's Workshop will of course reset the symbols. I'm sure you know not to do that . . .

There's a nice glitch that can occur where golden loot chests will "reset" when visiting previous rooms. Allowing you to get double the amount of Echoes of Mist for that "home run". Once you have upgraded your armor as much as possible you can Sell Niflheim Alloy and Haze Weave to Sindri in exchange for Echoes of Mist.

You can sometimes find a second Nornir Chest at the Home Base.

You can sometimes find a second Nornir Chest at the Home Base.

If you do look for these special activation spinners. They will be in three different locations within the Workshop.

If you do look for these special activation spinners. They will be in three different locations within the Workshop.

Opening the Realm Tears

Sindri's not kidding when he reminds you to be "careful with those Realm Tears". The only thing harder about fighting those enemies is trying not to pronounce the Realm as "milfhyme" when describing this predicament to your friends. Try to upgrade your gear to Level Seven or Eight before tackling these Realm Tears. Just like with Valkyrie fights it's advisable to have a filled Rage Meter and Berserker Resurrection Stone too.

Finding Anchor of Fog might seem like common knowledge, but it can feel like a glitch. After what felt like hundreds of times going through Ivaldi's Workshop, and a couple hours of Google searching that lead to no straight answers, this was the "formula" that worked for me. Hopefully this article helps you and you can continue with the story now. God knows this game is filled with enough distractions and other nooks and crannies.

There are three Realm Tears in the Center Chamber/Pitcher's Mound. All of which require an Achor of Fog to open.

There are three Realm Tears in the Center Chamber/Pitcher's Mound. All of which require an Achor of Fog to open.

© 2020 Eric Seidel

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