Lissa has been a gamer ever since her grandpa introduced her to Yoshi's Island on the SNES when she was 3 years old.
The Power of Friendship
The Kingdom Hearts games revolve around the powerful bond of the main trio, Sora, Donald, and Goofy. Kingdom Hearts I, the game where their friendship begins, is no exception. Across the scattered worlds, you will find many symbols with three hearts joined together. These are called trinity marks; the trio can perform a special move with these once they learn the ability that matches the color of each symbol. Many useful treasures can be obtained with these abilities, and you can also unlock new locations and secrets. When you find all of the trinity symbols, you will receive the "Best Friend" achievement or trophy. Here's a guide to making that an easier task.
Trinity jumps are the blue marks that you will find. When they are activated, Sora, Donald, and Goofy will jump on the mark, and treasures will appear, or you may be teleported to a high place! This ability is unlocked after you defeat the Guard Armor in Traverse Town. There are 17 blue trinity symbols in the game.
Blue Trinity Locations
In front of the cafe.
Teleports you onto the balcony, where you can open a chest that contains a postcard. Also, once you learn Blizzard, come back to this cafe and put out all the candles to unlock the chest on the counter and get a Defense Up.
In the left corner beside the door that says "See you again!"
Find the Lady and the Tramp Statue and go up the ramp to the right and behind it.
Camping Set, 60 munny
By the save point inside Merlin's house.
Mega-Ether, 50 munny
In the alcove on the right with the flower that wants a potion.
Ether, Potion, Tent, MP orbs
This one is accessible after the card battle. Use the yellow flower next to the boulder to grow big, and then push it into the water to unlock a new area. The symbol is on the ground here.
Camping Set, MP orbs
Beneath the statue on the right.
Puppies no. 22, 23, 24
Beneath the statue on the left.
Beside the lab equipment.
Puppies no. 34, 35, 36
On the highest ledge, near the entrance to the Tree House.
Puppies no. 31, 32, 33 (KH1) or Thundara-G (FM)
In the center of the floor.
Mega-Ether, 200 munny
In front of the steps.
On the ground, in front of the lower entrance from Chamber 6.
Cottage and 333 munny
On top of the tower in the middle of the area, near the teeth
2 Potions, Cottage, 50 munny
In the middle of the floor.
Mythril Shard, 100 munny
In the middle of the room.
Mega-Ether, Mega-Potion, Cottage, HP orbs
At the landing point for the large lift platform near the entrance of the castle.
2 Cottages, Megalixir, MP orbs
Red trinity marks allow you to use Trinity Charge. The trio will line up and smash through a barrier with brute force, with poor little Donald in the front. Hopefully he's hiding a football helmet under that hat! You will earn the ability to use red trinities when you finish Wonderland, lock Olympus Coliseum, and finish Deep Jungle. There are 6 red trinity symbols in the game.
Red Trinity Locations
At the end of the short alley behind the Item Shop.
Puppies no. 4, 5, 6. When you have high jump, you can also reach the Alleyway through here.
On top of the Gizmo Shop roof, along the back wall.
Access to the big bell.
On the drainage grate on the end of the alley near the Dalmatians' House.
Access to the Secret Waterway area.
In front of a stone statue on the left.
Mythril Shard, 333 munny
Oogie's Manor (KH1) or Manor Ruins (FM)
KH1: In the first room after crossing the bridge. FM: On the arch below the manor.
On the upper floor in front of a statue.
This move smashes the statue that the mark was next to, giving you an Emblem Piece.
Green trinity marks grant you the ability to use Trinity Ladder. The trio's friendship will reach new heights, as they climb on top of each other to reach for something high or knock something to the ground to get to it. You will learn this ability once you finish Agrabah. There are 9 green trinity marks in total.
Green Trinity Locations
In the middle of the shop floor.
Lowers a ladder to the moogle's Item Workshop.
Beside your landing spot where you first entered the world.
Inside the fireplace.
In front of the tournament rankings banner, to the left of the entrance.
In the middle of the area. Look carefully, it blends in with the greenery.
Mythril Shard, HP orbs
In front of the shelf.
Power Up (KH1) or AP Up (FM)
You'll need high jump for this one, it's on top of Geppetto's ship.
In the center of the floor.
Access to Captain Hook's cabin.
On the second floor beside a desk.
Access to Azal vol. 3.
Yellow trinity marks give you the strength to push heavy objects around. You can move heavy boulders out of the way, or move a platform to reach a treasure chest. This one is the hardest of the trinities to get, however, because you will have to beat the Hercules cup after you beat Neverland, and you will have to beat Cloud and Hercules in matches. There are only 4 yellow trinities in the game.
Yellow Trinity Locations
Behind Merlin's house, in front of some stacked crates.
Access to Power Up. (KH1) Access to AP Up. (FM)
Next to the stone Phil asks you to move.
Olympus Coliseum Keyhole.
Hall (inside the Cave of Wonders)
In front of a pillar.
Access to new Hidden Room section containing a gem that grants access to Thundara-G and Meteor-G.
On the left-hand door on the upper level.
Access to Orichalcum, Learn Aerora, Puppies no. 85, 86, 87 (Both games) Dispel-G (KH) Dark Matter (FM)
When you use a white trinity mark, you will activate Trinity Detect. Sora, Donald, and Goofy will touch their weapons together, and use their combined power to detect hidden treasures. To gain Trinity Detect, you will have to defeat Riku in Hollow Bastion. 10 white trinities are hidden in various locations throughout the game.
White Trinity Locations
In the area where the short tunnel connects with the main tunnel.
In the closed off area that can be reached through the painting on the wall of the Bizarre Room.
Lady Luck keyblade
On the ground right in the middle of the area.
Cavern of Hearts
In front of the Keyhole.
Cave of Wonders Entrance
When you enter the Cave of Wonders, it will be in the corner to your left.
Comet-G (KH1) Ifrit Belt (FM)
In the low-lying area behind the tallest "step".
Thundaga-G (KH1) Dark Matter (FM)
On the path in the middle of the spiral shell structure.
To the left of the hill, near a broken segment of wall.
Comet-G (KH1) Puppies no. 67, 68, 69 (FM)
On the back of the ship.
Meteor-G (KH1) Puppies no. 43, 44, 45 (FM)
In the shallow pool where you confronted Riku.
Firaga-G (KH1) Thundaga-G (FM)
© 2022 Lissa Clason