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"Pokémon GO" Ho-Oh Raid Guide

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Sigbog is an avid Level 40 "Pokémon GO" player and raider with lots of knowledge and experience to draw from.

Ho-Oh Raid Guide

Ho-Oh Raid Guide


Ho-Oh brings 45702 combat power to the table, and on paper is a very powerful Pokémon. However, being both Fire and Flying type makes it double weak to Rock, and powerful Rock type Pokémon are abundant in Pokémon GO. It's possible to beat Ho-Oh with two trainers, but even reasonable with a decent team to beat with three trainers. With four, you should have no issues as long as you have some of the proper counters.

Despite being slightly easier to take down, Ho-Oh is still a decent option in the meta so you'll want to lock down a few. Furthermore, Ho-Oh does have a Shiny Variant which should show up roughly 5% of the time.

Preparing for a Raid

Seasoned raiders can skip this section, but if you're new to raiding you may want to check out these points.

I'll go over building a team of ideal counters next, but before that you need to prep a handful of things to set yourself up properly. You can skip this if you're a regular raider.

  1. Check your local Pokémon GO group, Discord, Facebook, etc. to see who wants to join the raid. Unless you're rocking six phones plus six high-level accounts by yourself and know how to tap with your toes. When you find enough people, set a time, and how lenient you can be with how late people are. 'Hard start' refers to starting at the stated time no matter what.
  2. 2. If you can, take gym control over to your color before the start of the raid. This will give you two extra balls to use against Ho-Oh after you complete the raid.
  3. 3. Bring your friends! Bringing high-level friends into raids will grant you extra attack damage to Ho-Oh and extra balls at the end of the raid.

"Pokémon GO" Friends Perk


Building an Ideal Counter Team

Ho-Oh is both Flying and Fire type, making it double weak to Rock. Simply build a strong Rock team and you can take him down without issue. Most powerful Rock options are fairly accessible, everyone should have a team of Golems as they are one of the most useful Pokémon in the meta. Your best options include:

  • Tyranitar with Smack Down & Stone Edge
    (If you don't have Smack Down, it's probably better to use some other counters)
  • Rhyperior with Smack Down & Stone Edge
  • Omastar with Rock Throw & Rock Slide
    (If you don't have both moves, it's probably better to use some other counters)
  • Alolan Golem with Rock Throw & Stone Edge
  • Golem with Rock Throw & Stone Edge
  • Regirock with Rock Throw & Stone Edge

Plus a few honorable mentions if you can't come up with a Rock type team, or if you're trying to conserve potions against a Ho-Oh with Solar Beam (which counters Rock):

  • Jolteon with Thunder Shock & Thunderbolt
  • Gyarados with Waterfall & Hydro Pump
  • Kyogre with Waterfall & Hydro Pump
  • Zapdos with Thunder Shock & Thunderbolt

Catching Ho-Oh

As per usual, adhere to the standard best practices for catching raid bosses.

  • Align a colored circle you believe you can easily hit
  • Take your finger away from the screen (readjust if Ho-Oh moves)
  • Wait until Ho-Oh attacks, fortunately he attacks quite often making this part much easier
  • Throw during the attack animation such that your ball will hit inside the colored circle when the animation finishes. (Be sure to use a curve throw to add an extra 1.7x catch chance multiplier)

Also, don't forget to use a Golden Razz Berry to lock down an extra 2.5x catch chance multiplier. And if you're really looking to optimize, remember that Ho-Oh is a Fire and Flying type so make sure to push for a Gold Medal Fire/Flying type to land an extra 1.3x catch chance multiplier! For extra details on catching, check out my catch guide.

Ho-Oh is pretty close, making it fairly easy to land great and excellent shots. He fortunately also does not move left and right, but does however move up and down so if you're uncomfortable throwing in an up position you will have to wait. Nonetheless, I'd still rate Ho-Oh on the easier side of catching.

Ho-Oh can have the following Fast moves:

  • Extrasensory
  • Steel Wing

Ho-Oh can have the following Charge moves:

  • Brave Bird
  • Fire Blast
  • Solar Beam

Shiny Ho-Oh

Unfortunately, this one is a poor IV.

Unfortunately, this one is a poor IV.

Evaluating Ho-Oh

Before opening up the appraisal menu, an IV calculator, or even an on-screen IV evaluating tool you can just look at your Ho-Oh's catch CP. The catch CP will correlate with the IVs it has.

  • Max catch CP for non-boosted weather is 2207
  • Max catch CP for boosted weather (Sunny & Windy) is 22759

For reference, check the chart below on appraisals to get a clearer understanding on what appraisals mean in Pokémon GO or check out my guide.

IV Evaluation Chart


Final Thoughts

Moderately easy to catch, useful in a lineup, easy to take down, and has a Shiny variant? Ho-Oh is an awesome raid and one to keep jamming on if you get the chance.

If you want to learn more about maximizing your gains from raids, feel free to check out my guide on how to make the most out of raids.