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"Pokémon X and Y" Walkthrough: Victory Road

Matt Bird writes all sorts of nonsense, but he dedicates a large chunk of his time to writing game walkthroughs.

"Pokémon X and Y" owned and copyrighted by Nintendo. Images used for educational purposes only.

"Pokémon X and Y" owned and copyrighted by Nintendo. Images used for educational purposes only.

Wild Pokémon – Victory Road


Ariados (dark spot, inside)






Fearow (dark spot, outside)



Geodude (horde)









Graveler (horde)






Hydreigon (dark spot, outside)






Lickitung (horde)



Noibat (dark spot, inside)



Skarmory (dark spot, outside)






Wild Pokémon – Victory Road, Surfing











Wild Pokémon – Victory Road, Fishing





Good, Super








Good, Super





Wild Pokémon – Victory Road, Rock Smash








All good things must come to an end, and your trip through the world of Pokémon X and Y is drawing to a close. (Well, except for all the post-game content. That's another matter.) There are just two obstacles standing in your way: the Pokémon League itself . . . and the precursor challenge, Victory Road. Always one of the greatest struggles in a Pokémon game, this Victory Road is sure to be quite a formidable obstacle. Let's do it!

Victory Road

  • After having your badges verified, enter the Road. Head straight north to find a trainer.

Ace Trainer Alanza

Weavile, level 60

Reward: $6,000

This Weavile would probably be more challenging if he wasn't running solo. As it is, all you need is one decent Fighting-type move.

  • Hop into the water to your left and Surf west. Debark on the other side and look for a stalagmite near the stairs. It contains an X Attack.
  • Wander up the stairs. There's an opponent waiting. (You can get around him by going up the stairs and Rock Smashing through the small boulder.)

Ace Trainer Bence

Steelix, level 56

Electrode, level 56

Kangaskhan, level 57

Reward: $5,700

Scroll to Continue

Read More From Levelskip

Not that tricky, overall. Ground-type moves are fairly effective in this battle, and perhaps a Fighting-type strike to take down Kangaskhan.

  • Continue south. Another trainer awaits.

Black Belt Markus

Machamp, level 60

Reward: $2,880

Yikes. This guy's tough, considering he has both Stone Edge and Earthquake. Unless you can get a verified kill on the first hit, a Flying-type is not a great choice (try Acrobatics to get the job done); a psychic with the move Psychic is probably wiser.

  • Go south. You'll find a pool patrolled by a trainer. At the bottom-left edge of this pool is a Dusk Ball.

Battle Girl Veronique

Hawlucha, level 57

Mienshao, level 58

Reward: $2,784

Yikes. Two powerful Pokémon. Hawlucha is the more troublesome of the pair, as it's very strong yet able to take a fair beating before it goes down. Psychic-type moves are recommended. Mienshao is stronger, but it's frailer; Psychic will also work well on it.

  • Backtrack to the previous trainer and go west. You'll emerge outside, on a bridge. A trainer's walking along it.

Backpacker Farid

Haxorus, level 58

Reward: $2,320

Another biggun. Haxorus packs quite a wallop, but its defenses aren't amazing. Dragon- or Ice-type moves should bring it down quickly enough. If you do deploy a Dragon-type, make sure it's a fast one—Haxorus will rip it apart with Dragon Claw otherwise.

  • Across the bridge and to the left on the grass is a rock. Check it for a Hyper Potion.
  • In the north is another cave entrance. There's a bush to the left of it; check the bush for a Full Heal.
  • Enter the cave. A trainer's waiting beyond.

Battle Girl Sigrid

Medicham, level 60

Reward: $2,880

This cave really likes to send out single, high-power Pokémon. Medicham is nicely balanced and can hit pretty hard; a Flying-type is your best bet for countering Fighting-type moves.

  • Hop across the stepping stones ahead until you're on the top-left ledge.
  • Head north, under the bridge. A trainer is running back and forth here.

Black Belt Ander

Pangoro, level 57

Heracross, level 58

Reward: $2,784

Pangoro's not a huge deal. Heracross can be, as it uses a very powerful Close Combat move capable of wasting most Pokémon.

  • Run up the stairs at the end. You'll find a Carbos, and in the wall behind the stalactite is a Smooth Rock.
  • Run all the way back south. Destroy the breakable rock with Rock Smash. Walk down into the pit surrounding the stepping stones and check the stalactite in the north for an Ultra Ball.
  • Head southeast through the stepping stones. You'll find a rise with more stepping stones. Hop across them to find your way outside. Follow the path south and you'll come to another small cave. Inside is TM 03, Psychock.
  • Backtrack to the main cave. Once you're at the giant stone that can be moved, get up onto the rise right beside it and hop across the stepping stones to the north. Fight the trainer ahead.

Psychic William

Espeon, level 58

Reward: $3,248

Yikes. Not only is Espeon a potent Psychic-type, it has Dazzling Gleam to boot. Use Dark-, Bug- or Ghost-type moves to bring it down quickly.

  • Push the stone ahead to the left with Strength until it falls into place. Climb the stairs to find a pair of trainers waiting.

Brains & Brawn Arman & Hugo

Medicham, level 58

Gallade, level 60

Reward: $6,240

Hmm, two Psychic- and Fighting-type Pokémon. They're hardly invincible, so long as you choose wisely with your initial team. Use a strong Flying-type move to wipe out at least one of them from the get-go. I found Gallade to be a bit weaker in the defensive department, so target it first.

  • Beside the bridge to your right is a little pathway that leads north and west. Follow it to find a Rare Candy.
  • Cross the bridge, climb the stairs, and go outside. East of here is a stone to move with Strength; after doing so, check the small stone to the left for a Revive. Enter the cave further left and follow the path down to find a rock to push with Strength. This will create a path back to the beginning of Victory Road, if you think you need a break.
  • Backtrack to the outdoors. Challenge (or not) the trainer patrolling to the north.

Fairy Tale Girl Corinne

Azumarill, level 56

Florges, level 56

Reward: $1,792

Neither of these Pokémon are startlingly strong, though Florges can do a fair amount of damage with Petal Dance if you send out the wrong Pokémon. Avoid anything weak to Grass-type moves (Rock, Ground, Water).

  • Up and to your left is a cracked wall you can bust through with Rock Smash. You'll find a PP Up nearby.
  • Back on the path you'll see a trainer slightly north. Easy to avoid if you don't feel like battling.

Hex Maniac Raziah

Gourgeist, level 58

Reward: $1,856

Gourgeist is annoying mainly because it can disappear for one turn using Phantom Force. Either outpace it or just wait until it comes back, then smash it with one of its many weaknesses.

  • To the east is a Ranger who will, happily, restore your HP if you talk to her.
  • Beyond, in the north of the ruins, is a Quick Ball.
  • Almost done. Once you're fully healed, head south, out of the ruins . . . and your neighbour will show up.

Pokémon Trainer

Meowstic, level 57

Vaporeon / Flareon / Jolteon, level 57

Absol, level 59

Altaria, level 58

Chesnaught / Delphox / Greninja, level 61

Reward: $6,100, two Max Revives (Thanks to Tania for providing a solid amount)

Your neighbour has moved up in the world. Most of his Pokémon pack a wallop, but by now you should have plenty of countermeasures for all of them. Meowstic is strong but doesn't have great defenses; Altaria is fairly meh for a Dragon-type; Absol is strong, but it can't take a whole lot of abuse; the Eeveevolutions are predictable because they stick to their respective elements most of the time; and the starter, well, you've been here before. Use what always works.

  • After beating your neighbour (what, you thought you were done?), check around the wall to your left. You can bust through the stone to find a Zinc.
  • Enter the cave in the east. Run up the stairs to find a trainer.

Pokémon Ranger Petra

Slowbro, level 57

Altaria, level 57

Reward: $4,560

Altaria is still pretty meh. Slowbro can surprise, though, as it's a Psychic- and Water-type . . . that knows Flamethrower. Huh.

  • There are two ledges here. Ignore the left one and go right. Go all the way south across ledges until you wind up on a path leading outside. Check the rock to your left, against the cliff edge, for a Pretty Wing. Then run into the ruins up north to find a Max Elixir. Slide down the slope here to start over.
  • Return to the ledges. This time, go south, east, south, and south. In the middle of this small area between ledges, you'll find a hidden Escape Rope, one square in front of the northern ledge. Hop east and go up the stairs. You can head for the exit now . . .
  • . . . or get more items first. Go north, check the stalagmite on the edge of the precipice south of the trainer for a Max Repel, then take on the trainer herself.

Veteran Inga

Talonflame, level 61

Reward: $8,540

Nothing overly special. Rock, Ice, Water, you have plenty of options to bring down this frail bird.

  • Slide down the ramp to the south. Hop one ledge south to find a Dragon Fang.
  • There. Done with the ledges. Hop south to the stairs, go up, and go south to where a trainer is patrolling. You can fight or avoid him at your leisure to fetch the Full Restore.

Pokémon Ranger Ralf

Crobat, level 59

Reward: $4,720

Crobat can be a real nuisance with X-Scissor and Cross Poison if you give it a turn or two. You're well off wiping it out in one turn with a Rock- or Psychic-type move.

  • Go up the stairs to your right. Trainer!

Veteran Gerard

Banette, level 57

Leafeon, level 59

Reward: $8,260

Banette can be annoying with Thunder Wave, but it doesn't have the defenses to resist you for long. Leafeon is better in the defense department but has a lot of weaknesses. No problem.

  • Push the boulder near the Veteran into place. If you follow this path down it will take you back outside, where you can shove yet another boulder into a hole. This will create a very easy path allllll the way back to the beginning of Victory Road.
  • Go through the cave exit to your right. Outside is a trainer you can easily avoid if you wish.

Artist Vincent

Smeargle, level 58

Reward: $3,248

After all that? A Smeargle? Please.

  • Check the rocks south of the Artist for an X Defense.
  • Continue south. Another trainer . . . sigh . . .

Ace Trainer Michele

Magcargo, level 57

Scizor, level 58

Reward: $5,800

Water decimates Magcargo. Fire does the same to Scizor. Gotta love quadruple weaknesses.

  • Continue down the western path. Surf off of the dock and (assuming you have it) use Waterfall to climb the waterfall to the right. Follow the water north until you find somewhere to land. A trainer awaits, guarding TM 02, Dragon Claw.

Hiker Corwin

Torkoal, level 56

Golem, level 56

Reward: $3,136

Water for both. Easy enough. Mind Torkoal's surprise Earthquake attack. Mind, too, that Golem has Sturdy, and won't go down in one hit.

  • Head back down to the small lake and enter the cave in the cliff. Head up the stairs within and you'll face several trainers.

Veteran Timeo

Trevenant, level 57

Gigalith, level 59

Reward: $8,260

Ouch. Trevenant is painful primarily because it has, and will use, Curse. Very dangerous move. Gigalith is a powerhouse with Stone Edge, which it uses often, and has Sturdy to block a OHKO.

Veteran Catrina

Glaceon, level 57

Snorlax, level 59

Reward: $8,260

Glaceon will use Blizzard, which, despite being inaccurate, really hurts if it lands. Snorlax is always an annoying opponent; bring out Fighting-type moves to waste it quickly, preferably something that relies on special attack.

Veteran Gilles

Skarmory, level 55

Umbreon, level 55

Alakazam, level 57

Reward: $7,980

Skarmory is annoying largely because it will survive the first hit, again thanks to Sturdy. Stupid ability. Umbreon is hard to kill, but it doesn't hit that hard in return. Alakazam can surprise because it knows Dazzling Gleam.

  • Look in the middle of the area with four torches for a hidden Star Piece. Otherwise, head up the stairs and revel in your discovery of the Pokémon League! You did it! (Lord almighty, was that ever long.) All that's left now is fighting the Elite Four . . . and the Champion!

Return Trip

  • Come back to the first major outdoor area after upgrading your Mega Ring. Look for a single tower on the west end of the area, near where you first come out, that's blocked off by a wall you can destroy with Rock Smash. Garchompite is sitting at the base of the tower.


Beep on December 06, 2014:

Somehow, I got a Damp Rock in the Aftermath after a battle with a Graveler? Do you know anything about this?

UpturnedLizard on October 29, 2013:

I ran into a horde of Lickitung in the cave section just before reaching the poke center.

Reki on October 27, 2013:

Also, a Max Ether a little south and to the right of Dragon Claw. :)

Reki on October 27, 2013:

Fairy-type Pokemon like Xerneas will mow down the first half of the cave, particularly the fighting-types.

Trgz on October 25, 2013:

Also, noivern? Do i catch it outdoors or indoors? And does it only swoop in or can it appear normally? Sorry for all the questions i was just looking forward to catching them.

Caught myself a zwelios already so you can ignore that question

Trgz on October 25, 2013:

Can you encounter zwelios inside caves as you walk?

Mike on October 25, 2013:

All altaria uses in sing and roost!

Sumatra on October 22, 2013:

A wild Ariados swooped down on me

Anagh on October 21, 2013:

A wild Hydregion swooped down in the sky for me. I think you should mention that as it was a huge help for me to beat the Elites and the Champion with it

Danson on October 21, 2013:

The dark spots outside have skarmories and the dark spots in the cave have noibats as well.

Matt Bird (author) from Canada on October 20, 2013:

Cool. Really wish they'd tack on numbers instead of just pluralizing. Thanks!

Tania on October 20, 2013:

Calem/Serena gives you 2 Max Revives :)

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