Matt Bird writes all sorts of nonsense, but he dedicates a large chunk of his time to writing game walkthroughs.
Wild Pokémon – Shalour City, Surfing
Wild Pokémon – Shalour City, Fishing
Ahhh, fresh air! After a prolonged dip into Reflection Cave, you've emerged in the south end of Shalour City, home to yet another Pokémon Gym. Ready to put your skills to the test yet again? Or would you care to have a teensy look around first and see what the city has to offer? (We'll just assume you opt for the latter.)
- The Pokémon Center is near the exit to Reflection Cave. Mr. Bonding is in here, for once, and he has another O-Power for you. Also here, working the desk at the Poké Mart, is a vendor who will sell you five rather nifty TMs for Dig, Poison Jab, Safeguard, Hail and Sandstorm. Buy as you see fit.
- To the right of the Pokémon Center is a house with a scientist in residence. He'll check your Coastal Pokédex and give you an Eviolite if you have enough Pokémon in your Pokédex. (I had 55. Don't know the exact cutoff number.)
- To the left of the Pokémon Center are two houses. In the first is an old woman who will give you a Soothe Bell if your lead Pokémon likes you. In the second is a man who will give Pokémon that adore you Footprint Ribbons. Also in the second house is a woman who will give you five Stardusts if you have a Flying- or Psychic-type Pokémon in your team.
- Head north past the Pokémon Center. Cut scene ensues.
- Go north. When the path splits, take a left. At the top of the stairs, you'll find a house. Inside is a guy who will trade a Leppa Berry for a Sitrus Berry.
- Also up here is the local Pokémon Gym. It's currently closed.
- Head down to the sand that leads north. Tierno will rush in and give you an Intriguing Stone.
- On the edge of the water to the north is a photo spot. Head directly west of it to find several small rocks on the opposite side of the beach; the one firmly planted in the sand contains a Stardust.
- Cross to the northern beach that borders with the Tower of Mastery. To the right of the entry arch, hidden in a clump of rocks, is a Max Ether. Run up to the entrance itself and check the bush to the right to find a Max Repel.
Tower of Mastery
- Enter the door at the base of the enormous Lucario statue.
- Watch the cutscene.
- Time for a Pokémon battle! Talk to your neighbour when you're ready.
Meowstic, level 28
Absol, level 28
Quilladin / Braixen / Frogadier, level 30
Not that bad a fight, despite being a rival battle. Meowstic can be a little annoying, but it's fragile enough to go down fairly easily. Absol is strong but also a tad fragile, and the starter, though generally a bit more robust, is straightforward in its attacks. Just don't use your own starter and you'll be fine.
- Well, that was fun. Heal up and head for the Shalour City Gym. Be sure to check behind the bench by the entrance for a hidden X Sp. Atk before entering.
Shalour City Gym
- What a surprise, the gym is an enormous skating rink. No fancy layouts here—all you have to do is chase after the four Pokémon trainers as they skate around, bump into them, and beat them in combat. Straightforward and simple, and the kind of brawl you'd expect in a Fighting-type gym.
Roller Skater Dash
Heracross, level 30
Always a tough Pokémon, Heracross, but it really can't stand up against Flying-type moves, whether they're backed by STAB or not. Do NOT send out a Psychic-type, or Heracross will probably eat it for lunch.
Roller Skater Kate
Meditite, level 28
Mienfoo, level 28
One is a bit defensive, the other almost strictly offense. Flying-type is again the best choice. Be prepared for Fake Out to damage a Psychic-type.
Roller Skater Rolanda
Sawk, level 27
Hariyama, level 29
Both of these Pokémon can put a serious hurt on your team if you don't act quickly, and Hariyama may be bulky enough to resist even a super-effective hit. Psychic works nicely in this one.
Roller Skater Shun
Pancham, level 27
Throh, level 27
Machoke, level 27
A big bundle of muscles. Not overly difficult, though Throh is very resistant to one-hit kills.
- Once you've beaten all three, grind the rails to the center ring. The gym leader will make an appearance and challenge you to a one-on-one.
Mienfoo, level 29
Machoke, level 28
Hawlucha, level 32
Reward: $5,120, TM 98
Expecting Lucario? None to be seen in this battle, and that's probably to your advantage. Mienfoo is set up to hurt Psychic-type Pokémon, while Machoke can surprise Flying-types. Hawlucha is just strong in general. Nevertheless, a swift Pokémon that capitalizes on their weaknesses should have the edge, as none of them are amazingly resilient. Just make sure you wipe out Hawlucha quickly—it likes to use Hone Claws, and can quickly grow to a one-hit KO machine if not stopped.
Beating Korrina will earn you the Rumble Badge, which allows you to control Pokémon up to level 50, as well as use the HM Surf outside of battle. (Guess what you're getting soon.) She'll also shell out TM 98, Power-Up Punch. Groovy.
That's that. Gym defeated . . . but Korrina isn't. She wants to fight atop the Tower of Mastery. You knew you had to climb it EVENTUALLY . . .
- As soon as I can tell, you can do this immediately after completing the Tower of Mastery. Talk to the hiker in the northeast of town. He'll swap your Intriguing Stone for a Sun Stone. (Thanks to Passerby for pointing this out.)
Matt Bird (author) from Canada on October 22, 2013:
Ooo, thanks, Passerby. I'll give it a try.
Ookarus on October 20, 2013:
Great job on these walkthroughs!
Passerby on October 15, 2013:
Hey, if you talk to the hiking-looking man by the stairs (east of the house to the right of Pokemon Center) he will trade Sun stone for the Intriguing Stone we have (so you have to entered the event where you received the intriguing stone first)
Mimbochan on October 14, 2013:
You sir, are God! hahaha.. I've been following your post right after the first gym. I find your guide very direct and succinct. Do keep posting the walkthrough!