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The Banner Saga Walkthrough: Item List

Updated on January 21, 2014
The Banner Saga is owned by Stoic. Images used for educational purposes only.
The Banner Saga is owned by Stoic. Images used for educational purposes only.

What good is a tactical RPG without items? Obtained through purchase, trade, gifting and sheer dumb luck, the many items of The Banner Saga are good for one thing: enhancing your characters. Some make them stronger, some make them tougher, some make them less noticeable, some even heal their wounds between rounds. Items are a good thing, and you'd be nuts not to take advantage of each character's item slot.

Items are ranked from one to five. A character must be promoted to at least the item's rank before they can use that item. If Alette is rank two, for example, she can use rank one and rank two items, but not ranks three and up. Simple enough.

Note that items listed as 'Purchased' can also be found by stretching out Wars against dredge. if you go through two rounds of enemies and win you stand a decent chance of finding an additional item.

(Did I miss any? If so, let me know in the comments. I bet I missed at least one. Thanks to Charlie for input on items I missed, as well as many, many other things.)

Alette's Bracelet

Rank: 1

Acquired: Already owned

Cost: N/A

Effect: +1 Armor, +1 Strength, +1 Willpower

A handy little trinket, and great for the Armor-light Alette in the early stages of the game.

Bloodshed Coins

Rank: 1

Acquired: Purchased

Cost: 5 Renown

Effect: +1 Willpower per kill

Mmm, not bad, even past the first few chapters. It'll get replaced eventually, but for archers it's a decent item.

Iron Bands

Rank: 1

Acquired: Purchased

Cost: 5 Renown

Effect: +1 Strength

The lowest of the low. Good for early chapters; replace it later.

Narwhal Horn

Rank: 1

Acquired: Purchased

Cost: 5 Renown

Effect: +1 Armor Break

Handy for the first few chapters on anyone that goes after Armor.

Padded Undercoat

Rank: 1

Acquired: Purchased

Cost: 5 Renown

Effect: +1 Armor

A low-level item of some use. I don't find it that handy unless you're playing on Hard and can really use the extra boost. (Even then you're better off just promoting a character instead.)

Serpent Earrings

Rank: 1

Acquired: Purchased

Cost: 5

Effect: 10% chance to dodge Strength attacks

So unreliable... don't bother, unless you get it for free and don't have any other items equipped.

Warrior's Oath

Rank: 1

Acquired: Purchased

Cost: 5 Renown

Effect: +1 Willpower

Not too bad early on for characters that rely on their special abilities. Very straightforward.

Whalebone Needle

Rank: 1

Acquired: Purchased

Cost: 5 Renown

Effect: +1 Armor gained upon resting

Not bad, actually. Resting is useful if you're a defensive player, and a good way to keep your archers in stable condition.

Bail's Locket

Rank: 2

Acquired: Purchased

Cost: 10 Renown

Effect: +2 Willpower

Pretty handy for someone who relies on Willpower a lot. Give it to one of your archers.

Bjarken Rune

Rank: 2

Acquired: By inspecting the godstone of Hridvaldyr in Chapter Two

Cost: N/A

Effect: 15% chance to dodge Strength attacks

Early on, when you're hurting for items, the Bjarken Rune is worth putting on. The chances of it working are so low that it's not worth retaining, though.

Gullinfyri

Rank: 2

Acquired: By agreeing to partake of the Radormyr godstone tribute in Chapter Four

Cost: N/A

Effect: 15% chance to deal double Strength damage

Gullinfyri can absolutely rock any foe, depending on the power of your Strength attack. That said, it's so unreliable that I recommend replacing it with a pure stat boost when you get the chance.

Lightning Runestone

Rank: 2

Acquired: Purchased

Cost: 10 Renown

Effect: 10% chance of doing double Strength damage, +1 to luring enemies

A good item for a tankish character like Iver, and the potential to do double damage is nice. (If horribly unreliable.)

Singing Stone

Rank: 2

Acquired: Purchased

Cost: 10 Renown

Effect: +2 Willpower per kill

Ooo, that's quite a boost for kills. The Singing Stone is a great addition to your sniping archers who will probably have to pump Willpower into their normal attacks to get the job done.

Tistelberry

Rank: 2

Acquired: Purchased, and potentially found by Hogun

Cost: 10 Renown

Effect: +2 Willpower upon resting

A great item for your archers, particularly if you can get it for free.

Worldhook

Rank: 2

Acquired: Purchased

Cost: 10 Renown

Effect: +2 Armor Break

For the cost, yes, this is an excellent item. Definitely worth buying and placing on your designated Armor-pounders. It will come in handy against Bellower.

Comb of the Loom Mother

Rank: 3

Acquired: Purchased

Cost: 15

Effect: -2 to luring enemies.

Great for archers who want to avoid attention. Personally, though, I prefer making other characters provoke aggro instead, as those items typically come with additional side effects. Still, not bad.

Dragon Stone

Rank: 3

Acquired: Purchased

Cost: 15 Renown

Effect: +3 Willpower

Hey, Willpower. Can never go wrong with some extra Willpower. Anybody who charges their special ability can find this useful.

Horseskor

Rank: 3

Acquired: Purchased

Cost: 15 Renown

Effect: +1 to movement, 10% chance to dodge Strength attacks

The dodge chance is meh. The addition to movement, though? Glorious. If you see it, buy it. I love putting this on Rook.

Jarl's Seal

Rank: 3

Acquired: Purchased

Cost: 15 Renown

Effect: Regain 1 Willpower per turn

Handy for Willpower-heavy characters, but it gets quickly outclassed by better items.

Obsidian Ring

Rank: 3

Acquired: Purchased

Cost: 15 Renown

Effect: +2 Strength

Meh. It's alright. I'd rather level up a character than buy one.

Ring of the Wolf

Rank: 3

Acquired: Purchased

Cost: 15 Renown

Effect: Protects a character from attacks that would cause death unless their Strength is at one

This is a good item for characters who rely almost solely on their special ability to do damage or muck about the battlefield. Yvind, for example, is a shoo-in for a Ring of the Wolf. Characters who rely on Strength to do their damage will survive to the next round, yes, but they'll probably be so weak that they're next to useless.

Sporddreki Bur

Rank: 3

Acquired: Purchased

Cost: 15 Renown

Effect: +2 to luring enemies, 5% chance of dodging Strength attacks

All in all, not a bad buy. Drawing aggro is great for guys like Egil and Mogr, and the chance of dodging those attacks is even better.

Sun Stone

Rank: 3

Acquired: Purchased

Cost: 15

Effect: Attacks are never deflected

Eh. If you do your math properly your attacks won't get deflected anyway, unless you're facing rare shieldbearers with Stone Wall. Doesn't happen often enough to bother with a Sun Stone.

Svallin Dust

Rank: 3

Acquired: Purchased

Cost: 15 Renown

Effect: +2 Armor

Meh. It's okay. Pretty straightforward. There are better items which do the same thing that you can find for free.

Vadrun Silver Brooch

Rank: 3

Acquired: Found in Chapter Six if you keep the dredge infant

Cost: N/A

Effect: 1 Strength damage deflected when attacked

Not bad at all. Defensive fighters will get good use of this one.

Eitrfang

Rank: 4

Acquired: Purchased

Cost: 20 Renown

Effect: +3 Will per kill

Oh man. If you have a character that expends a lot of Will each turn - Eyvind is a good choice - Eitrfang is worth the purchase.

Farthingjord

Rank: 4

Acquired: Given by Krumr if you inspect godstone Bjorulf in Chapter Four

Cost: N/A

Effect: +3 Armor Break

Oh man. That's awesome. I like giving Farthingjord to either Rook or Iver, both of whom are already pretty good at busting through Armor scores.

Haldan's Razor

Rank: 4

Acquired: Purchased

Cost: 20 Renown

Effect: +3 Willpower when you rest

This is a fantastic item if you're willing to sit back a turn. Defensive players who rely on archers for the bulk of the damage output should appreciate Haldan's Razor.

Puzzle Box of the Twin Rivers

Rank: 4

Acquired: During Chapter Six, when you visit the godstone Sigrid, you'll have the opportunity to fiddle with a puzzle box. Try to solve it on the first prompt, but go back to bed on the second.

Cost: N/A

Effect: Regain 1 Willpower per turn, +3 Willpower

Wow. Fantastic. Any character that uses Willpower constantly will love the Puzzle Box.

Scarlet Feather

Rank: 4

Acquired: Held by Sigbjorn if / when he's recruited in Chapter Seven.

Cost: N/A

Effect: +2 to movement, -1 to luring enemies

Woooooow. This has got to be one of the best items in the game, and a natural for any archer. Grab this off of Sigbjorn in the short time he joins your party, because once he leaves it's gone forever.

Valka Thread

Rank: 4

Acquired: Purchased

Cost: 20 Renown

Effect: Regain 1 Armor per turn

Got a defensive character? This is a great item. I'm not sure if I'd bother with it if you have, say, Eyvind in your party all the time, but still. A good snag.

Ash Mead

Rank: 5

Acquired: Found in Chapter Seven if you look for supplies in Boersgard. You'll receive a hint from a merchant about a house in Low Town where something of his is being kept. Steal it back and keep it.

Cost: N/A

Effect: 1 Willpower per turn, +2 Strength

Ooo, that's fantastic. You won't get many battles in which to use this item, but it may just be worth keeping if you aren't pressed for supplies.

Bjorulf's Blessing

Rank: 5

Acquired: Given to you by Sigbjorn if you help him recover from his hangover.

Cost: N/A

Effect: Knockback on Strength attacks of 3 or more, +1 Strength

Yikes. Sigbjorn doesn't stick around long, but his legacy is awesome. This is great for your varl, but even greater on ranged fighters who can knock enemies out of walking range.

Dundr's Hand

Rank: 5

Acquired: During Chapter Six, if you allow Krumr to distract the dredge independently of the rest of the caravan

Cost: N/A

Effect: +3 Strength

Never a bad thing, really, and the best you'll get as far as Strength goes.

Five Ring Necklace

Rank: 5

Acquired: During Chapter Three, if you keep the dead merchant's things for yourself

Cost: N/A

Effect: +1 luring enemies, +1 Strength, +1 Armor, +1 Willpower, +1 Armor Break

Wow. You lose out on some Renown - and Mogr's respect - but who cares, this thing is all-around awesome.

Godscale

Rank: 5

Acquired: By collecting all of the scales at the base of godstone Marek in Chapter Four

Cost: N/A

Effect: +3 Armor, +1 to luring enemies

Whomever acts as your defensive shield, be it Egil or Mogr or someone else, needs this item. They deserve it. Seriously. Great for warding off Bellower's attacks at the end of the game in particular.

Namejs' Ring

Rank: 5

Acquired: Purchased

Cost: 25 Renown

Effect: +2 deflection of Strength damage, +1 willpower per kill

Yikes. Very expensive, but also very good. I like this Ring for Rook in particular, as it increases his survivability and allows you to carry on a perpetual chain of Mark Prey attacks.

Obsidian Bell

Rank: 5

Acquired: Purchased

Cost: 25 Renown

Effect: +3 Armor when resting, +2 luring enemies, +1 Strength

Wow. Another great item for defensive characters. Let your Egil or Mogr sit back and rest every turn while enemies wail fruitlessly on them. A bit dangerous in some fights, perhaps, but overall useful.

Shepersky Stone

Rank: 5

Acquired: Found in Chapter Four if you raid Ekkill's storehouse and take everything

Cost: N/A

Effect: Deflects 2 Strength worth of damage, +2 to luring enemies

Your defensive characters will love this one. Drawing aggro away from archers and lighter strikers is always a good idea.

Statue of a Sightless Man

Rank: 5

Acquired: Purchased

Cost: 25 Renown

Effect: 20% chance to dodge Strength attacks, +2 Strength

Pretty good, though expensive. Hopefully you find it while fighting dredge.

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    • profile image

      Charlie 3 years ago

      There are also:

      (Rank) (Name) (Effect)

      1.........Leather Flask...........................+1 will on rest

      2.........Skjule......................................-1 aggro

      3.........Charm of the wandering mind..20% dodge STR attacks

      3.........Horseskor...............................+1 movement, 10% dodge

      4.........Obsidian powder.....................Knockback on attacks of 4+

      4.........Valka thread...........................+1 armor per turn

      5.........Bjorg av Leander.....................+2 armor per turn

      5.........Obsidian Bell.......................+3 armor on rest, +2 aggro, +1 STR

    • MattWritesStuff profile image
      Author

      Matt Bird 3 years ago from Canada

      Cool. Thanks, dude. I found a few of these on today's playthrough; I'll plug in the rest in the next few hours.

    • profile image

      Yuriken 3 years ago

      Can you confirm what happens with items in separate parties (when parties are split early,) when items are on people that leave (say, if you punch them in the face,) or when items are on people that die?

    • profile image

      Yuriken 3 years ago

      And while we're at it - when (if ever) does your renown carry forward between chapters, or where (if ever) is it reset? Same questions for supplies :)

    • profile image

      johnnyreb 3 years ago

      Also this:

      Calabilla, Rank 5, +1 will per turn and +1 armor per turn.

      *mild spoilers* You obtain it from choosing to NOT stay inside Frostvell after getting inside the gates in Chapter 2. When Chapter 4 begins you will start outside and have a series of 3 optional battles against Dredge.. if you choose to fight all 3 (the last one Iver is occupied so wont participate in making it pretty difficult on hard) you will be rewarded with Calabilla. Also, Onef will try to come join you with supplies later but I did not accept fearing the same event later on as the one where you take him after staying INSIDE Frostvell at the end of Chapter 2 but perhaps doing it this way is a chance to keep both him and Egil in your party?.. iono, someone update if they find a successful way to keep Onef, Ekkill, and Egil together till the end bc iv read that you SHOULD be able to have all members survive but for the life of me i haven't been able to do it with everyone yet...

    • profile image

      Michael 3 years ago

      Rank 5 item:

      Stravhs Wheatstone

      +20% chance 2x str dam

    • profile image

      johnnyreb 3 years ago

      Update to my earlier post the latter half of which is really in wrong thread anyhowz, but i digress.. so decided to go back and play thru allowing Onef to join me after staying OUTSIDE Frostvellr at the end of Ch2.. and yeah, all events/interactions with him seemed to stay the exact same as from starting Ch4 from INSIDE Frostvellr.. *sigh*

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      PancakeLizard 3 years ago

      There's also the item: Eyeless Rift, Rank 4 (Attacks never deflected +10% Chance 2x STR DAM)

      Purchased for 20 Renown

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