5 Things We Hope to See in the Next Elder Scrolls Game
The Elder Scrolls series, alongside Fallout, is mostly what Bethesda is known for. After the initial success of Morrowind and Oblivion, The Elder Scrolls V: Skyrim was greatly anticipated and has sold over 20 million copies worldwide. Although The Elder Scrolls VI hasn't been officially released yet, many gaming magazines such as Digital Spy anticipate that a sixth installment is definitely in the works.
Skyrim is one of the most successful fantasy roleplaying games of all time, inspiring multiple upgraded versions, re-released versions, and downloadable content. It is indeed a fantastic game that many have spent hundreds of hours playing, exploring endless dungeons and caves, completing quests, and killing dragons.
However, there were some things missing from Skyrim that I would love to see in the next installment.
1. Better cutscenes
It seems like the graphics artists put all their effort into making the game pretty and the animators did nothing to fix the awkward scenes. I'm talking about cutscenes where two things, or two characters, move at once completely out of sync. Fights and battles are painful to watch. It was pretty bad in Oblivion and I was disappointed to see that the issue remained in Skyrim.
As an example, in the below scene, the creators used the same animation for walking and running, and there are awkward gaps between actions that just make it clunky.
If you compare it to Dragon Age: Inquisition, which is of the same genre, cutscenes flow much more nicely and I enjoyed watching them a lot more. Not to say that there aren't things that need improving in the next Dragon Age, too.
2. Better animation
Don't get me wrong, the graphics in Skyrim, especially the remastered version, were gorgeous. I, like many other players, often found myself marveling at the picturesque landscape and detailed cities that really sucked you into a new world.
However, I need to see more variety in animation. The characters have walking, running, turning and speaking - and that's it. All characters, no matter who they are, have the exact same mannerisms.
When the characters are performing actions, nobody bothered to make an animation for it. Even looking at the scene above, you can see that the mage simply stood next to the dragon for a little bit and it was sort of up to our imaginations as to what happens. This isn't really excusable for such a huge budget game.
3. Better characters
I like Lucien Lachance and Martin in Oblivion, but Skyrim was a bit of a disappointment in terms of great characters. One of my favourite things about a roleplaying game is finding awesome characters - the Dragon Age series, for example, boasts wonderful people you can interact with which, personally, makes it much more memorable.
I would really like to see some better characters in The Elder Scrolls VI. Lydia was okay, but with her three or four generic dialogue lines and virtually no reaction whatsoever to anything I do, she was very two-dimensional and more like an extra weapon than a character. The only person in Skyrim who is remotely interesting is Ulfric, but if you side with the Imperials, you end up killing him anyway.
4. Reactions to my character
One thing that truly felt incomplete in Skyrim was the absolute lack of reaction to anything I did in the world. I was a thane in each city, the guild master of the Thieves' Guild and the Dark Brotherhood, and a Legate Commander in the Imperial Legion, and nobody cared. I didn't feel like I'd really achieved anything or the world hadn't been affected by my choices. They got rid of the Jar-Jar Binks-esque Adoring Fan, at least.
Even in Oblivion, you would get people recognising you for being the arena champion or the Hero of Kvatch, but this was so lacking in Skyrim that at first, I thought my copy of the game had some sort of glitch. That wasn't the case, though. I would definitely like to see an improvement on NPCs' reactions in the next Elder Scrolls game.
One thing that still annoys me to this day is the lack of consistency. If you do one good thing and one bad thing for someone, you would perhaps expect them to be neutral from then on. Nope.
The Argonian couple in Riften hate you forever after you complete an essential quest early on in the Thieves' Guild where you have to threaten Keerava for some gold she owes. Even after I tracked down some precious stones for her boyfriend, Talen-Jei, so he could make an engagement ring for her, they were still super rude. Sometimes.
Often, in the same breath, Talen-Jei would say to me something along the lines of "thank you for your help", then say "just get out of here" within the same conversation. It was just dumb. Hopefully Bethesda will clean this up in the next game.
Did you enjoy Skyrim?
Skyrim was a truly great game, and if these small things are cleaned up, the next installment of The Elder Scrolls could be even better. Unfortunately, Bethesda doesn't seem to have another game in the works yet, so we'll just have to wait and see.