Top 5 “Inner Circle” Personal Quests in Dragon Age: Inquisition

Updated on March 26, 2018
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Poppy is a proofreader and Dragon Age fan. She lives in Tokyo and has two hamsters named Zelda and Hemingway.

Dragon Age: Inquisition is the latest in the awesome fantasy roleplaying video game series by BioWare. Since Dragon Age: Origins was released in 2009, the series has gained an enormous following not only for its gameplay and quests, but for its unforgettable storylines, multiple in-game choices, and unforgettable characters.

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The main storyline is only the tip of the iceberg when it comes to quests and missions in Dragon Age: Inquisition.

As well as multiple areas in which you can find landmarks, regions, side missions, agents, and more, you have multiple personal quests you can do for your companions as well, leading to higher approval and more information for your codex. These can be found in the "Inner Circle" category.

*Attention: this article contains spoilers.

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Inner Circle

The Inner Circle quests include Cassandra, Solas, Blackwall, Cole, Iron Bull, Vivienne, Sera, Varric, Cullen, Josephine, Leliana, and Dorian.

You may want to only pursue the Inner Circle quests of the characters that you like, or some players may be completely uninterested. Other completist players may do them all. As someone who has repeatedly finished all of the Inner Circle quests, here are the top five of them in terms of storyline.

5. Demands of the Qun (Iron Bull)

You can recruit Iron Bull fairly early on after speaking with Krem outside Haven's chantry. You learn upon getting him that he's working with a group of Qunari spies and passing information between them and the Inquisition.

His personal quest, Demands of the Qun, comes up when you are in Skyhold and his approval is high enough. When you travel together to the Storm Coast, you, the Chargers, and an agent from the powerful Ben-Hassrath are to protect the Qunari ship the Dreadnought from being destroyed by Venatori.

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This is a quest that involves making a moral decision: save the Dreadnought and Iron Bull's relationship with the Ben-Hassrath, and lose the Chargers who are like his family. Or save the Chargers and sacrifice the Dreadnought, making Iron Bull an outcast from his people forever.

Both decisions cause internal anguish for Bull, and it's a tough decision to make. It is incredibly lonely in Skyhold if the Chargers are gone, and if you choose to save them, Iron Bull is forever Tal-Vashoth, an outcast. It is definitely one of the more memorable quests in the game, made even more so if you decide to romance him.

4. Bring Me the Heart of Snow White (Vivienne)

Many players dislike Vivienne because of her cold attitude and her perspective towards magic. However, she's one of my favourite characters because she is so ice-cold and wears an expert mask to hide any emotions. However, this mask slips when you pursue her personal quest Bring Me the Heart of Snow White, which unlocks after you've completed the quest Wicked Eyes and Wicked Hearts.

You have to unlock the area Ghilan'nain's Grove before you can do this quest. Head there and kill a snowy wyvern, which is the heart that Vivienne needs for her potion. There is also an option to give her a regular wyvern's heart if you really dislike her. The outcome is the same either way.

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We see Vivienne desperately try to save her lover with a potion, only to see him die in front of her. It makes her a much more likable character, knowing that she is perfectly capable of emotion and isn't the icy queen she seems.

I remember feeling really sorry for her the first time I playing it and respecting her more when her mask quickly returns.

3. Last Resort of Good Men (Dorian)

Dorian is a mage from Tevinter, causing a lot of mistrust from some of your other followers and companions. Despite this, he is a very likable and funny character and after you are friendly with him, his personal quest will come up when Mother Giselle asks to speak with you. She has received a letter from his family, asking that they meet.

You can tell Dorian about the letter or hide it from him; it doesn't make much difference. Head to the Hinterlands to meet Dorian's father in Redcliffe's tavern.

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This cutscene makes me cry when I watch it. Dorian prefers the company of men, much to his father's dismay because it means that he will never marry a woman and have children, continuing the family's legacy. Dorian's frustrations burst from him and you have the chance to encourage him to talk more to his father.

Dorian's a sarcastic and witty character and seeing him transform into a serious son expressing his frustrations to his father makes you seem a different side of him completely.

2. Revelations (Blackwall)

Blackwall is a Grey Warden you track down in the forest when the rest of the Grey Wardens disappear. This storyline especially affected those who played Dragon Age: Origins, since you play as a Warden in that game. Blackwall is a kind soul, always standing up for what is right and serving loyally to the inquisition.

Upon tracking down all of the Grey Warden items and finishing both Wicked Eyes and Wicked Hearts and Here Lies the Abyss, Blackwall has a drink with you in the tavern. The events are slightly different depending on whether you're in a romance with him or not, but after that, he disappears.

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When I first played this game, I was in a romance with Blackwall, so the shocking confession that he was an Orlesian army major called Thom Rainier who had stolen the identity of the real Warden Blackwall left me reeling. I was sitting on the edge of my seat, completely in denial!

You can choose whether to forgive Rainier, leave him to his fate, or force him to continue serving the inquisition.

1. Subjected to His Will (Cole)

Love him or hate him, Cole is an interesting character who helps you and the inquisition (slightly differently, depending on whether you choose to pursue the Templars or the mages). He has the body of a human but behaves like a spirit, and this makes more sense when you unlock his personal quest after gaining enough approval.

You can side with Solas or with Varric on whether Cole should become more like a spirit (forgiveness) or more like a human (killing the Templar who killed him). The scenes are very emotional, and I personally felt that siding with Solas and letting Cole become more like a spirit was the more emotional ending of the two.

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Seeing Cole find the Templar who hurt him and seeing the anguish he goes through to forgive him brought tears to my eyes. Cole is a spirit of compassion, bound to the body of the mage who starved to death after he was forgotten in prison. This was definitely the best Inner Circle quest in Dragon Age: Inquisition.

One of my favourite things about the Dragon Age series is the unforgettable and original storylines and great character development. Completing the Inner Circle quests unlocks more information about the characters and their backgrounds and sometimes new quests as well.

You can go from "companion" to "friend" and the character you decide to romance makes a big difference to your gaming experience. Be sure to pursue the Inner Circle quests on your next playthrough.

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    © 2018 Poppy

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