"Zenonia 4" Blader Guide: Stat and Skill Builds
Zenonia 4 is the fourth of the five Zenonia games. The Blader in Zenonia 4 is your typical fast damaging but fragile character. Its equivalent in the previous installment of the series was the Shadow Hunter. The difference is that the Blader is a tad clumsier and more rigid in his movements. The Shadow Hunter consistently dodged attacks by disappearing and reappearing behind enemies; the Blader doesn’t have this. This, in addition to Zenonia 4’s reduction of auto-aim, makes this class is a bit more difficult to play than before. Don’t get me wrong—the Blader is still tons of fun, with lots of knock-back and copious damage; it just takes some precision and patience.
- Pure DEX: Exactly what it sounds like, this build involves pumping all your points into DEX. This maximizes your damage output, but without any CON, you’re very prone to damage. You can compensate for this weakness with titles that increase your CON/health/defense, as well as with good gear.
- Hybrid: Adding 1 CON every 2 levels, and the rest into DEX. This ensures that you get enough HP and defense to avoid dying in a few hits. Also, a level 30 skill, Conditioning, passively increases attack per CON, which means you get a decent amount of attack as well.
- Tank: Adding every point into CON. This build is sort of like a faster-attacking slayer. With the previously mentioned Conditioning skill, you get large amounts of attack, while boosting your innately low HP and defense. The problem is that you miss out on critical damage ratings.
The rationale for increasing DEX instead of STR is that the critical damage and evasion greatly outweigh the attack and defense gain. Since Bladers don’t have much defense, they need much more evade than Slayers, who can simply tank damage. INT isn’t important because Bladers usually don’t need to use much SP.
Here’s a skill build for the Blader up to level 50. After 50, you’ll have a good enough understanding of your skills to finish off your character. Midway down the build, the skills split up into two different paths. Follow the left one as a pure DEX character, or follow the right one as a Hybrid or Tank Blader.
Dance of Wind (1)
Forged Edge (1-4)
Invisible Technique (1)
Forged Edge (5-8)
Cloak of Shadows (1)
Dark Shadow (1-2)
Shadow Move (1)
Dark Shadow (3-9) or Conditioning (1-7)
Wrath (1-2) or Conditioning (MAX)
Conditioning (1) or Conditioning (MAX)
Vampiric Aura (1-2)
Forged Edge (9)
Malice (9-MAX) or Wrath (1-2)
After level 50, just continue adding points into all of your passive abilities, except for Conditioning if you’re a Pure DEX build. Add points into your 2 or 3 favorite active skills afterwards. The ones I like the best are Invisible Technique (AOE, lots of damage, and you don’t have to aim at all) and Dance of Sura (damage over time + high DPS = enemies die very quickly).
- When fighting bosses, you usually want to have extra control of your movement. This is because, unlike the previous games, the bosses in Zenonia 4 require lots of “strategic” dodging and moving around instead of just tanking all the damage. To do this, don’t spam your attack button; tap it slowly. You'll keep doing your double-swipe-attack, and you won’t randomly lunge forward.
- Do your special attack by dashing through an enemy (double tap a directional button towards your target). It costs SP but can stun and damage multiple enemies.
- The Zenoniac title (+10% to all stats) can be very helpful, and easy to get right off the bat. Just put your iPod/iPhone on sleep without closing your game for 20 hours and you’ll get it.
- Remember to go to the Abyss. It's free for you to go once a day, so there's no downside. You get a lot of Magic/Epic/Rare gear, as well as coupons, which result in even more good gear. It's actually rarer to get gear that isn't useful than gear that is, which is pretty great. You get stronger and richer: it helps a lot.