Al Bhed Primer Locations
This Final Fantasy X Secrets guide will help you in your scavenger hunt to find all the Al Bhed Primers scattered across Spira. And by the way, contrary to what you may have read elsewhere, there IS a way to get the Al Bhed Primers you missed in Home and Bevelle -- I've tested it, and it works! See the Al Bhed Compilation Spheres Tip below!
Final Fantasy X is © Square-Enix. This FAQ is here to help you discover every nook and cranny of my favorite game.
Al Bhed Ranks
After collecting four, you go up a rank every time you collect 3 more primers.
Hujela - Novice
Pakehhan - Beginner
Typpman - Dabbler
Maynhan - Learner
Cbaygan - Speaker
Hydeja - Native
Unydun - Orator
Medanyde - Literati
Sycdan - Master
I - Salvage Ship
I'm sorry, I don't speak "Tattooed Buffoon"
Save sphere's on the left, primer's on the right.
If you miss this primer, don't worry! It's in Sanubia Desert - East near the Al Bhed Home. Just watch for pit traps. (Sandragora Tip: Have your low-damage characters bop Auron if he gets Confused. You haven't properly enjoyed Final Fantasy until Lulu's whacked him in the face with a plush mog.)
II - Besaid Crusaders Lodge
Luzzu and Gatta, we missed you in X-2!
The primer is on the floor in front of the reception desk. Be sure to head to the back and admire the lizard cat, which is Yuna's pet in that great fan-made graphic novel, Guardian!
As well as places frequented by the Al Bhed, the primers usually appear near travelers, sailors, and tourist areas, NOT devout Yevonites.
III - S.S. Liki - Power Room
This is the FIRST ferry, between Besaid and Kilika
The primer is on the floor in the lower right-hand corner of the screen.
The Power Room of the ferry is belowdecks, near O'aka.
You can only enter the Power Room on your first trip to Kilika. If you miss it, this primer reappears by Wakka's lean-to near the Oasis on Bikanel Island.
IV - Kilika - Kulukan's Pub
Don't forget to talk to the barkeep after you rescue that girl
The primer is on the counter behind the barfly.
The pub is the hut at the N end of the dock. It's closed when you first arrive, but open the next morning.
The barkeep is Kulukan, a blitzer. Rescue her sister in a broken hut in the nw corner of the village, just before the path heads towards shore, then come back here for a reward.
V - S.S. Winno Wheelhouse
This is the second ferry, between Kilka and Luca
The primer is on the floor behind the helmsman.
If you miss it, it appears near Kimahri in Sanubian Desert - East.
Trivia: When you first board, the Luca Goer women are spying on Keepa in the hold. After their teammates taunt Tidus, go back downstairs and you'll find that they've kidnapped Keepa! His buddy Botta isn't much help.
VI - Luca Stadium, Hallway
Looks like Isken got his memory back
Go to the locker room hallway opposite the Aurochs' locker room, on the LEFT side of the stadium entrance.
It's on the floor behind Isken, a Kilika Beast player (addled by Sin's toxin when he first shows up in Kilka).
Trivia: Look out the windows at the fishies swimming by!
VII - Luca Sphere Theater
Yes, I'll pay 5000 gil to watch Lulu bawl out poor Wakka again!
This one's in Luca Sphere Theater near the reception counter.
Trivia: If you revisit Luca after Operation Mi'ihen, it's under martial law. People blame the Crusaders for abandoning Luca during the tournament, and praise the warrior monks who replace them in protecting the city. Very clever, Kinoc.
Also, the signs outside this area say "GIL VENTURE" and "AUCTION HOUSE," which makes me think that in the early planning stages of the game, FFX was going to have an ongoing auction like those in Final Fantasy VI and IX.
VIII - Highroad Travel Agency
This one's automatic; Rin gives it to you after introducing himself
Rin gives you Primer VIII while chatting with you in the Mi'ihen Highroad inn.
Trivia: There's several maps on display in here, including one at upper left helpfully labeled "Map" in Spiran. The map above Tidus' head is a close-up of the peninsula from Luca (southern tip) to Djose (NE corner of map).
IX - Mi'ihen Highroad - Newroad, N
Note location on minimap
This one's in front of a stone marker (click screencap for better view) on the northern stretch of the Highroad.
There's a feather on the ground (examine it while riding) off to the left.
Trivia: Maechen / O'aka / Mika are voiced by Dwight Schultz: Lt. Broccoli on Star Trek, old Dalan in FFXII; a zillion other roles.
X - Mushroom Rock Road - Precipice
Look at the minimap with the hook-shaped path off to the left
Notice the lift-pad on the upper right. This lift goes to where Luzzu and Gatta are arguing.
Directions: After taking the lift up from the long winding road, proceed to the next lift, but don't take it yet. Head left to a path circling a stone column. Al Bhed Primer #10 is lying near the end of it.
XI - Djose Highroad
Well, that was depressing
The primer is behind the fourth rocky pillar north of the save sphere. There's a chest on the left just before you reach it.
Also, the surviving chocobo knights run past you near here. Listen for the sound of their feet.
XII - Moonflow Wharf - North Bank
Ride Ze Shoopuf!
Finally, an easy one. This primer is on the Shoopuf loading platform after you cross the Moonflow.
Tip: there's an easy-to-miss chest in the woods on the left just after meeting Rikku.
Trivia: One of the few errors in the English subtitles: Maechen's Shoopuf speech misspells "schnoz."
XIII - Guadosalam - House
There's an especially snooty Guado in here
#13 is in the house to the left of Seymour's mansion.
Trivia: After entering Thunder Plains, turn back and go to Farplane to see secret cutscenes with Lulu, O'aka's brother Wantz, and a Crusader family. Return again after Zanarkand and Cavern of Stolen Fayth for two more short secret cutscenes with Tromell and Jyscal, Lulu and Ginnem.
XIV - Thunder Plains Agency
Rin, stop trying to blow everybody's cover!
Talk to Rikku, then Rin when he enters. He will give Tidus Primer #14 if you say your studies are going "Okay."
Some guides say you must talk to other guardians before Rikku. I'm not sure on that, but talk to Rikku before following Yuna.
If you miss this primer, it'll be in Sanubia Desert - East, on the left just after you meet Rikku.
XV - Macalania Woods - Lake Road
This one is JUST NOT FAIR
On the north side of Macalania Forest, north of the save sphere, south of the clearing with Jecht's sphere, there's a path heading right that goes up into the sky. At first, the aerial part is blocked. The Al Bhed primer is just before the block.
I'm not 100% I've identified the correct blob, but this is about the right spot.
Yep, this is the one you'll never find without a walkthrough. But who needs Bradygames Guides when you've got me?
XVI - Lake Macalania Travel Agency
This and the last one, foreshadowing that Al Bhed are close by?
Primer #16 is easier to see in the game than in this screenshot.
It's on the ground in front of the left-hand corner of the Lake Macalania Travel Agency, when facing the front door.
Tip: Clasko and his bird eventually move; come back after Bevelle to reach the chest he's blocking.
XVII - Sanubia Desert - Central
Give me a Home where the big Sand Worms roam...
Dang that's tiny!
Remember that sign beside a Save Sphere telling you that on the left, there's strong fiends, and weaker ones on the right?
Al Bhed Primer XVII is hidden among the "strong" fiends. It's under a ruined dome in the nw part of the Sanubia Desert - Central region.
Don't forget one of the great joys of Final Fantasy X: using Auron's Shooting Star overdrive to punt a sand wyrm over the horizon.
XVIII - Sanubia Desert - Central
Just before you exit this area, north side
Al Bhed Primer #18 is to the left of the sign right before you leave the Sanubia Desert - Central area. The sign says, "This way to Home."
Trivia: The logo on the the airship and on both Al Bhed vessels reads "Cid" and "Salvage Dream."
Warning: Next Four Are "Missible"
You only get one chance to find the THREE primers in the Al Bhed's Home, and ONE primer in the temple of Bevelle.
But there IS a way to get them if you missed any! See the Al Bhed Compilation Sphere Tip!
XIX - Outside Home Entrance
Remember, you "can't go Home again"!
Here's the first "missible" primer you can't return for later.
Al Bhed Primer #19 is next to some burning rubble on the left side of the of the paved area outside the entrance to Home.
Do NOT enter without it. Each time you go through a door to a new section of Home, it seals behind you.
XX - Al Bhed Home - Living Quarters
Almost no one finds this without a walkthrough
After Rikku says, "The Summoners' Sanctum -- follow me!" there's a battle, then she says, "Over here!" Go down some steps, then backtrack to a door on the left ( green square on minimap).
I've brightened the room so you can see the primer, sitting on a bunk under the right-hand corner of some laundry on the ceiling.
XXI - Al Bhed Home - Corridor
Before entering door next to save sphere, go to righthand side of Y
Head north down steps again. Save at Save sphere on left, but do NOT enter door beside it. Go back to Y intersection and go RIGHT.
Primer is on floor outside a room with nasty chimeras.
There are TWO puzzle-chests in there, both requiring you to translate Al Bhed. One poses simple math problems; the other asks questions designed to test whether you're Al Bhed.
XXII -- Bevelle - Priests' Passage
Final "missible" primer that you can't go back for later
After Yuna's wedding, enter temple. Go down.
Note the Save Sphere up ahead. Don't pass it without grabbing primer; you can't return here.
Food for thought: why is an Al Bhed primer in the temple? Usually they only show up near Al Bhed or people who travel a lot (sailors, blitzers).
Al Bhed Compilation Spheres
You CAN get the Home and Bevelle Primers!
1. Save your current game.
2. Find a saved game file from before Home.
3. Replay and pick up Primers you missed.
5. Save that game. Do NOT replace your current game!
4. In your CURRENT game, go to an Al Bhed Compilation Sphere (easiest: bottom level of Airship). It will add primers from all your other saved game files to your current game!
XXIII - Calm Lands (NW)
Watch out for Marlboros around here
Yay! Easy to see, just way the heck on the northwest corner of the Calm Lands.
When you first get to the Calm Lands, the chocobo just to the right of this area lets you train a chocobo for riding. (Belgemine is parked SE of here.)
Trivia: Lady Yocun trained as a Crusader down in the gorge before becoming High Summoner.
XXIV - Remiem Temple
You'll need a chocobo to find this one
The primer's on the ground on the left side of Remiem Temple.
You'll need a chocobo to reach Remiem. The trainer is on the north rim, western side when you first enter Calm Lands; later she's near Calm Lands Agency or the south rim, east side.
Examine yellow feather in SE Calm Lands while on chocobo to reach Remiem.
XXV - Cavern of the Stolen Fayth
Dead-end to left near save sphere inside cavern
Go waaay back into the Cavern of the Stolen Fayth. Save at the save sphere. Then backtrack to T intersection and go left to a short dead end.
Trivia: When Lulu couldn't stop Yuna from starting summoner training, the novice black mage started going on pilgrimages with other summoners, hoping to defeat Sin and keep Yuna safe.
XXVI - Omega Ruins
FINALLY! Now return to airship for your Underdog's Secret x99.
Beam down to Omega Ruins, prepared for Greater Marlboros.
Enter, go left. Passage slopes down, curves to right. Pass small room on left. When you reach glyph at T intersection, go right. Corridor curls around to north, to 4 chests.
Behind the chests, to the right of the lefthand torch, is Primer 26. [MAP]
What You Get For Collecting All Primers
If you talk to Rin on the airship after collecting all Al Bhed Primers, you'll receive Underdog's Secret x99. Use 30 to customize a weapon with Double Overdrive. Use the leftovers for some powerful Mixes.
© 2010 auronlu