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How to Win the Blitzball Tournament in Final Fantasy X

Updated on February 13, 2016

Joined: 2 years agoFollowers: 4Articles: 56

Beat the Luca Goers in the First Tournament in FFX

It's easy to win the Final Fantasy X Blitzball Tournament, and you don't have to cheat to beat the Luca Goers!

The key to winning is to have Jassu hug the wall and carry it forward to get the ball to your shooter, pull defenders away with passes so they come at you one at a time, and use a special Shot -- it doesn't have to be Jecht Shot! -- to beat the goalie's defense.

See my diagram and/or the video demo below for how I get my shooter in scoring position.

This is one of my Final Fantasy X Secrets Guides. All screencaps are from Final Fantasy X.

Diagram: How to Get in Scoring Position

Jecht Shot or Sphere Shot?

Jecht Shot guarantees you score once. It lets Tidus punch out TWO defenders.

In the Crystal Cup Tournament against the Goers, you can't activate Jecht Shot until the second half. After 3 minutes, a cutscene interrupts. That's not much time!

Sphere Shot doesn't boost SH as much, but it takes MUCH less time. That means 2-3 chances to score.

So I use Sphere Shot in the first tournament, and Jecht Shot after that.

Keys to the Game - Blitzball Strategy 101

Sound Advice From Cap'n Wakka

Wakka's blitzball strategy needs just a little refinement:

  • The instant you get the ball, hit square and pass it BACK to one of your defenders who's nowhere near any opponents. Jassu starts out more competent than Botta.
  • The first time you ever play blitzball, CLICK TRIANGLE and switch to MANUAL A mode as soon as you get the ball to one of your rear defenders. This lets you steer the ball carrier. But do it AFTER you've passed the ball back (previous tip). Get the ball away from potential tackles first, THEN fiddle with controls.
  • Carry the ball along the wall. It pulls defenders out of position.
  • Pass up to Tidus or Wakka before Balgerda reaches Jassu, because she can beat him. Abus can't.
  • Your goal is to draw all the defenders except Balgerda away from Tidus/Wakka, because Balgerda's attack is just a little weaker than their endurance.

More Blitzball Tips

  • Unless you've got Tidus with Jecht Shot, pass the ball or break/dribble before you get two defenders on your ball carrier. Jecht Shot is the only thing that can bust through two defenders.
  • Use a TECH -- Sphere Shot, Venom Shot -- to boost your shooter's SH higher than the goalie's CA/BL. Sphere Shot takes less time than Jecht Shot, so you can get more opportunities to score with it in a limited time.
  • Play "Keep Away" by passing the ball to undefended teammates. Each completed pass gives the passer an experience point. It also keeps the Goers from getting the ball.You may want to play keep away through the first half, wait until the second half to start scoring. This is because you don't get a chance to activate TECHs until halftime.

Video Demonstrating My Blitzball Strategy

Holding the Lead

Stop the Goers from Scoring!

Keepa starts out as a lousy goalie, but there's three things that will save you.

  • After the first goal, Graav (C) has a habit of going straight towards your goal, and will be tackled by 2-3 defenders. He often loses the ball then. Quick, pass it back to Jassu!

  • PLAY KEEP AWAY. Once you have a 1-2 goal lead, keep passing the ball among Aurochs who don't have any defenders on them. Every completed pass is an experience point!

  • If all else fails, cheat. I haven't tested this, but I hear there's a game glitch that the opponents won't go after the ball carrier if he swims right behind your goalcage.


I can't promise 100% success, because now and then the Goers get the ball too often before you have a chance to score. But the above technique works for me about 90% of the time.

What's the Prize, Anyway?

Here's what you get for winning the Blitzball Tournament against the Goers: --> Strength Sphere <--

In the cutscene after the tournament,

Wakka is holding the Crystal Cup.

Many NPCs in Luca and on the Highroad

congratulate you, including Luzzu and Gatta.

After Operation Mi'ihen, they're talking about

it all the way back to Besaid! The Goers and

their fans complain or (a few) give you props.

© 2009 auronlu


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    • anonymous 6 years ago

      Your guides have been very helpful, thanks!

    • anonymous 5 years ago

      Thank you so much! Your guide worked perfectly! Score was 2-3! Couldn't believe it when I actually won at overtime.

    • auronlu profile image

      auronlu 5 years ago from Spira

      @anonymous: Hooray! It feels good, doesn't it? Stupid Goers!

    • anonymous 5 years ago

      Thanks, took me a couple tries because I've never won and decided I would this time beating the game. Won 6-1 :)

    • anonymous 4 years ago

      @anonymous: Just saying, i have a VERY large backyard where i have, guess what? A BLITZBALL SPHERE POOL!! I advise anyone who wants one really badly to invest in Google stocks, rack in about $100,000, and buy one from the internet! (try to get a life-size one that actually pumps water into it.)

    • auronlu profile image

      auronlu 4 years ago from Spira

      @VeggieGamer: Woot! Congratulations! After the Best FMV Ever (Auron) and the painful laughing scene, go to dock 3 or wherever the Goers are hanging out and rub it in their faces! :D

    • anonymous 4 years ago

      "I see your Blitz is larger than my Blitz!"

      I just about laughed my face off at seeing that image. Thought I should let you know.

    • anonymous 4 years ago

      We win four strength spheres? Anytime I've done it, I've only won one.

    • auronlu profile image

      auronlu 4 years ago from Spira

      @anonymous: I didn't say the prize was four strength spheres. i said it was a single +4 Strength Sphere. :)

      (Stat-boosting spots on the sphere grid can be anywhere between +1 and +4.)

    • anonymous 4 years ago

      @auronlu: ...that's confusing, then. As we both know, a stat sphere when applied grants +4. There are no stat spheres that apply +1, +2 or +3. This makes +4 redundant--unless you're being fancy about saying we get multiple spheres.

    • auronlu profile image

      auronlu 4 years ago from Spira

      @anonymous: Actually, I think there are stat spheres that give +1, +2, and +3 throughout the game. They drove me nuts.

      Don't you remember that in the Monster Arena, one gets access to a Clear Sphere which lets you clear out all the +1, +2, and +3 spheres so you can laboriously replace them with +4 spheres to max out your stats?

      If I had meant the prize was four spheres, I would have used the plural. I'm a bit persnickety about grammar, although I'm certainly not immune to typos.

    • anonymous 4 years ago

      @auronlu: What? The +1, +2, and +3 spheres are IN GRID, never become an independent item at any point. The sphere as an item ALWAYS gives +4 stat. That's why the game call is "Strength Sphere", not a "+1, +2, +3, or +4 Strength Sphere". So, you should've just said "Strength Sphere". Right, everyone?

    • auronlu profile image

      auronlu 4 years ago from Spira

      @anonymous: Gracious, I didn't realize that a simple help page could generate such a storm of controversy. I confess my memory is a little fuzzy, having created this tutorial about five years ago. Well, if it'll make you feel better, I'll edit it.

    • thewebbler profile image

      thewebbler 3 years ago

      My First playstation 2 broke because of playing too much blitzball.

    • anonymous 3 years ago

      Sadly this page whilst more detailed than many other guides has the same FAIL. It doesn't say how to get the ball of the goers. So basically the game starts, a goer catches the ball, they then proceed to score so 1-0 down before I even touch the ball, the guide doesn't address this. Second I can't pass right away when I get the ball, the game seems to want a 2-3 sec delay before the menu will come up, often I am caught before then and forced to try a break or pass through blocker. and of course the goers had the ball more than once, every time they had it they scored. This guide only tells you what to do whilst you have the ball but not whilst the goers have the ball. I certianly never had 3 defenders managing to gang up on their shooter. In fact he usually had only the keeper to beat, I had one defender reach him if lucky.

    • auronlu profile image

      auronlu 3 years ago from Spira

      @anonymous: There is no way to ensure that the random kickoff always goes to the Aurochs -- that would be like ensuring that a coinflip always landed on the same side; it just doesn't work like that. However, even if the Goers get the ball and score first, this guide gives you a significant strategic advantage, so that you will score every time your side gets the ball whereas they will not.

      This guide does solve the second problem you mentioned. As it says above: " CLICK TRIANGLE and switch to MANUAL A mode as soon as you get the ball to one of your rear defenders." The second half of this instruction is very important, so let me rephrase it for you: "Get the ball to one of your rear defenders, then click triangle." In other words, when your center first gets the ball right after the kickoff, do NOT click triangle -- pass the ball back!

      For several seconds after kickoff, your rear defenders will not yet have any Goers near them, so passing the ball to them gives you time to activate manual steering before you have to worry about the Goers' forwards. If you're having problems with timing, punch square immediately after that and pass the ball to your opposite rear defender, who should still not have Goers near him.

    • anonymous 3 years ago

      got won to goers 0-3 ^^

    • Gamersocialcircle profile image

      Rick 2 years ago from Fort Pierce FL.

      Blitzball was a great part of final fantasy x loved playing it

    • Zadion 21 months ago

      GREAT guide. It took me a bit of practice and unfortunately luck does come into play here when the Lucas have the ball, but this made it a ton easier. Thanks!

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