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Fallout Shelter: Objectives Guide

Updated on August 31, 2017
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Fallout Shelter Objectives Guide
Fallout Shelter Objectives Guide | Source

In Fallout Shelter, various objectives are laid out for you to accomplish in exchange for useful rewards such as caps, lunchboxes, pet carriers, and nuka-cola quantums. Some are easy to complete while some require that you exert more effort. That being said, this guide was prepared in order to equip you with the essential information needed to help you accomplish all the objectives.

Note that any objective in Fallout Shelter can be skipped once per day. You can also skip an objective more than once, but that would require you to consume some nuka-cola quantums.

Anyway, read ahead and make all the necessary preparations so that you could breezily run through all the objectives and claim all the rewards.

List of All Fallout Shelter Objectives

1. Assign Dwellers in the Right Room

To accomplish this task, all you need to do is drag any dweller to the room they are most productive with. For example, if a certain dweller has “Strength” as its highest SPECIAL stat, then assigning it to the power generator is the right choice.

Number of Dwellers Assigned
Reward
4
100 Caps
5
150 Caps
6
165 Caps
7
210 Caps
10
1 Lunchbox
14
240 Caps
15
1 Lunchbox
18
1 Lunchbox
27
1 Lunchbox
30
1 Lunchbox

2. Collect Caps

Simply collect caps in any way possible. It can be done by rushing rooms, sending dwellers to the wasteland, or completing quests. Name it!

Number of Caps
Reward
1300
240 Caps
2000
1 Lunchbox
3200
1 Lunchbox
32000
Mr. Handy

3. Collect Caps in the Vault

For this task, you have to collect caps exclusively in the vault. You can do this by collecting resources, defeating raiders, rushing rooms, and selling stuff.

Number of Caps
Reward
200
50 Caps
1100
510 Caps

4. Collect Caps in the Wasteland

For this task, you have to collect caps exclusively in the wasteland. You can do this by sending dwellers or Mr. Handy robots to the wasteland. They’ll do the rest for you.

Number of Caps
Reward
10000
1000 Caps
32000
1 Mr. Handy
32500
2500 Caps
38500
2900 Caps
44500
3300 Caps

5. Collect Food

In order to do this job, you simply have to collect food from food production rooms such as diners and gardens.

Number of Food
Reward
50
25 Caps
100
50 Caps
300
100 Caps
550
165 Caps
780
500 Caps
1150
220 Caps
2000
1 Lunchbox
2400
1 Lunchbox
3600
1 Lunchbox
4400
1 Lunchbox
9200
1 Lunchbox

6. Collect Food in 1 Minute

This is the same as the “Collect Food” objective, but you have to accomplish this one in under 1 minute.

Number of Food
Reward
230
1820 Caps or 1 Mr. Handy
430
1 Mr. Handy
450
3600 Caps

7. Collect Pieces of Junk

To collect pieces of junk, simply send dwellers to the wasteland or do some quests.

Pieces of Junk
Reward
7
600 Caps
50
760 Caps
57
1 Pet Carrier

8. Collect Outfits

To collect outfits, simply send dwellers to the wasteland or do some quests.

Number of Outfits
Reward
4
55 Caps
6
165 Caps
8
195 Caps
14
170 or 240 Caps
17
425 Caps
18
1 Lunchbox
19
570 Caps
22
320 Caps
150
1100 or 2400 Caps
230
2850 Caps
250
2400 Caps
340
3000 Caps
420
1 Lunchbox

9. Collect Power

In order to do this job, you simply have to collect power from power production rooms such as power generators and nuclear reactors.

Number of Power
Reward
100
50 Caps
210
55 Caps
390
130 Caps
500
150 Caps
720
450 Caps
850
255 Caps
1300
630 Caps
2800
1 Lunchbox
4800
1 Lunchbox
6800
1 Lunchbox

10. Collect Power in 1 Minute

This is the same as the “Collect Power” objective, but you have to accomplish this one in under 1 minute.

Number of Power
Reward
240
960 Caps
440
1820 Caps

11. Collect Rare Outfits

To collect rare outfits, simply send dwellers to the wasteland or do some quests.

Number of Rare Outfits
Reward
30
1320 Caps

12. Collect Rare Weapons

To collect rare weapons, simply send dwellers to the wasteland or do some quests.

Number of Rare Weapons
Reward
8
1320 Caps
20
1800 Caps
24
2000 Caps

13. Collect Stimpaks

In order to do this job, you simply have to collect stimpaks from medbays.

Number of Stimpaks
Reward
4
120 Caps
9
220 Caps
11
240 Caps
14
1 Lunchbox
15
280 Caps
16
200 Caps
17
1320 Caps
25
1 Mr. Handy
29
1820 Caps
33
850 Caps
47
2660 Caps
110
1 Mr. Handy

14. Collect Water

In order to do this job, you simply have to collect water from water production rooms such as water treatment and water purification rooms.

Number of Water
Reward
50
1 Lunchbox
100
50 Caps
200
50 Caps
650
195 Caps
1000
200 Caps
1150
540 Caps
1450
260 Caps
1600
280 Caps
2000
1 Lunchbox
2800
1 Lunchbox
6000
1 Lunchbox

15. Collect Water in 1 Minute

This is the same as the “Collect Water” objective, but you have to accomplish this one in under 1 minute.

Number of Water
Reward
130
1320 Caps
150
1 Mr. Handy
250
1680 Caps
450
3600 Caps

16. Collect from Containers on Quests

For this task, you have to loot stuff from the storage areas of quest locations.

Number of Containers on Quests
Reward
30
750 Caps
105
1 Pet Carrier

17. Collect Weapons

To collect weapons, simply send dwellers to the wasteland or do some quests.

Number of Weapons
Reward
5
150 Caps
6
65, 120 or 165 Caps
7
175 Caps
8
140 Caps
10
225 Caps
12
220 Caps
15
1 Lunchbox
17
190 Caps
21
1 Lunchbox
30
1 Lunchbox
40
550 Caps
57
1 Lunchbox
110
1 Pet Carrier
175
2600 Caps
190
2000 Caps
210
1 Pet Carrier
250
1 Pet Carrier
310
2800 Caps
390
1 Pet Carrier
450
4800 Caps
480
1 Pet Carrier

18. Complete Quests from the Overseer's Office

Simply complete quests available from the overseer’s office.

Number of Quests
Reward
4
600 Caps

19. Complete Quests Discovered in the Wasteland

Simply complete quests found by your dwellers in the wasteland.

Number of Quests
Reward
4
735 Caps

20. Craft Outfits

Craft outfits by designating dwellers in the outfit workshop.

Number of Outfits
Reward
3
330 Caps
10
1 Pet Carrier
15
990 Caps
19
1 Lunchbox
20
1690 Caps
24
2465 Caps

21. Craft Rare Outfits

Craft rare outfits by designating dwellers in the outfit workshop.

Number of Rare Outfits
Reward
1
400 Caps
5
560 Caps
10
1080 Caps
15
1760 Caps
17
2300 Caps

22. Craft Rare Weapons

Craft rare weapons by designating dwellers in the weapon workshop.

Number of Rare Weapons
Reward
5
280 Caps
10
720 Caps
14
1280 Caps

23. Craft Weapons

Craft weapons by designating dwellers in the weapon workshop.

Number of Weapons
Reward
18
1680 Caps or 1 Lunchbox

24. Customize Dwellers

You can customize dwellers and change their overall appearance by sending them to the barbershop.

Number of Dwellers
Reward
5
560 Caps

25. Deliver Baby Dwellers

Baby dwellers are delivered after getting female dwellers pregnant in the living quarters.

Number of Baby Dwellers Delivered
Reward
1
25 Caps
2
50 Caps
3
55 Caps
7
130 or 230 Caps
8
200 Caps
10
1 Lunchbox
11
350 Caps
12
1 Lunchbox
14
1 Lunchbox

26. Equip Dwellers with Outfits

Simply equip dwellers with the outfit of your choice.

Number of Dwellers Equipped with an Outfit
Reward
1
1 Lunchbox
7
325 Caps
11
65 Caps
13
375 Caps
16
775 Caps
18
595 Caps
20
255 Caps
22
540 Caps
26
1 Lunchbox

27. Equip Dwellers with Weapons

Simply equip dwellers with the weapon of your choice.

Number of Dwellers Equipped with a Weapon
Reward
1
25 Caps
4
100 Caps
7
75 Caps
8
180 Caps
12
240 Caps
19
565 Caps
22
880 Caps
40
3 Nuka-Cola Quantum
56
1760 Caps

28. Equip Dwellers with Specific Weapons

For this task, you have to equip dwellers with specific weapons such as railway rifles, 10mm pistols, BB guns, flamers, and assault rifles.

Number of Dwellers
Specific Weapon
Reward
2
Railway Rifle
55 Caps
2
10mm Pistol
55 Caps
3
BB Gun
275 Caps
10
Flamer
380 Caps
15
Assault Rifle
575 Caps

29. Explore Locations in the Wasteland

Your dwellers will automatically do this for you if you send them to the wasteland. Keep in mind that the “Perception” stat affects the odds of finding locations.

Number of Locations
Reward
5
840 Caps
7
1 Mr. Handy
15
1150 Caps
20
1 Mr. Handy

30. Find the Mysterious Stranger

The mysterious stranger appears every now and then. Your best bet in accomplishing this task is by focusing on looking for the mysterious stranger when his musical cue comes.

Times the Mysterious Strager is Found
Reward
6
1100 Caps or 1 Pet Carrier
13
1 Pet Carrier
30
1 Pet Carrier

31. Have a Dweller Explore the Wasteland for a certain amount of Time

Send out dwellers in the wasteland and make sure they keep exploring as long as the required amount of time necessitates.

Time Spent Exploring
Reward
2 Hours
100 Caps
6 Hours
165 Caps
7 Hours
150 Caps
9 Hours
130 or 220 Caps
10 Hours
225 Caps
12 Hours
255 Caps or 1 Lunchbox
16 Hours
1 Lunchbox
17 Hours
1 Lunchbox
24 Hours
1 Lunchbox
35 Hours
90 Caps
58 Hours
1 Lunchbox

32. Have Bald Dwellers in the Vault

Simply have bald dwellers in your vault.

Number of Bald Dwellers
Reward
1
50 Caps
2
55 or 275 Caps
3
350 Caps
5
350 Caps
6
1 Lunchbox
19
1 Lunchbox

33. Have Male and Female Couples Dance in the Living Quarters

You can do this by sending compatible male and female dwellers in the living quarters and waiting for them to dance.

Number of Couples Made to Dance
Reward
5
110 Caps
6
165 Caps
10
450 Caps
12
220 Caps
15
1 Lunchbox
18
1 Lunchbox

34. Have Pregnant Female Dwellers

You can do this by sending compatible male and female dwellers in the living quarters and waiting for them to fall in love.

Number of Pregnant Female Dwellers
Reward
3
110 or 175 Caps
5
180 Caps
7
260 Caps or 1 Lunchbox
9
155 Caps

35. Kill Creatures in the Wasteland

Send out dwellers in the wasteland and they’ll do the killing for you.

Number of Creatures Killed
Reward
17
165 or 220 Caps
30
1 Lunchbox
35
300 Caps or 1 Lunchbox
50
700 Caps
68
1000 Caps
100
1 Lunchbox
725
1050 Caps
800
1900 Caps
875
1 Pet Carrier
950
3000 Caps
1025
1 Pet Carrier

36. Kill Deathclaws without Weapons

As the objective states, kill deathclaws without using any kind of weapon. Yes, that means relying on the bare fists of your dwellers.

Number of Deathclaws Killed
Reward
1
500 Caps
4
575 Caps
6
1 Mr. Handy
8
1 Lunchbox
10
1 Lunchbox
30
1 Pet Carrier

37. Kill Mole Rats without Weapons

As the objective states, kill mole rats without using any kind of weapon. Yes, that means relying on the bare fists of your dwellers.

Number of Mole Rats Killed
Reward
7
1 Lunchbox

38. Kill Radroaches without Weapons

As the objective states, kill radroaches without using any kind of weapon. Yes, that means relying on the bare fists of your dwellers.

Number of Radroaches Killed
Reward
9
1 Lunchbox
15
3600 Caps
17
1 Pet Carrier

39. Kill Raiders without Weapons

As the objective states, kill raiders without using any kind of weapon. Yes, that means relying on the bare fists of your dwellers.

Number of Raiders Killed
Reward
7
1 Lunchbox
9
1 Lunchbox
10
1 Lunchbox
17
1 Pet Carrier
30
1 Pet Carrier

40. Level Up Dwellers

Simply level up your dwellers.

Number of Dwellers
Reward
1
1 Lunchbox
6
120 Caps
12
250 Caps
13
150 Caps
15
1 Lunchbox
18
1 Lunchbox
33
1 Lunchbox

41. Make Friends in the Wasteland

This can be done by sending your dwellers to the wasteland. Note that the “Charisma” SPECIAL stat affects the odd of befriending folks in the wasteland.

Number of Friends
Reward
7
1040 Caps
9
1 Pet Carrier
10
380 Caps
13
1 Pet Carrier
17
1 Pet Carrier
24
2400 Caps

42. Merge Rooms Together

For this task, simply combine rooms by building them side-by-side. You can only merge up to three rooms.

Number of Pairs of Merged Rooms
Reward
2
50 Caps
3
330 Caps
4
200 Caps
5
220 or 550 Caps
6
1 Lunchbox
7
1 Lunchbox

43. Raise any SPECIAL Stat of Dwellers

You can do this by training your dwellers in the training rooms.

Number of Dwellers
Reward
2
55, 110, or 150 Caps
3
110 Caps
4
180 Caps
5
150 Caps
6
165 Caps
7
75 Caps
10
1 Lunchbox
17
440 Caps
18
1 Lunchbox

44. Raise the Agility of Dwellers

You can do this by training your dwellers in the athletics room.

Number of Dwellers
Reward
3
150 Caps
15
735 Caps

45. Raise the Charisma of Dwellers

You can do this by training your dwellers in the lounge.

Number of Dwellers
Reward
4
65 Caps

46. Raise the Endurance of Dwellers

You can do this by training your dwellers in the fitness room.

Number of Dwellers
Reward
6
1 Lunchbox
18
840 Caps

47. Raise the Happiness of Dwellers to 100%

You can do this by keeping food and water rations at safe levels, building a radio studio, and sending your dwellers to the right rooms for them.

Number of Dwellers
Reward
1
25 Caps
2
200 Caps
4
220 Caps
5
110 Caps
6
300 Caps
8
200 Caps
10
1 Lunchbox
12
240 Caps

48. Raise the Intelligence of Dwellers

You can do this by training you dwellers in the classroom.

Number of Dwellers
Reward
3
150 Caps
5
220 Caps
8
280 Caps
9
1 Lunchbox

49. Raise the Perception of Dwellers

You can do this by training your dwellers in the armory.

Number of Dwellers
Reward
2
55 Caps

50. Raise the Strength of Dwellers

You can do this by training your dwellers in the weight room.

Number of Dwellers
Reward
7
1 Lunchbox

51. Scrap Weapons or Outfits

Simply scrap weapons or outfits until you luckily collect their components.

Number of Weapons/Outfits Scrapped
Reward
3
100 Caps

52. Sell Weapons or Outfits

Simply sell weapons or outfits from your inventory.

Number of Weapons/Outfits Sold
Reward
1
25 Caps
2
50 Caps
3
100 Caps
5
165 Caps
6
60 or 220 Caps or 1 Lunchbox
10
1 Lunchbox
13
195 Caps
15
1 Lunchbox
25
800 Caps
27
880 Caps
30
300 Caps
53
255 Caps
107
1440 Caps
260
630 Caps
291
220 Caps
329
1100 Caps
363
1840 Caps
1230
1 Lunchbox
1330
2600 Caps
1915
2940 Caps
2123
3120 Caps
3150
1 Lunchbox

53. Sell Pieces of Junk

Simply sell pieces of junk from your inventory.

Pieces of Junk Sold
Reward
12
455 Caps
164
475 Caps
516
780 Caps
890
1550 Caps

54. Send Dwellers to the Wasteland

Simply send dwellers to the wasteland.

Number of Dwellers
Reward
1
25 Caps
6
70 Caps
7
1 Lunchbox
10
1 Lunchbox
13
160 Caps
17
450 Caps
18
210 Caps
19
1 Lunchbox

55. Stop Incidents

Stop incidents by sending your dwellers to deal with vault fires, outside attacks, and monster infestations.

Number of Incidents Stopped
Reward
4
250 Caps
6
120 Caps
8
200 Caps
10
160 Caps
14
500 Caps or 1 Lunchbox
16
1 Lunchbox
18
1 Lunchbox
20
600 Caps
34
805 Caps
45
850 Caps
50
1600 Caps
60
1 Pet Carrier
65
3000 Caps
75
1 Pet Carrier

56. Stop Mole Rat Infestations before they Spread

To do this task, simply kill mole rats at the first sight of them. Yes, you have to kill them at the very first room they spawn.

Number of Mole Rat Infestations Stopped
Reward
5
1 Lunchbox

57. Successfully Extinguish Vault Fires

Extinguish fires by sending dwellers to rooms that are caught in fire. Keep in mind that dwellers with high “Intelligence” stat do better at extinguishing vault fires.

Number of Vault Fires Extinguished
Reward
1
25 caps
6
230 Caps
7
130 or 180 Caps
9
210 Caps
10
200 Caps
15
1 Lunchbox or 3 Nuka-Cola Quantum
16
530 Caps
18
280 Caps, 450 Caps, or 1 Lunchbox
21
1 Lunchbox
22
550 Caps
23
1380 Caps
24
1 Lunchbox
36
1 Lunchbox

58. Successfully Rush Rooms

Successfully rush rooms with the “Rush” function.

Number of Successfuly Rushed Rooms
Reward
1
1 Lunchbox
8
195 Caps
11
180 Caps
12
220 Caps
15
1 Lunchbox
18
1200 Caps
20
500 Caps
24
720 Caps or 1 Lunchbox
27
1 Lunchbox
53
1900 Caps
56
1000 Caps
75
1 Lunchbox

59. Survive a Number of Hours in the Wasteland without using Radaways

To do this task, simply send out a strong dweller to the wasteland and have faith that the said dweller will survive for a number of hours without using a radaway.

Time Spent in the Wasteland
Reward
5 Hours
250 Caps

60. Survive Deathclaw Attacks without any Casualties

For this task, you have to survive deathclaw attacks without any of your dwellers dying.

Number of Deathclaw Attacks
Rewards
4
600 Caps
5
1 Lunchbox
6
1 Mr. Handy
8
1 Lunchbox

61. Survive Feral Ghoul Attacks without any Casualties

For this task, you have to survive feral ghoul attacks without any of your dwellers dying.

Number of Feral Ghoul Attacks
Reward
6
900 Caps

62. Survive Mole Rat Attacks without any Casualties

For this task, you have to survive mole rat attacks without any of your dwellers dying.

Number of Mole Rat Attacks
Reward
4
600 Caps
6
1 Mr. Handy
8
1 Pet Carrier or 1 Lunchbox
10
1 Pet Carrier or 1 Mr. Handy

63. Survive Radscorpion Attacks without any Casualties

For this task, you have to survive radscorpion attacks without any of your dwellers dying.

Number of Radscorpion Attacks
Reward
10
1 Pet Carrier

64. Upgrade Rooms

Simply upgrade rooms to their next levels.

Number of Rooms Upgraded
Reward
2
55 or 275 Caps
3
150 or 330 Caps
4
165, 200, 385 Caps
5
130, 220, or 550 Caps
6
1 Lunchbox or 1 Mr. Handy

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