Darkest Dungeon: Grave Robber - Skill Guide
Darkest Dungeon is a pretty tough game the first time you jump into it. Characters will die, you'll struggle to keep your party sane, and it can be overwhelming at first glance to choose who to take on your next quest.
These guides are designed to help with that. Each instalment focuses on a character class, discusses each of their skills, and gives you a general build or two to try out.
Note these aren't intended to be “perfect”, optimum guides but more of a roadmap for the newer player who wants some help getting their head around things. Please leave a comment if you feel anything has been left out so that we can all benefit from it.
It's also worth noting that Darkest Dungeon has undergone repeated alterations and tweaks to class skills as it has been developed. Therefore, whilst these guides will strive to be as accurate as possible, by the time you are reading them, all of the information may not be 100% correct, so always double check with your game in case skill properties have been altered in some way.
The Grave Robber is one of the most unusual characters you can recruit in Darkest Dungeon. Like the Jester, she's something of a jack-of-all-trades, capable of filling a number of different roles in combat, and possessing a variety of skills.
Likewise, her stats initially seem all over the place. She has a high damage output, coupled with high speed and a good dodge rating. It's her health however, that suffers. Again, like the Jester, the Grave Robber wants to avoid taking hits whenever possible, since she'll not stand up to a prolonged assault.
Skills-wise the Grave Robber has access to a blight-causing move, along with a number of attacks that can be used from a variety of ranges. In short, the character can be best summed up as adaptable, which is never a bad thing to be in this game.
Position: 1st, 2nd or 3rd rank
Target: 1st, 2nd or 3rd rank
A standard attack skill that has good range considering it can both hit and be used from the third rank. It also boasts surprisingly high base accuracy (95) which is certainly a bonus.
Typically, Pickaxe becomes the victim of the Grave Robber's own versatility. It's a fine skill but there's arguably better abilities that the character could be equipped with.
Position: 3rd or 4th rank
Target: 1st, 2nd or 3rd rank
An interesting skill that deals high damage with a positive modifier (+40%). However, the skill can only be used from the back two ranks and then pushes the Grave Robber forward, meaning it can't be used every turn.
Still, it's a powerful ability to have, provided your party can cope with a member who will constantly change the rank order of your party. It might not be a skill you can handle all of the time, but it's damage output isn't something that should be ignored.
Position: 2nd, 3rd or 4th rank
Target: 2nd and 3rd rank
The Grave Robber has several abilities that allow her to plink away at targets from further back. Flashing Daggers is one of those skills. Hitting multiple targets is always nice, and the negative damage modifier isn't too low (only -33%).
Also, the skill comes with a bleed resistance debuff on the enemy. This isn't something you want to break your back to accommodate, but it does make the character a bigger help on bleeding teams that need to have a reliable way to break through enemies with high protection values.
Position: 1st or 2nd rank
Target: 1st or 2nd rank
Shadow Fade is a nice compliment to the Lunge skill mentioned earlier. Just as Lunge pushes the Grave Robber forward, Shadow Fade moves her back, whilst stunning the enemy. Stun skills are typically something you want, and, assuming you're planning on using Lunge, Shadow Fade just gets even better. Use this skill to “reset” the Grave Robber's position without having to waste a turn moving her back into the optimum rank.
Also, it's worth noting that the skill provides the Grave Robber with a hefty dodge boosts. This certainly isn't bad, considering her dodge stat is her primary form of defence.
Position: 2nd, 3rd or 4th rank
Target: 2nd, 3rd or 4th rank
Effectively a more precise version of Flashing Daggers, Thrown Dagger comes with the benefit of having no negative damage modifier but only hitting one enemy at a time. It also gives the Grave Robber a minor accuracy boost and deals 25% more damage to marked targets.
Overall, this is arguably the better alternative to Flashing Daggers. The Grave Robber has surprisingly good ranged damage output, and, on a team with marking capabilities, she gets even better.
Position: 2nd or 3rd rank
Blight skills are at a premium in Darkest Dungeon, especially ones that can hit anywhere. There's really no downside to taking this skill in practically any build for the Grave Robber. It provides her with another angle of attack, when her regular attacking options won't break through enemy protection. Likewise, damage over time effects are simply vital for dealing with many of the boss encounters that turn up later on.
The rather awkward positional requirements aren't too much of a problem for the character either. With Lunge and Shadow Fade, the Grave Robber will almost always be in the best position possible.
As always, make upgrading this a priority since it results directly in better damage over time as a result.
Similar to the Hellion's Adrenaline Rush, Toxin Trickery removes blight/bleed status and comes with a dodge and speed buff. Typically, the Grave Robber won't gain much from the speed buff, since she already boasts relatively high speed.
Still, curing bleed/blight is never a bad thing, especially if you're preparing to take on a boss fight for example. It's best perhaps to have this skill on standby, and then simply swap it in whenever you think you're going to need it.
Here's a general build to get your started using the Grave Robber:
- Shadow Fade
- Poison Dart
- Thrown Dagger/Toxin Trickery
Lunge and Shadow Fade are at the core of this Grave Robber build, and between them provide a good amount of damage dealing potential. Poison Dart meanwhile, adds some versatility, and blight skills are simply too good to pass up.
Thrown Dagger can be a good back up whenever you don't won't the Grave Robber pushing forward into the front ranks. If you're up against a lot of bleed/blight-causing enemies however, it's the best skill to swap out for Toxin Trickery.
Overall, the Grave Robber is a surprisingly aggressive character wrapped up in a variety of versatile skill options. She'll rarely replace a dedicated front rank damage deal like a Hellion or Leper, but makes up for that by being just as potent in the back ranks as she is pushing forward to the front.
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